Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com --- .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); }
+static inline uint32_t get_mem_type(struct amdgpu_device *adev, + struct drm_gem_object *obj, + bool check_domain) +{ + struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj); + uint32_t mem_type; + + if (unlikely(amdgpu_bo_reserve(abo, true))) + return 0; + + if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1))) + goto err; + + if (check_domain && + amdgpu_display_supported_domains(adev, abo->flags) != + (AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT)) + goto err; + + mem_type = abo->tbo.resource->mem_type; + amdgpu_bo_unreserve(abo); + + return mem_type; + +err: + amdgpu_bo_unreserve(abo); + return 0; +} + static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev, @@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags; + uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false; @@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } }
+ mem_type = get_mem_type(dm->adev, old_plane_state->fb->obj[0], + true); + /* * Only allow immediate flips for fast updates that don't - * change FB pitch, DCC state, rotation or mirroing. + * change memory domain, FB pitch, DCC state, rotation or + * mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip && - acrtc_state->update_type == UPDATE_TYPE_FAST; + acrtc_state->update_type == UPDATE_TYPE_FAST && + (!mem_type || (mem_type && get_mem_type(dm->adev, + fb->obj[0], + false) == + mem_type));
timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); } +static inline uint32_t get_mem_type(struct amdgpu_device *adev,
struct drm_gem_object *obj,
bool check_domain)
+{
- struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj);
- uint32_t mem_type;
- if (unlikely(amdgpu_bo_reserve(abo, true)))
return 0;
- if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1)))
goto err;
- if (check_domain &&
amdgpu_display_supported_domains(adev, abo->flags) !=
(AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT))
goto err;
- mem_type = abo->tbo.resource->mem_type;
- amdgpu_bo_unreserve(abo);
- return mem_type;
+err:
- amdgpu_bo_unreserve(abo);
- return 0;
+}
- static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev,
@@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags;
- uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false;
@@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } }
mem_type = get_mem_type(dm->adev, old_plane_state->fb->obj[0],
true);
- /*
- Only allow immediate flips for fast updates that don't
* change FB pitch, DCC state, rotation or mirroing.
* change memory domain, FB pitch, DCC state, rotation or
*/ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip &&* mirroring.
acrtc_state->update_type == UPDATE_TYPE_FAST;
acrtc_state->update_type == UPDATE_TYPE_FAST &&
(!mem_type || (mem_type && get_mem_type(dm->adev,
fb->obj[0],
false) ==
mem_type));
timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
On 4/17/23 01:59, Christian König wrote:
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
The pinning logic is in dm_plane_helper_prepare_fb(). Also, it seems like we wait for the fences in amdgpu_dm_atomic_commit_tail(), using drm_atomic_helper_wait_for_fences(). The ordering should be fine as well, since prepare_fb() is always called before atomic_commit_tail().
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); } +static inline uint32_t get_mem_type(struct amdgpu_device *adev, + struct drm_gem_object *obj, + bool check_domain) +{ + struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj); + uint32_t mem_type;
+ if (unlikely(amdgpu_bo_reserve(abo, true))) + return 0;
+ if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1))) + goto err;
+ if (check_domain && + amdgpu_display_supported_domains(adev, abo->flags) != + (AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT)) + goto err;
+ mem_type = abo->tbo.resource->mem_type; + amdgpu_bo_unreserve(abo);
+ return mem_type;
+err: + amdgpu_bo_unreserve(abo); + return 0; +}
static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev, @@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags; + uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false; @@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } } + mem_type = get_mem_type(dm->adev, old_plane_state->fb->obj[0], + true);
/* * Only allow immediate flips for fast updates that don't - * change FB pitch, DCC state, rotation or mirroing. + * change memory domain, FB pitch, DCC state, rotation or + * mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip && - acrtc_state->update_type == UPDATE_TYPE_FAST; + acrtc_state->update_type == UPDATE_TYPE_FAST && + (!mem_type || (mem_type && get_mem_type(dm->adev, + fb->obj[0], + false) == + mem_type)); timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
Am 17.04.23 um 16:51 schrieb Hamza Mahfooz:
On 4/17/23 01:59, Christian König wrote:
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
The pinning logic is in dm_plane_helper_prepare_fb(). Also, it seems like we wait for the fences in amdgpu_dm_atomic_commit_tail(), using drm_atomic_helper_wait_for_fences(). The ordering should be fine as well, since prepare_fb() is always called before atomic_commit_tail().
