Hello,
We want to build android 4.0 with purely softgl graphics (e.g. no SGX binaries on panda). We went through the list of softgl patches here:
https://wiki.linaro.org/Platform/Android/ICSwithSoftwareGL
Enabled hwcomposer.default.
The system boots fine. However graphics are garbled, e.g. the Android animation text looks like it is stretched and unreadable with dots, same goes for later system graphics.
Are there any requirements with the kernel? E.g. disabling certain graphics options, enabling others?
We're using AOSP build 4.0.3_r1.
Thanks, Bahadir
linaro-android@lists.linaro.org