On Thu, Oct 1, 2020 at 3:24 AM John Hubbard jhubbard@nvidia.com wrote:
On 9/30/20 3:21 PM, Kalesh Singh wrote:
Test mremap on regions of various sizes and alignments and validate data after remapping. Also provide total time for remapping the region which is useful for performance comparison of the mremap optimizations that move pages at the PMD/PUD levels if HAVE_MOVE_PMD and/or HAVE_MOVE_PUD are enabled.
Signed-off-by: Kalesh Singh kaleshsingh@google.com
tools/testing/selftests/vm/.gitignore | 1 + tools/testing/selftests/vm/Makefile | 1 + tools/testing/selftests/vm/mremap_test.c | 243 +++++++++++++++++++++++ tools/testing/selftests/vm/run_vmtests | 11 + 4 files changed, 256 insertions(+) create mode 100644 tools/testing/selftests/vm/mremap_test.c
Hi,
This takes 100x longer to run than it should: 1:46 min of running time on my x86_64 test machine. The entire selftests/vm test suite takes 45 sec on a bad day, where a bad day is defined as up until about tomorrow, when I will post a compaction_test.c patch that will cut that time down to about half, or 24 sec total run time...for 22 tests!
In other words, most tests here should take about 1 or 2 seconds, unless they are exceptionally special snowflakes.
At the very least, the invocation within run_vmtests could pass in a parameter to tell it to run a shorter test. But there's also opportunities to speed it up, too.
Hi John. Thanks for the comments.
The bulk of the test time comes from setting and verifying the byte pattern in 1GB or larger regions for testing the HAVE_MOVE_PUD functionality. Without testing 1GB or larger regions the test takes 0.18 seconds on my x86_64 system.
One option I think would be to only validate to a certain threshold of the remap region. We can have a flag to specify a threshold or to validate the full size of the remapped region. I did some initial testing with a 4MB threshold and the total time dropped to 0.38 seconds from 1:12 minutes (for verifying the entire remapped region). The 4MB threshold would cover the full region of all the tests excluding those for the 1GB and 2GB sized regions. Let me know what you think.
Your other comments below sound good to me. I’ll make those changes in the next version.
Thanks, Kalesh
...
+#define MAKE_TEST(source_align, destination_align, size, \
overlaps, should_fail, test_name) \
+{ \
.name = test_name, \
.config = { \
.src_alignment = source_align, \
.dest_alignment = destination_align, \
.region_size = size, \
.overlapping = overlaps, \
}, \
.expect_failure = should_fail \
+}
OK...
+#define MAKE_SIMPLE_TEST(source_align, destination_align, size) \
MAKE_TEST(source_align, destination_align, size, 0, 0, \
#size " mremap - Source " #source_align \
" aligned, Destination " #destination_align \
" aligned")
...and not OK. :) Because this is just obscuring things. Both the code and the output are harder to read. For these tiny test programs, clarity is what we want, not necessarily compactness on the screen. Because people want to get in, understand what they seen in the code and match it up with what is printed to stdout--without spending much time. (And that includes run time, as hinted at above.)
...
+/* Returns the time taken for the remap on success else returns -1. */ +static long long remap_region(struct config c) +{
void *addr, *src_addr, *dest_addr;
int i, j;
struct timespec t_start = {0, 0}, t_end = {0, 0};
long long start_ns, end_ns, align_mask, ret, offset;
char pattern[] = {0xa8, 0xcd, 0xfe};
I'd recommend using rand() to help choose the pattern, and using different patterns for different runs. When testing memory, it's a pitfall to have the same test pattern.
Normally, you'd also want to report the random seed or the test pattern(s) or both to stdout, and provide a way to run with the same pattern, but here I don't *think* you care: all patterns should have the same performance.
int pattern_size = ARRAY_SIZE(pattern);
src_addr = get_source_mapping(c);
if (!src_addr) {
ret = -1;
goto out;
}
/* Set byte pattern */
for (i = 0; i < c.region_size; i++) {
for (j = 0; i+j < c.region_size && j < pattern_size; j++)
memset((char *) src_addr + i+j, pattern[j], 1);
i += pattern_size-1;
}
align_mask = ~(c.dest_alignment - 1);
offset = (c.overlapping) ? -c.dest_alignment : c.dest_alignment;
A comment for what the above two lines are doing would be a nice touch.
...
start_ns = t_start.tv_sec * 1000000000ULL + t_start.tv_nsec;
end_ns = t_end.tv_sec * 1000000000ULL + t_end.tv_nsec;
A const or #defined for all those 0000's would help.
...
+int main(int argc, char *argv[]) +{
int failures = 0;
int i;
struct test test_cases[] = {
/* Expected mremap failures */
MAKE_TEST(_4KB, _4KB, _4KB, 1 /* overlaps */, 1 /* fails */,
Named flags instead of 1's and 0's would avoid the need for messy comments.
"mremap - Source and Destination Regions Overlapping"),
MAKE_TEST(_4KB, _1KB, _4KB, 0 /* overlaps */, 1 /* fails */,
"mremap - Destination Address Misaligned (1KB-aligned)"),
MAKE_TEST(_1KB, _4KB, _4KB, 0 /* overlaps */, 1 /* fails */,
"mremap - Source Address Misaligned (1KB-aligned)"),
/* Src addr PTE aligned */
MAKE_SIMPLE_TEST(PTE, PTE, _8KB),
/* Src addr 1MB aligned */
MAKE_SIMPLE_TEST(_1MB, PTE, _2MB),
MAKE_SIMPLE_TEST(_1MB, _1MB, _2MB),
/* Src addr PMD aligned */
MAKE_SIMPLE_TEST(PMD, PTE, _4MB),
MAKE_SIMPLE_TEST(PMD, _1MB, _4MB),
MAKE_SIMPLE_TEST(PMD, PMD, _4MB),
/* Src addr PUD aligned */
MAKE_SIMPLE_TEST(PUD, PTE, _2GB),
MAKE_SIMPLE_TEST(PUD, _1MB, _2GB),
MAKE_SIMPLE_TEST(PUD, PMD, _2GB),
MAKE_SIMPLE_TEST(PUD, PUD, _2GB),
Too concise. Not fun lining these up with the stdout report.
thanks,
John Hubbard NVIDIA
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