Ok, then why is there any flickering?
BTW reserving a fence slot is completely unnecessary. That looks like you copy&pasted the code from somewhere else without checking what it actually does.
Regards, Christian.
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); } +static inline uint32_t get_mem_type(struct amdgpu_device *adev, + struct drm_gem_object *obj, + bool check_domain) +{ + struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj); + uint32_t mem_type;
+ if (unlikely(amdgpu_bo_reserve(abo, true))) + return 0;
+ if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1))) + goto err;
+ if (check_domain && + amdgpu_display_supported_domains(adev, abo->flags) != + (AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT)) + goto err;
+ mem_type = abo->tbo.resource->mem_type; + amdgpu_bo_unreserve(abo);
+ return mem_type;
+err: + amdgpu_bo_unreserve(abo); + return 0; +}
static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev, @@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags; + uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false; @@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } } + mem_type = get_mem_type(dm->adev, old_plane_state->fb->obj[0], + true);
/* * Only allow immediate flips for fast updates that don't - * change FB pitch, DCC state, rotation or mirroing. + * change memory domain, FB pitch, DCC state, rotation or + * mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip && - acrtc_state->update_type == UPDATE_TYPE_FAST; + acrtc_state->update_type == UPDATE_TYPE_FAST && + (!mem_type || (mem_type && get_mem_type(dm->adev, + fb->obj[0], + false) == + mem_type)); timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
On 4/17/23 11:03, Christian König wrote:
Am 17.04.23 um 16:51 schrieb Hamza Mahfooz:
On 4/17/23 01:59, Christian König wrote:
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
The pinning logic is in dm_plane_helper_prepare_fb(). Also, it seems like we wait for the fences in amdgpu_dm_atomic_commit_tail(), using drm_atomic_helper_wait_for_fences(). The ordering should be fine as well, since prepare_fb() is always called before atomic_commit_tail().
Ok, then why is there any flickering?
BTW reserving a fence slot is completely unnecessary. That looks like you copy&pasted the code from somewhere else without checking what it actually does.
It seemed like it was necessary to read `tbo.resource` since the documentation for `struct ttm_buffer_object` makes mention of a "bo::resv::reserved" lock.
Regards, Christian.
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); } +static inline uint32_t get_mem_type(struct amdgpu_device *adev, + struct drm_gem_object *obj, + bool check_domain) +{ + struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj); + uint32_t mem_type;
+ if (unlikely(amdgpu_bo_reserve(abo, true))) + return 0;
+ if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1))) + goto err;
+ if (check_domain && + amdgpu_display_supported_domains(adev, abo->flags) != + (AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT)) + goto err;
+ mem_type = abo->tbo.resource->mem_type; + amdgpu_bo_unreserve(abo);
+ return mem_type;
+err: + amdgpu_bo_unreserve(abo); + return 0; +}
static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev, @@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags; + uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false; @@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } } + mem_type = get_mem_type(dm->adev, old_plane_state->fb->obj[0], + true);
/* * Only allow immediate flips for fast updates that don't - * change FB pitch, DCC state, rotation or mirroing. + * change memory domain, FB pitch, DCC state, rotation or + * mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip && - acrtc_state->update_type == UPDATE_TYPE_FAST; + acrtc_state->update_type == UPDATE_TYPE_FAST && + (!mem_type || (mem_type && get_mem_type(dm->adev, + fb->obj[0], + false) == + mem_type)); timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
[AMD Official Use Only - General]
Hi,
The change applies to all AMD GPU ASIC. Please communicate with issue reporter to see if the issue could be reproduced older ASIC, like Mendocino, CZN.
