On Sun, Mar 11, 2012 at 1:14 PM, Tom Gall <tom.gall@linaro.org> wrote:
On Sat, Mar 10, 2012 at 9:43 PM, Hui Zhang <sonach@gmail.com> wrote:
> Hi Christian,
>    thank you for the information!
>   Yes, I eventually decided not to use XBMC on hardware without 3D, and use
> qtmediahub instead.
>
>    And, I have run XBMC on pandaboard and found out that XBMC requires a lot
> of CPU(often 90%+). So on hardware without 3D, it is impossilbe to run...

What does "impossible to run" here mean?

I've certainly run xbmc on my panda boards and on both video, audio
etc was fine. The interface was displaying at 1080p as would be
expected and not unusable. Sure lots of CPU might be in use, but it's
not like one is going to be running xbmc and compiling kernels at -j16
or something.
I mean on hardware without 3D support, XBMC runs very very slow.
AFAIK, the majority of platforms for STBs will not have 3D hardware support.

But platforms for Smart-TVs, theire hardwares are good, for example, 4-core SXG. On these platforms, XBMC can run well, I think.
 

>
> On Fri, Mar 9, 2012 at 11:08 PM, Christian Robottom Reis <kiko@linaro.org>
> wrote:
>>
>> On Thu, Jan 26, 2012 at 04:29:40PM +0800, Hui Zhang wrote:
>> > Thank you, Ricardo!
>> > By your experience,do you think xbmc can perform well on boards without
>> > hardware OpenGL ES acceleration?
>>
>> I don't know if Ricardo answered, but unless XBMC has a non-composited
>> 2D mode, I think it's unlikely. You're asking a lot of the CPU, and I
>> don't think the memory is fast enough to handle all the copies.
>> --
>> Christian Robottom Reis, Engineering VP
>> Brazil (GMT-3) | [+55] 16 9112 6430 | [+1] 612 216 4935
>> Linaro.org: Open Source Software for ARM SoCs

--
Regards,
Tom

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