On Fri, Jul 10, 2020 at 4:23 PM Jason Gunthorpe <jgg(a)mellanox.com> wrote:
>
> On Fri, Jul 10, 2020 at 04:02:35PM +0200, Daniel Vetter wrote:
>
> > > dma_fence only possibly makes some sense if you intend to expose the
> > > completion outside a single driver.
> > >
> > > The prefered kernel design pattern for this is to connect things with
> > > a function callback.
> > >
> > > So the actual use case of dma_fence is quite narrow and tightly linked
> > > to DRM.
> > >
> > > I don't think we should spread this beyond DRM, I can't see a reason.
> >
> > Yeah v4l has a legit reason to use dma_fence, android wants that
> > there.
>
> 'legit' in the sense the v4l is supposed to trigger stuff in DRM when
> V4L DMA completes? I would still see that as part of DRM
Yes, and also the other way around. But thus far it didn't land.
-Daniel
> Or is it building a parallel DRM like DMA completion graph?
>
> > > Trying to improve performance of limited HW by using sketchy
> > > techniques at the cost of general system stability should be a NAK.
> >
> > Well that's pretty much gpu drivers, all the horrors for a bit more speed :-)
> >
> > On the text itself, should I upgrade to "must not" instead of "should
> > not"? Or more needed?
>
> Fundamentally having some unknowable graph of dependencies where parts
> of the graph can be placed in critical regions like notifiers is a
> complete maintenance nightmare.
>
> I think building systems like this should be discouraged :\
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
On Fri, Jul 10, 2020 at 3:48 PM Jason Gunthorpe <jgg(a)mellanox.com> wrote:
>
> On Fri, Jul 10, 2020 at 03:01:10PM +0200, Christian König wrote:
> > Am 10.07.20 um 14:54 schrieb Jason Gunthorpe:
> > > On Fri, Jul 10, 2020 at 02:48:16PM +0200, Christian König wrote:
> > > > Am 10.07.20 um 14:43 schrieb Jason Gunthorpe:
> > > > > On Thu, Jul 09, 2020 at 10:09:11AM +0200, Daniel Vetter wrote:
> > > > > > Hi Jason,
> > > > > >
> > > > > > Below the paragraph I've added after our discussions around dma-fences
> > > > > > outside of drivers/gpu. Good enough for an ack on this, or want something
> > > > > > changed?
> > > > > >
> > > > > > Thanks, Daniel
> > > > > >
> > > > > > > + * Note that only GPU drivers have a reasonable excuse for both requiring
> > > > > > > + * &mmu_interval_notifier and &shrinker callbacks at the same time as having to
> > > > > > > + * track asynchronous compute work using &dma_fence. No driver outside of
> > > > > > > + * drivers/gpu should ever call dma_fence_wait() in such contexts.
> > > > > I was hoping we'd get to 'no driver outside GPU should even use
> > > > > dma_fence()'
> > > > My last status was that V4L could come use dma_fences as well.
> > > I'm sure lots of places *could* use it, but I think I understood that
> > > it is a bad idea unless you have to fit into the DRM uAPI?
> >
> > It would be a bit questionable if you use the container objects we came up
> > with in the DRM subsystem outside of it.
> >
> > But using the dma_fence itself makes sense for everything which could do
> > async DMA in general.
>
> dma_fence only possibly makes some sense if you intend to expose the
> completion outside a single driver.
>
> The prefered kernel design pattern for this is to connect things with
> a function callback.
>
> So the actual use case of dma_fence is quite narrow and tightly linked
> to DRM.
>
> I don't think we should spread this beyond DRM, I can't see a reason.
Yeah v4l has a legit reason to use dma_fence, android wants that
there. There's even been patches proposed years ago, but never landed
because android is using some vendor hack horror show for camera
drivers right now.
But there is an effort going on to fix that (under the libcamera
heading), and I expect that once we have that, it'll want dma_fence
support. So outright excluding everyone from dma_fence is a bit too
much. They definitely shouldn't be used though for entirely
independent stuff.
> > > You are better to do something contained in the single driver where
> > > locking can be analyzed.
> > >
> > > > I'm not 100% sure, but wouldn't MMU notifier + dma_fence be a valid use case
> > > > for things like custom FPGA interfaces as well?
> > > I don't think we should expand the list of drivers that use this
> > > technique.
> > > Drivers that can't suspend should pin memory, not use blocked
> > > notifiers to created pinned memory.
> >
> > Agreed totally, it's a complete pain to maintain even for the GPU drivers.
> >
> > Unfortunately that doesn't change users from requesting it. So I'm pretty
> > sure we are going to see more of this.
>
> Kernel maintainers need to say no.
>
> The proper way to do DMA on no-faulting hardware is page pinning.
>
> Trying to improve performance of limited HW by using sketchy
> techniques at the cost of general system stability should be a NAK.
Well that's pretty much gpu drivers, all the horrors for a bit more speed :-)
On the text itself, should I upgrade to "must not" instead of "should
not"? Or more needed?