Thanks! Hersen
-----Original Message----- From: Mahfooz, Hamza Hamza.Mahfooz@amd.com Sent: Monday, April 17, 2023 11:26 AM To: Koenig, Christian Christian.Koenig@amd.com; amd-gfx@lists.freedesktop.org Cc: stable@vger.kernel.org; Wentland, Harry Harry.Wentland@amd.com; Li, Sun peng (Leo) Sunpeng.Li@amd.com; Siqueira, Rodrigo Rodrigo.Siqueira@amd.com; Deucher, Alexander Alexander.Deucher@amd.com; Pan, Xinhui Xinhui.Pan@amd.com; David Airlie airlied@gmail.com; Daniel Vetter daniel@ffwll.ch; Pillai, Aurabindo Aurabindo.Pillai@amd.com; Zhuo, Qingqing (Lillian) Qingqing.Zhuo@amd.com; Hans de Goede hdegoede@redhat.com; Wu, Hersen hersenxs.wu@amd.com; Wang, Chao-kai (Stylon) Stylon.Wang@amd.com; Tuikov, Luben Luben.Tuikov@amd.com; dri-devel@lists.freedesktop.org; linux-kernel@vger.kernel.org Subject: Re: [PATCH] drm/amd/display: fix flickering caused by S/G mode
On 4/17/23 11:03, Christian König wrote:
Am 17.04.23 um 16:51 schrieb Hamza Mahfooz:
On 4/17/23 01:59, Christian König wrote:
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
The pinning logic is in dm_plane_helper_prepare_fb(). Also, it seems like we wait for the fences in amdgpu_dm_atomic_commit_tail(), using drm_atomic_helper_wait_for_fences(). The ordering should be fine as well, since prepare_fb() is always called before atomic_commit_tail().
Ok, then why is there any flickering?
BTW reserving a fence slot is completely unnecessary. That looks like you copy&pasted the code from somewhere else without checking what it actually does.
It seemed like it was necessary to read `tbo.resource` since the documentation for `struct ttm_buffer_object` makes mention of a "bo::resv::reserved" lock.
Regards, Christian.
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); } +static inline uint32_t get_mem_type(struct amdgpu_device *adev, + struct drm_gem_object *obj, + bool check_domain) { + struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj); + uint32_t mem_type;
+ if (unlikely(amdgpu_bo_reserve(abo, true))) + return 0;
+ if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1))) + goto err;
+ if (check_domain && + amdgpu_display_supported_domains(adev, abo->flags) != + (AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT)) + goto err;
+ mem_type = abo->tbo.resource->mem_type; + amdgpu_bo_unreserve(abo);
+ return mem_type;
+err: + amdgpu_bo_unreserve(abo); + return 0; +}
static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev, @@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags; + uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false; @@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } } + mem_type = get_mem_type(dm->adev, +old_plane_state->fb->obj[0], + true);
/* * Only allow immediate flips for fast updates that don't - * change FB pitch, DCC state, rotation or mirroing. + * change memory domain, FB pitch, DCC state, rotation or + * mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip && - acrtc_state->update_type == UPDATE_TYPE_FAST; + acrtc_state->update_type == UPDATE_TYPE_FAST && + (!mem_type || (mem_type && get_mem_type(dm->adev, + fb->obj[0], + false) == + mem_type)); timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
-- Hamza
On 4/17/23 11:41, Wu, Hersen wrote:
[AMD Official Use Only - General]
Hi,
The change applies to all AMD GPU ASIC. Please communicate with issue reporter to see if the issue could be reproduced older ASIC, like Mendocino, CZN.
From the community reports, it can be reproduced on as far back as the Ryzen 4800H (which I guess is Renoir).
