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Subject: media: cedrus: Fix endless loop in cedrus_h265_skip_bits() Author: Dmitry Osipenko dmitry.osipenko@collabora.com Date: Thu Aug 18 22:33:08 2022 +0200
The busy status bit may never de-assert if number of programmed skip bits is incorrect, resulting in a kernel hang because the bit is polled endlessly in the code. Fix it by adding timeout for the bit-polling. This problem is reproducible by setting the data_bit_offset field of the HEVC slice params to a wrong value by userspace.
Cc: stable@vger.kernel.org Fixes: 7678c5462680 (media: cedrus: Fix decoding for some HEVC videos) Reported-by: Nicolas Dufresne nicolas.dufresne@collabora.com Signed-off-by: Dmitry Osipenko dmitry.osipenko@collabora.com Signed-off-by: Nicolas Dufresne nicolas.dufresne@collabora.com Signed-off-by: Hans Verkuil hverkuil-cisco@xs4all.nl Signed-off-by: Mauro Carvalho Chehab mchehab@kernel.org
drivers/staging/media/sunxi/cedrus/cedrus_h265.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
---
diff --git a/drivers/staging/media/sunxi/cedrus/cedrus_h265.c b/drivers/staging/media/sunxi/cedrus/cedrus_h265.c index f703c585d91c..4952fc17f3e6 100644 --- a/drivers/staging/media/sunxi/cedrus/cedrus_h265.c +++ b/drivers/staging/media/sunxi/cedrus/cedrus_h265.c @@ -234,8 +234,9 @@ static void cedrus_h265_skip_bits(struct cedrus_dev *dev, int num) cedrus_write(dev, VE_DEC_H265_TRIGGER, VE_DEC_H265_TRIGGER_FLUSH_BITS | VE_DEC_H265_TRIGGER_TYPE_N_BITS(tmp)); - while (cedrus_read(dev, VE_DEC_H265_STATUS) & VE_DEC_H265_STATUS_VLD_BUSY) - udelay(1); + + if (cedrus_wait_for(dev, VE_DEC_H265_STATUS, VE_DEC_H265_STATUS_VLD_BUSY)) + dev_err_ratelimited(dev->dev, "timed out waiting to skip bits\n");
count += tmp; }
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