Complete bottom part of remove_hrtimer() is part of a 'if' block and so all code present in that block has extra indentation level before it. Rewrite it to remove this extra indentation level.
Signed-off-by: Viresh Kumar viresh.kumar@linaro.org --- kernel/hrtimer.c | 47 ++++++++++++++++++++++------------------------- 1 file changed, 22 insertions(+), 25 deletions(-)
diff --git a/kernel/hrtimer.c b/kernel/hrtimer.c index 30efa1c..0ae0fbf 100644 --- a/kernel/hrtimer.c +++ b/kernel/hrtimer.c @@ -896,32 +896,29 @@ static void __remove_hrtimer(struct hrtimer *timer, unsigned long newstate, /* remove hrtimer, called with base lock held */ static inline int remove_hrtimer(struct hrtimer *timer) { - if (hrtimer_is_queued(timer)) { - unsigned long state; - int reprogram; + unsigned long state;
- /* - * Remove the timer and force reprogramming when high - * resolution mode is active and the timer is on the current - * CPU. If we remove a timer on another CPU, reprogramming is - * skipped. The interrupt event on this CPU is fired and - * reprogramming happens in the interrupt handler. This is a - * rare case and less expensive than a smp call. - */ - debug_deactivate(timer); - timer_stats_hrtimer_clear_start_info(timer); - reprogram = - timer->base->cpu_base == &__get_cpu_var(hrtimer_bases); - /* - * We must preserve the CALLBACK state flag here, - * otherwise we could move the timer base in - * switch_hrtimer_base. - */ - state = timer->state & HRTIMER_STATE_CALLBACK; - __remove_hrtimer(timer, state, reprogram); - return 1; - } - return 0; + if (!hrtimer_is_queued(timer)) + return 0; + + /* + * Remove the timer and force reprogramming when high resolution mode is + * active and the timer is on the current CPU. If we remove a timer on + * another CPU, reprogramming is skipped. The interrupt event on this + * CPU is fired and reprogramming happens in the interrupt handler. This + * is a rare case and less expensive than a smp call. + */ + debug_deactivate(timer); + timer_stats_hrtimer_clear_start_info(timer); + + /* + * We must preserve the CALLBACK state flag here, otherwise we could + * move the timer base in switch_hrtimer_base. + */ + state = timer->state & HRTIMER_STATE_CALLBACK; + __remove_hrtimer(timer, state, + timer->base->cpu_base == &__get_cpu_var(hrtimer_bases)); + return 1; }
int __hrtimer_start_range_ns(struct hrtimer *timer, ktime_t tim,