This follows the 64-bit PowerPC ABI [1], refers to the slides: "A new ABI for little-endian PowerPC64 Design & Implementation" [2] and the musl code in arch/powerpc64/crt_arch.h.
First, stdu and clrrdi are used instead of stwu and clrrwi for powerpc64.
Second, the stack frame size is increased to 32 bytes for powerpc64, 32 bytes is the minimal stack frame size supported described in [2].
Besides, the TOC pointer (GOT pointer) must be saved to r2.
This works on both little endian and big endian 64-bit PowerPC.
[1]: https://refspecs.linuxfoundation.org/ELF/ppc64/PPC-elf64abi.pdf [2]: https://www.llvm.org/devmtg/2014-04/PDFs/Talks/Euro-LLVM-2014-Weigand.pdf
Reviewed-by: Thomas Weißschuh linux@weissschuh.net Signed-off-by: Zhangjin Wu falcon@tinylab.org --- tools/include/nolibc/arch-powerpc.h | 14 ++++++++++++++ 1 file changed, 14 insertions(+)
diff --git a/tools/include/nolibc/arch-powerpc.h b/tools/include/nolibc/arch-powerpc.h index caa943e1521a..d783ed0b5dbd 100644 --- a/tools/include/nolibc/arch-powerpc.h +++ b/tools/include/nolibc/arch-powerpc.h @@ -175,6 +175,19 @@ /* startup code */ void __attribute__((weak, noreturn, optimize("Os", "omit-frame-pointer"))) __no_stack_protector _start(void) { +#ifdef __powerpc64__ + /* On 64-bit PowerPC, save TOC/GOT pointer to r2 */ + extern char TOC __asm__ (".TOC."); + register volatile long r2 __asm__ ("r2") = (void *)&TOC - (void *)_start; + + __asm__ volatile ( + "mr 3, 1\n" /* save stack pointer to r3, as arg1 of _start_c */ + "clrrdi 1, 1, 4\n" /* align the stack to 16 bytes */ + "li 0, 0\n" /* zero the frame pointer */ + "stdu 1, -32(1)\n" /* the initial stack frame */ + "bl _start_c\n" /* transfer to c runtime */ + ); +#else __asm__ volatile ( "mr 3, 1\n" /* save stack pointer to r3, as arg1 of _start_c */ "clrrwi 1, 1, 4\n" /* align the stack to 16 bytes */ @@ -182,6 +195,7 @@ void __attribute__((weak, noreturn, optimize("Os", "omit-frame-pointer"))) __no_ "stwu 1, -16(1)\n" /* the initial stack frame */ "bl _start_c\n" /* transfer to c runtime */ ); +#endif __builtin_unreachable(); }