Basic libav profiling
Michael Hope
michael.hope at linaro.org
Wed Aug 17 23:43:45 UTC 2011
On Thu, Aug 18, 2011 at 11:11 AM, Michael Hope <michael.hope at linaro.org> wrote:
> On Tue, Aug 16, 2011 at 11:32 PM, Richard Sandiford
> <richard.sandiford at linaro.org> wrote:
>> Michael Hope <michael.hope at linaro.org> writes:
>>> I put a build harness around libav and gathered some profiling data. See:
>>> bzr branch lp:~linaro-toolchain-dev/+junk/libav-suite
>>>
>>> It includes a Makefile that builds a C only, h.264 only decoder and
>>> two Creative Commons licensed videos to use as input.
>>
>> Thanks for putting this together.
>>
>>> README.rst has the basic commands for running ffmpeg and initial perf
>>> results showing the hot functions. Dave, 20 % of the time is spent in
>>> memcpy() so you might want to have a look.
>>>
>>> The vectoriser has no effect. GCC 4.5 is ~17 % faster than 4.6. I'll
>>> look into extracting and harnessing the functions themselves later
>>> this week.
>>
>> I had a look why auto-vectorisation wasn't having much effect.
>> It looks from your profile that most of the hot functions are
>> operating on 16x16 blocks of pixels with an unknown line stride.
>> So the C code looks like:
>>
>> for (i = 0; i < 16; i++)
>> {
>> x[0] = OP (x[0]);
>> ...
>> x[15] = OP (x[15]);
>> x += stride;
>> }
>>
>> Because of the unknown stride, we're relying on SLP rather than
>> loop-based vectorisation to handle this kind of loop. The problem
>> is that SLP is being run _as_ a loop optimisation. At the moment,
>> the gimple data-ref analysis code assumes that, during a loop
>> optimisation, only simple induction variables are of interest,
>> so it treats all of the x[...] references above as unrepresentable.
>> If I move SLP outside the loop optimisations (just as a proof of concept),
>> then that problem goes away.
>>
>> I talked about this with Ira, who said that SLP had been placed
>> where it is because ivopts (a later loop optimisation) obfuscates
>> things too much. As Ira said, we should probably look at (conditionally)
>> removing the assumption that only IVs are of interest during loop
>> optimisations.
>>
>> Another problem is that SLP supports a much smaller range of
>> optimisations than the loop-based vectoriser. There's no support
>> for promotion, demotion, or conditional expressions. This affects
>> things like the weight_h264_pixels* functions, which contain
>> conditional moves.
>
> I had a poke about. GCC isn't too happy about unrolled loops either.
> put_h264_chroma_mc8_8_c() is defined via a macro in dsputil_template.c
> and is manually unwound by eight as:
>
> for(i=0; i<h; i++){\
> OP(dst[0], (A*src[0] + B*src[1] + C*src[stride+0] +
> D*src[stride+1]));\
> OP(dst[1], (A*src[1] + B*src[2] + C*src[stride+1] +
> D*src[stride+2]));\
> OP(dst[2], (A*src[2] + B*src[3] + C*src[stride+2] +
> D*src[stride+3]));\
> OP(dst[3], (A*src[3] + B*src[4] + C*src[stride+3] +
> D*src[stride+4]));\
> OP(dst[4], (A*src[4] + B*src[5] + C*src[stride+4] +
> D*src[stride+5]));\
> OP(dst[5], (A*src[5] + B*src[6] + C*src[stride+5] +
> D*src[stride+6]));\
> OP(dst[6], (A*src[6] + B*src[7] + C*src[stride+6] +
> D*src[stride+7]));\
> OP(dst[7], (A*src[7] + B*src[8] + C*src[stride+7] +
> D*src[stride+8]));\
> dst+= stride;\
> src+= stride;\
> }\
>
> where OP is an assignment.
>
> Reducing this to:
>
> #define A 3
> #define B 4
>
> void unrolled(uint8_t * __restrict dst, uint8_t * __restrict src, int h)
> {
> h /= 8;
> for (int i = 0; i < h; i++) {
> dst[0] = A*src[0] + B*src[0+1];
> dst[1] = A*src[1] + B*src[1+1];
> dst[2] = A*src[2] + B*src[2+1];
> dst[3] = A*src[3] + B*src[3+1];
> dst[4] = A*src[4] + B*src[4+1];
> dst[5] = A*src[5] + B*src[5+1];
> dst[6] = A*src[6] + B*src[6+1];
> dst[7] = A*src[7] + B*src[7+1];
> dst += 8;
> src += 8;
> }
> }
>
> void plain(uint8_t * __restrict dst, uint8_t * __restrict src, int h)
> {
> for (int i = 0; i < h; i++) {
> dst[i] = A*src[i] + B*src[i+1];
> }
> }
>
> plain() gets vectorised where unrolled() doesn't.
How can I tell the vectoriser that a input is a multiple of something?
For example, this code:
struct image
{
uint8_t d[4096];
} __attribute__((aligned(128)));
void fixed(struct image * __restrict dst, struct image * __restrict src, int h)
{
for (int i = 0; i < 16; i++) {
dst->d[i] = A*src->d[i] + B*src->d[i+1];
}
}
is lovely with no peeling or argument checking.
I'd like to do a specialisation of a function where I assert that the
height is a multiple of 16 without unrolling the loop myself.
Something like:
void multiple(struct image * __restrict dst, struct image * __restrict
src, int h)
{
h &= ~15;
for (int i = 0; i < h; i++) {
dst->d[i] = A*src->d[i] + B*src->d[i+1];
}
}
The inner loop looks good but it still includes a prologue that tests
for h < vector size and an epilogue that handles any remaining bytes.
The epilogue is only a code size problem as it's normally skipped.
Still, the skipping requires a branch...
-- Michael
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