From: Jack Yu jack.yu@realtek.com
[ Upstream commit f3b198e4788fcc8d03ed0c8bd5e3856c6a5760c5 ]
Add debounce time in headset type detection for better performance.
Signed-off-by: Jack Yu jack.yu@realtek.com Link: https://lore.kernel.org/r/7e502e9a9dd94122a1b60deb5ceb60fb@realtek.com Signed-off-by: Mark Brown broonie@kernel.org Signed-off-by: Sasha Levin sashal@kernel.org --- sound/soc/codecs/rt722-sdca-sdw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/codecs/rt722-sdca-sdw.c b/sound/soc/codecs/rt722-sdca-sdw.c index 0a14198f8a424..543a3fa1f5d3c 100644 --- a/sound/soc/codecs/rt722-sdca-sdw.c +++ b/sound/soc/codecs/rt722-sdca-sdw.c @@ -352,7 +352,7 @@ static int rt722_sdca_interrupt_callback(struct sdw_slave *slave,
if (status->sdca_cascade && !rt722->disable_irq) mod_delayed_work(system_power_efficient_wq, - &rt722->jack_detect_work, msecs_to_jiffies(30)); + &rt722->jack_detect_work, msecs_to_jiffies(280));
mutex_unlock(&rt722->disable_irq_lock);