On 14 February 2014 10:26, Cao Gao caogao@umich.edu wrote:
Hi, Amit, thanks for the info! I got it switched to software OpenGL. But unfortunately, the Origen Quad (running ICS) keeps complaining about "System UI has stopped" and "Launcher has stopped" and cannot boot successfully; other boards running JB just cannot boot.
Try this http://android.git.linaro.org/gitweb?p=platform/frameworks/base.git%3Ba=comm...
Is it because these apps are using hardware rendering by default? Is there a way I can turn that to software rendering? Or is it because of other issues?
Thanks a lot, Cao
On Thu, Feb 13, 2014 at 4:06 AM, Amit Pundir amit.pundir@linaro.org wrote:
On 13 February 2014 02:15, Cao Gao caogao@umich.edu wrote:
Hi, I'm trying to get software rendering instead of hardware rendering working on development boards. I found this (dated) post: https://groups.google.com/forum/#%21topic/android-building/xtvBj2oekPo which enables software rendering on ICS for pandaboard. I have applied this patch to several boards, namely the Origen Quad running ICS, Odroid running JB, and Arndale Octa with Jelly Bean. None of them worked: I cannot even compile the source after changing the code. I'm wondering if anyone have some updates or other way to do that. Any help would be greatly appreciated.
Set "ro.nohardwaregfx=true" in your device config file and try this http://android.git.linaro.org/gitweb?p=platform/frameworks/native.git%3Ba=co...
Thanks, Cao
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On 14 February 2014 16:40, Amit Pundir amit.pundir@linaro.org wrote:
On 14 February 2014 10:26, Cao Gao caogao@umich.edu wrote:
Hi, Amit, thanks for the info! I got it switched to software OpenGL. But unfortunately, the Origen Quad (running ICS) keeps complaining about "System UI has stopped" and "Launcher has stopped" and cannot boot successfully; other boards running JB just cannot boot.
Try this http://android.git.linaro.org/gitweb?p=platform/frameworks/base.git%3Ba=comm...
I just realized that your questions were meant for ICS and JB. So I suggest you don't use the patches which I suggested earlier. They've been known to work only on Kit Kat.
For ICS use following pacthes: 1) http://android.git.linaro.org/gitweb?p=platform/frameworks/base.git%3Ba=comm... 2) http://android.git.linaro.org/gitweb?p=platform/frameworks/base.git%3Ba=comm...
And for JB use: 1) http://android.git.linaro.org/gitweb?p=platform/frameworks/base.git%3Ba=comm... 2) http://android.git.linaro.org/gitweb?p=platform/frameworks/base.git%3Ba=comm...
Regards, Amit Pundir
Is it because these apps are using hardware rendering by default? Is there a way I can turn that to software rendering? Or is it because of other issues?
Thanks a lot, Cao
On Thu, Feb 13, 2014 at 4:06 AM, Amit Pundir amit.pundir@linaro.org wrote:
On 13 February 2014 02:15, Cao Gao caogao@umich.edu wrote:
Hi, I'm trying to get software rendering instead of hardware rendering working on development boards. I found this (dated) post: https://groups.google.com/forum/#%21topic/android-building/xtvBj2oekPo which enables software rendering on ICS for pandaboard. I have applied this patch to several boards, namely the Origen Quad running ICS, Odroid running JB, and Arndale Octa with Jelly Bean. None of them worked: I cannot even compile the source after changing the code. I'm wondering if anyone have some updates or other way to do that. Any help would be greatly appreciated.
Set "ro.nohardwaregfx=true" in your device config file and try this http://android.git.linaro.org/gitweb?p=platform/frameworks/native.git%3Ba=co...
Thanks, Cao
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