From: Mark Brown broonie@linaro.org
Since it is quite common for single register raw or async writes to be generated by rbtree cache syncs or firmware downloads and essentially all hardware will be faster with only a single transfer optimise this case by copying single values into the internal scratch buffer before sending.
Signed-off-by: Mark Brown broonie@linaro.org --- drivers/base/regmap/regmap.c | 10 ++++++++++ 1 file changed, 10 insertions(+)
diff --git a/drivers/base/regmap/regmap.c b/drivers/base/regmap/regmap.c index 5754513..4866ae5 100644 --- a/drivers/base/regmap/regmap.c +++ b/drivers/base/regmap/regmap.c @@ -1118,6 +1118,16 @@ int _regmap_raw_write(struct regmap *map, unsigned int reg,
u8[0] |= map->write_flag_mask;
+ /* + * Essentially all I/O mechanisms will be faster with a single + * buffer to write. Since register syncs often generate raw + * writes of single registers optimise that case. + */ + if (val != work_val && val_len == map->format.val_bytes) { + memcpy(work_val, val, map->format.val_bytes); + val = work_val; + } + if (async && map->bus->async_write) { struct regmap_async *async;
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