[Linaro-dev] linaro build system (was Re: Availability of hardware for Linaro development?)
Shaz
shazalive at gmail.com
Sun Jun 6 19:42:07 BST 2010
On Sun, Jun 6, 2010 at 9:51 PM, Joel Crisp <cydergoth at gmail.com> wrote:
> Hi all
>
> I think people missed one of the points in my email, which is that build is
> only part of the problem. I'm well aware of cross compilation and emulators
> for builds, however neither of these environments provides a fully capable
> *test* environment. This is where a hardware farm is one solution, one which
> wouldn't require everyone who wants to contribute to purchase their own
> hardware. From my experience porting the remote GDB backend to a custom JTAG
> debug architecture it makes everything much easier to debug in an embedded
> architecture when you can inspect internal state over JTAG. Whilst emulators
You mean that this farm be remote to developers? Can you please elaborate ...
> can provide a good debug environment, they never completely reflect the
> behaviour of the actual hardware in terms of timing, lockups, undocumented
> behaviour etc.
>
> Thoughts?
>
> Joel
>
--
Shaz
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