Hi Jorg,

The availability of graphics drivers is obviously quite a hot topic at the moment.  For your OMAP3 board, you are probably better off sticking with the ubuntu packages (you'll need to add multiverse in order to find the various '*-sgx-omap3' packages) as that will get you up and running fastest.  We are working, through the landing teams at Linaro, to get drivers integrated and redistributable, but that is still a work in progress and does not include OMAP3 for this cycle.  In the short term, these would also all be binary-only proprietary drivers (as the ones in the ubuntu packages for omap3 are).  The free driver question is a much longer term project, though it has begun for us this cycle.

I hope this helps you out.

cheers,
Jesse

2011/1/20 Jörg Hohensohn <joerg.hohensohn@dreamchip.de>
Hello,

This is my first post, I'm a complete noop to Linaro, discovered it yesterday. Needing to run OpenGL ES applications and media playback, I was excited to find e.g. this one:

http://www.youtube.com/watch?v=yhglD0mJiLk
(under Linaro, GStreamer playing a video by DSP in fullscreen)

and this one, admittedly not Linaro but Debian:
http://www.youtube.com/watch?v=Qaypv-JhEVI
(Quake3 using hardware OpenGL ES)

During first and promising own experiments, I was surprised to find that OpenGL acceleration and A/V decoding by hardware don't seem to be part of the Linaro hardware package. Does anybody have that integrated, or how would I do about that?

Interestingly, TI has just released those supporting components in a fresh version:
http://focus.ti.com/docs/toolsw/folders/print/linuxdvsdk-dm37x.html
But they come with an older kernel. To my understanding, the TI code would have to be recompiled with the Linaro kernel?


Thanks for answers,
Jörg


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