6.10-stable review patch. If anyone has any objections, please let me know.
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From: Mark Bloch mbloch@nvidia.com
[ Upstream commit 3fda84dc090390573cfbd0b1d70372663315de21 ]
The cited commit didn't change the body of the loop as it should. It shouldn't be using MLX5_LAG_P1.
Fixes: 7e978e7714d6 ("net/mlx5: Lag, use actual number of lag ports") Signed-off-by: Mark Bloch mbloch@nvidia.com Signed-off-by: Tariq Toukan tariqt@nvidia.com Reviewed-by: Wojciech Drewek wojciech.drewek@intel.com Link: https://patch.msgid.link/20240730061638.1831002-5-tariqt@nvidia.com Signed-off-by: Jakub Kicinski kuba@kernel.org Signed-off-by: Sasha Levin sashal@kernel.org --- drivers/net/ethernet/mellanox/mlx5/core/lag/lag.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/net/ethernet/mellanox/mlx5/core/lag/lag.c b/drivers/net/ethernet/mellanox/mlx5/core/lag/lag.c index d0871c46b8c54..cf8045b926892 100644 --- a/drivers/net/ethernet/mellanox/mlx5/core/lag/lag.c +++ b/drivers/net/ethernet/mellanox/mlx5/core/lag/lag.c @@ -1538,7 +1538,7 @@ u8 mlx5_lag_get_slave_port(struct mlx5_core_dev *dev, goto unlock;
for (i = 0; i < ldev->ports; i++) { - if (ldev->pf[MLX5_LAG_P1].netdev == slave) { + if (ldev->pf[i].netdev == slave) { port = i; break; }