When saving BOs in the hang state we skip one entry of the kernel_state->bo[] array, thus leaving it to NULL. This leads to a NULL pointer dereference when, later in this function, we iterate over all BOs to check their ->madv state.
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs") Cc: stable@vger.kernel.org Signed-off-by: Boris Brezillon boris.brezillon@free-electrons.com --- drivers/gpu/drm/vc4/vc4_gem.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 6c32c89a83a9..19ac7fe0e5db 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -208,7 +208,7 @@ vc4_save_hang_state(struct drm_device *dev) kernel_state->bo[j + prev_idx] = &bo->base.base; j++; } - prev_idx = j + 1; + prev_idx = j; }
if (exec[0])
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