Thanks! Hersen
-----Original Message----- From: Mahfooz, Hamza Hamza.Mahfooz@amd.com Sent: Monday, April 17, 2023 11:26 AM To: Koenig, Christian Christian.Koenig@amd.com; amd-gfx@lists.freedesktop.org Cc: stable@vger.kernel.org; Wentland, Harry Harry.Wentland@amd.com; Li, Sun peng (Leo) Sunpeng.Li@amd.com; Siqueira, Rodrigo Rodrigo.Siqueira@amd.com; Deucher, Alexander Alexander.Deucher@amd.com; Pan, Xinhui Xinhui.Pan@amd.com; David Airlie airlied@gmail.com; Daniel Vetter daniel@ffwll.ch; Pillai, Aurabindo Aurabindo.Pillai@amd.com; Zhuo, Qingqing (Lillian) Qingqing.Zhuo@amd.com; Hans de Goede hdegoede@redhat.com; Wu, Hersen hersenxs.wu@amd.com; Wang, Chao-kai (Stylon) Stylon.Wang@amd.com; Tuikov, Luben Luben.Tuikov@amd.com; dri-devel@lists.freedesktop.org; linux-kernel@vger.kernel.org Subject: Re: [PATCH] drm/amd/display: fix flickering caused by S/G mode
On 4/17/23 11:03, Christian König wrote:
Am 17.04.23 um 16:51 schrieb Hamza Mahfooz:
On 4/17/23 01:59, Christian König wrote:
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
The pinning logic is in dm_plane_helper_prepare_fb(). Also, it seems like we wait for the fences in amdgpu_dm_atomic_commit_tail(), using drm_atomic_helper_wait_for_fences(). The ordering should be fine as well, since prepare_fb() is always called before atomic_commit_tail().
Ok, then why is there any flickering?
BTW reserving a fence slot is completely unnecessary. That looks like you copy&pasted the code from somewhere else without checking what it actually does.
It seemed like it was necessary to read `tbo.resource` since the documentation for `struct ttm_buffer_object` makes mention of a "bo::resv::reserved" lock.
Regards, Christian.
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); } +static inline uint32_t get_mem_type(struct amdgpu_device *adev, + struct drm_gem_object *obj, + bool check_domain) { + struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj); + uint32_t mem_type;
+ if (unlikely(amdgpu_bo_reserve(abo, true))) + return 0;
+ if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1))) + goto err;
+ if (check_domain && + amdgpu_display_supported_domains(adev, abo->flags) != + (AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT)) + goto err;
+ mem_type = abo->tbo.resource->mem_type; + amdgpu_bo_unreserve(abo);
+ return mem_type;
+err: + amdgpu_bo_unreserve(abo); + return 0; +}
static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev, @@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags; + uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false; @@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } } + mem_type = get_mem_type(dm->adev, +old_plane_state->fb->obj[0], + true);
/* * Only allow immediate flips for fast updates that don't - * change FB pitch, DCC state, rotation or mirroing. + * change memory domain, FB pitch, DCC state, rotation or + * mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip && - acrtc_state->update_type == UPDATE_TYPE_FAST; + acrtc_state->update_type == UPDATE_TYPE_FAST && + (!mem_type || (mem_type && get_mem_type(dm->adev, + fb->obj[0], + false) == + mem_type)); timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
-- Hamza
Am 17.04.23 um 17:25 schrieb Hamza Mahfooz:
On 4/17/23 11:03, Christian König wrote:
Am 17.04.23 um 16:51 schrieb Hamza Mahfooz:
On 4/17/23 01:59, Christian König wrote:
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
The pinning logic is in dm_plane_helper_prepare_fb(). Also, it seems like we wait for the fences in amdgpu_dm_atomic_commit_tail(), using drm_atomic_helper_wait_for_fences(). The ordering should be fine as well, since prepare_fb() is always called before atomic_commit_tail().
Ok, then why is there any flickering?
BTW reserving a fence slot is completely unnecessary. That looks like you copy&pasted the code from somewhere else without checking what it actually does.
It seemed like it was necessary to read `tbo.resource` since the documentation for `struct ttm_buffer_object` makes mention of a "bo::resv::reserved" lock.
What? No, that sounds like you completely misunderstood that. I think we need to improve the documentation.
As long as the object is pinned for scanout you don't even need to reserve it.
Just use something like "abo->tbo.resource ? abo->tbo.resource->mem_type : 0" here.
Regards, Christian.
Regards, Christian.
