6.12-stable review patch. If anyone has any objections, please let me know.
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From: Vicki Pfau vi@endrift.com
[ Upstream commit 79504249d7e27cad4a3eeb9afc6386e418728ce0 ]
Due to an interplay between locking in the input and hid transport subsystems, attempting to register or deregister the relevant input devices during the hidraw open/close events can lead to a lock ordering issue. Though this shouldn't cause a deadlock, this commit moves the input device manipulation to deferred work to sidestep the issue.
Fixes: 385a4886778f6 ("HID: steam: remove input device when a hid client is running.") Signed-off-by: Vicki Pfau vi@endrift.com Signed-off-by: Jiri Kosina jkosina@suse.com Signed-off-by: Sasha Levin sashal@kernel.org --- drivers/hid/hid-steam.c | 38 +++++++++++++++++++++++++++++++------- 1 file changed, 31 insertions(+), 7 deletions(-)
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c index daca250e51c8b..7b35966898785 100644 --- a/drivers/hid/hid-steam.c +++ b/drivers/hid/hid-steam.c @@ -313,6 +313,7 @@ struct steam_device { u16 rumble_left; u16 rumble_right; unsigned int sensor_timestamp_us; + struct work_struct unregister_work; };
static int steam_recv_report(struct steam_device *steam, @@ -1072,6 +1073,31 @@ static void steam_mode_switch_cb(struct work_struct *work) } }
+static void steam_work_unregister_cb(struct work_struct *work) +{ + struct steam_device *steam = container_of(work, struct steam_device, + unregister_work); + unsigned long flags; + bool connected; + bool opened; + + spin_lock_irqsave(&steam->lock, flags); + opened = steam->client_opened; + connected = steam->connected; + spin_unlock_irqrestore(&steam->lock, flags); + + if (connected) { + if (opened) { + steam_sensors_unregister(steam); + steam_input_unregister(steam); + } else { + steam_set_lizard_mode(steam, lizard_mode); + steam_input_register(steam); + steam_sensors_register(steam); + } + } +} + static bool steam_is_valve_interface(struct hid_device *hdev) { struct hid_report_enum *rep_enum; @@ -1117,8 +1143,7 @@ static int steam_client_ll_open(struct hid_device *hdev) steam->client_opened++; spin_unlock_irqrestore(&steam->lock, flags);
- steam_sensors_unregister(steam); - steam_input_unregister(steam); + schedule_work(&steam->unregister_work);
return 0; } @@ -1135,11 +1160,7 @@ static void steam_client_ll_close(struct hid_device *hdev) connected = steam->connected && !steam->client_opened; spin_unlock_irqrestore(&steam->lock, flags);
- if (connected) { - steam_set_lizard_mode(steam, lizard_mode); - steam_input_register(steam); - steam_sensors_register(steam); - } + schedule_work(&steam->unregister_work); }
static int steam_client_ll_raw_request(struct hid_device *hdev, @@ -1231,6 +1252,7 @@ static int steam_probe(struct hid_device *hdev, INIT_LIST_HEAD(&steam->list); INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb); steam->sensor_timestamp_us = 0; + INIT_WORK(&steam->unregister_work, steam_work_unregister_cb);
/* * With the real steam controller interface, do not connect hidraw. @@ -1291,6 +1313,7 @@ static int steam_probe(struct hid_device *hdev, cancel_work_sync(&steam->work_connect); cancel_delayed_work_sync(&steam->mode_switch); cancel_work_sync(&steam->rumble_work); + cancel_work_sync(&steam->unregister_work);
return ret; } @@ -1307,6 +1330,7 @@ static void steam_remove(struct hid_device *hdev) cancel_delayed_work_sync(&steam->mode_switch); cancel_work_sync(&steam->work_connect); cancel_work_sync(&steam->rumble_work); + cancel_work_sync(&steam->unregister_work); hid_destroy_device(steam->client_hdev); steam->client_hdev = NULL; steam->client_opened = 0;