On Mon, Mar 28, 2022 at 05:19:45PM +0300, Dan Carpenter wrote:
On Sun, Mar 27, 2022 at 02:01:20PM +0800, Xiaomeng Tong wrote:
These three bugs are here: struct gbaudio_data_connection *data;
If the list '&codec->module_list' is empty then the 'data' will keep unchanged.
All three of these functions check for if the codec->module_list is empty at the start of the function so these are not real bugs.
Umm, yep, oops. Thanks Dan.