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); } +static inline uint32_t get_mem_type(struct amdgpu_device *adev, + struct drm_gem_object *obj, + bool check_domain) +{ + struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj); + uint32_t mem_type;
+ if (unlikely(amdgpu_bo_reserve(abo, true))) + return 0;
+ if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1))) + goto err;
+ if (check_domain && + amdgpu_display_supported_domains(adev, abo->flags) != + (AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT)) + goto err;
+ mem_type = abo->tbo.resource->mem_type; + amdgpu_bo_unreserve(abo);
+ return mem_type;
+err: + amdgpu_bo_unreserve(abo); + return 0; +}
static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev, @@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags; + uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false; @@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } } + mem_type = get_mem_type(dm->adev, old_plane_state->fb->obj[0], + true);
/* * Only allow immediate flips for fast updates that don't - * change FB pitch, DCC state, rotation or mirroing. + * change memory domain, FB pitch, DCC state, rotation or + * mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip && - acrtc_state->update_type == UPDATE_TYPE_FAST; + acrtc_state->update_type == UPDATE_TYPE_FAST && + (!mem_type || (mem_type && get_mem_type(dm->adev, + fb->obj[0], + false) == + mem_type)); timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
On Mon, Apr 17, 2023 at 1:59 AM Christian König christian.koenig@amd.com wrote:
Am 14.04.23 um 21:33 schrieb Hamza Mahfooz:
Currently, we allow the framebuffer for a given plane to move between memory domains, however when that happens it causes the screen to flicker, it is even possible for the framebuffer to change memory domains on every plane update (causing a continuous flicker effect). So, to fix this, don't perform an immediate flip in the aforementioned case.
That sounds strongly like you just forget to wait for the move to finish!
It doesn't exhibit when we allow only gtt or only vram, only when switches between pools does it flicker.
Alex
What is the order of things done here? E.g. who calls amdgpu_bo_pin() and who waits for fences for finish signaling? Is that maybe just in the wrong order?
Regards, Christian.
Cc: stable@vger.kernel.org Fixes: 81d0bcf99009 ("drm/amdgpu: make display pinning more flexible (v2)") Signed-off-by: Hamza Mahfooz hamza.mahfooz@amd.com
.../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 41 ++++++++++++++++++- 1 file changed, 39 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c index da3045fdcb6d..9a4e7408384a 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c @@ -7897,6 +7897,34 @@ static void amdgpu_dm_commit_cursors(struct drm_atomic_state *state) amdgpu_dm_plane_handle_cursor_update(plane, old_plane_state); }
+static inline uint32_t get_mem_type(struct amdgpu_device *adev,
struct drm_gem_object *obj,
bool check_domain)
+{
struct amdgpu_bo *abo = gem_to_amdgpu_bo(obj);
uint32_t mem_type;
if (unlikely(amdgpu_bo_reserve(abo, true)))
return 0;
if (unlikely(dma_resv_reserve_fences(abo->tbo.base.resv, 1)))
goto err;
if (check_domain &&
amdgpu_display_supported_domains(adev, abo->flags) !=
(AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GTT))
goto err;
mem_type = abo->tbo.resource->mem_type;
amdgpu_bo_unreserve(abo);
return mem_type;
+err:
amdgpu_bo_unreserve(abo);
return 0;
+}
- static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, struct dc_state *dc_state, struct drm_device *dev,
@@ -7916,6 +7944,7 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, to_dm_crtc_state(drm_atomic_get_old_crtc_state(state, pcrtc)); int planes_count = 0, vpos, hpos; unsigned long flags;
uint32_t mem_type; u32 target_vblank, last_flip_vblank; bool vrr_active = amdgpu_dm_crtc_vrr_active(acrtc_state); bool cursor_update = false;
@@ -8035,13 +8064,21 @@ static void amdgpu_dm_commit_planes(struct drm_atomic_state *state, } }
mem_type = get_mem_type(dm->adev, old_plane_state->fb->obj[0],
true);
/* * Only allow immediate flips for fast updates that don't
* change FB pitch, DCC state, rotation or mirroing.
* change memory domain, FB pitch, DCC state, rotation or
* mirroring. */ bundle->flip_addrs[planes_count].flip_immediate = crtc->state->async_flip &&
acrtc_state->update_type == UPDATE_TYPE_FAST;
acrtc_state->update_type == UPDATE_TYPE_FAST &&
(!mem_type || (mem_type && get_mem_type(dm->adev,
fb->obj[0],
false) ==
mem_type)); timestamp_ns = ktime_get_ns(); bundle->flip_addrs[planes_count].flip_timestamp_in_us = div_u64(timestamp_ns, 1000);
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