On 12-03-15 02:59 PM, Eric Bénard wrote:
Hi,
Le Sat, 10 Mar 2012 15:59:03 +0100, Eric Bénarderic@eukrea.com a écrit :
So the LT actually did a lot work modifying and packaging the GPU/VPU code from Freescale but those are only available privately due to license problem preventing us from re-distribute freely in public. Linaro is currently working on a click-through license agreement infrastructure, once that's done, the work will be made available publicly I assume.
OK, I'm actually using the libs built from the sources provided in the L2.6.35_11.09.01_ER BSP we can download from Freescale's website.
Is it possible to get access to this newly packaged GPU/VPU code from Freescale when we have an NDA with Freescale in place ? If yes, what is the name of the archive/package I should ask to my Freescale technical support contact ?
any idea concerning this last 2 questions ?
Your Freescale support contact won't have any knowledge of this. We made changes to make the libraries more acceptable to distributions (sonames, version numbers etc), and passed that code back to Freescale. I would expect that it would be available for the 3.0 kernels just released, but I haven't checked.
The other libs are built against the 3.1 or 3.2, which we will update for 3.3 soon for the April release. The license for Linaro to distribute these binaries was being finalized that last I heard. I will have to check on its state with Anmar tomorrow and get back to you.
Scott