From: Anthony Wang anthony1.wang@amd.com
[ Upstream commit 56d63782af9bbd1271bff1422a6a013123eade4d ]
[Why] Underflow observed when disabling PIP overlay in-game when vsync is disabled, due to OTC master lock not working with game pipe which is immediate flip.
[How] When performing a full update, override flip_immediate value to false for all planes, so that flip occurs on vsync.
Signed-off-by: Anthony Wang anthony1.wang@amd.com Acked-by: Bindu Ramamurthy bindur12@amd.com Tested-by: Daniel Wheeler daniel.wheeler@amd.com Signed-off-by: Alex Deucher alexander.deucher@amd.com Signed-off-by: Sasha Levin sashal@kernel.org --- drivers/gpu/drm/amd/display/dc/core/dc.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c index ccac86347315..2d4f8780922e 100644 --- a/drivers/gpu/drm/amd/display/dc/core/dc.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc.c @@ -2528,6 +2528,10 @@ static void commit_planes_for_stream(struct dc *dc, plane_state->triplebuffer_flips = true; } } + if (update_type == UPDATE_TYPE_FULL) { + /* force vsync flip when reconfiguring pipes to prevent underflow */ + plane_state->flip_immediate = false; + } } }