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
Am 10.07.20 um 14:54 schrieb Jason Gunthorpe:
> On Fri, Jul 10, 2020 at 02:48:16PM +0200, Christian König wrote:
>> Am 10.07.20 um 14:43 schrieb Jason Gunthorpe:
>>> On Thu, Jul 09, 2020 at 10:09:11AM +0200, Daniel Vetter wrote:
>>>> Hi Jason,
>>>>
>>>> Below the paragraph I've added after our discussions around dma-fences
>>>> outside of drivers/gpu. Good enough for an ack on this, or want something
>>>> changed?
>>>>
>>>> Thanks, Daniel
>>>>
>>>>> + * Note that only GPU drivers have a reasonable excuse for both requiring
>>>>> + * &mmu_interval_notifier and &shrinker callbacks at the same time as having to
>>>>> + * track asynchronous compute work using &dma_fence. No driver outside of
>>>>> + * drivers/gpu should ever call dma_fence_wait() in such contexts.
>>> I was hoping we'd get to 'no driver outside GPU should even use
>>> dma_fence()'
>> My last status was that V4L could come use dma_fences as well.
> I'm sure lots of places *could* use it, but I think I understood that
> it is a bad idea unless you have to fit into the DRM uAPI?
It would be a bit questionable if you use the container objects we came
up with in the DRM subsystem outside of it.
But using the dma_fence itself makes sense for everything which could do
async DMA in general.
> You are better to do something contained in the single driver where
> locking can be analyzed.
>
>> I'm not 100% sure, but wouldn't MMU notifier + dma_fence be a valid use case
>> for things like custom FPGA interfaces as well?
> I don't think we should expand the list of drivers that use this
> technique.
> Drivers that can't suspend should pin memory, not use blocked
> notifiers to created pinned memory.
Agreed totally, it's a complete pain to maintain even for the GPU drivers.
Unfortunately that doesn't change users from requesting it. So I'm
pretty sure we are going to see more of this.
Christian.
>
> Jason
Am 10.07.20 um 14:43 schrieb Jason Gunthorpe:
> On Thu, Jul 09, 2020 at 10:09:11AM +0200, Daniel Vetter wrote:
>> Hi Jason,
>>
>> Below the paragraph I've added after our discussions around dma-fences
>> outside of drivers/gpu. Good enough for an ack on this, or want something
>> changed?
>>
>> Thanks, Daniel
>>
>>> + * Note that only GPU drivers have a reasonable excuse for both requiring
>>> + * &mmu_interval_notifier and &shrinker callbacks at the same time as having to
>>> + * track asynchronous compute work using &dma_fence. No driver outside of
>>> + * drivers/gpu should ever call dma_fence_wait() in such contexts.
> I was hoping we'd get to 'no driver outside GPU should even use
> dma_fence()'
My last status was that V4L could come use dma_fences as well.
I'm not 100% sure, but wouldn't MMU notifier + dma_fence be a valid use
case for things like custom FPGA interfaces as well?
> Is that not reasonable?
>
> When your annotations once anything uses dma_fence it has to assume
> the worst cases, right?
Well a defensive approach is usually the best idea, yes.
Christian.
>
> Jason
On Mon, Apr 20, 2020 at 1:22 AM Christian Brauner
<christian.brauner(a)ubuntu.com> wrote:
> On Thu, Apr 16, 2020 at 12:25:08PM +0200, Greg Kroah-Hartman wrote:
> > On Tue, Apr 14, 2020 at 09:41:31PM -0700, John Stultz wrote:
> > > But I do think we can mark it as deprecated and let folks know that
> > > around the end of the year it will be deleted.
> >
> > No one ever notices "depreciated" things, they only notice if the code
> > is no longer there :)
> >
> > So I'm all for just deleting it and seeing who even notices...
>
> Agreed.
I mean, I get there's not much love for ION in staging, and I too am
eager to see it go, but I also feel like in the discussions around
submitting the dmabuf heaps at talks, etc, that there was clear value
in removing ION after a short time so that folks could transition
being able to test both implementations against the same kernel so
performance regressions, etc could be worked out.
I am actively getting many requests for help for vendors who are
looking at dmabuf heaps and are starting the transition process, and
I'm trying my best to motivate them to directly work within the
community so their needed heap functionality can go upstream. But it's
going to be a process, and their first attempts aren't going to
magically land upstream. I think being able to really compare their
implementations as they iterate and push things upstream will help in
order to be able to have upstream solutions that are also properly
functional for production usage.
The dmabuf heaps have been in an official kernel now for all of three
weeks. So yea, we can "delete [ION] and see who even notices", but I
worry that may seem a bit like contempt for the folks doing the work
on transitioning over, which doesn't help getting them to participate
within the community.
thanks
-john
Two in one go:
- it is allowed to call dma_fence_wait() while holding a
dma_resv_lock(). This is fundamental to how eviction works with ttm,
so required.
- it is allowed to call dma_fence_wait() from memory reclaim contexts,
specifically from shrinker callbacks (which i915 does), and from mmu
notifier callbacks (which amdgpu does, and which i915 sometimes also
does, and probably always should, but that's kinda a debate). Also
for stuff like HMM we really need to be able to do this, or things
get real dicey.
Consequence is that any critical path necessary to get to a
dma_fence_signal for a fence must never a) call dma_resv_lock nor b)
allocate memory with GFP_KERNEL. Also by implication of
dma_resv_lock(), no userspace faulting allowed. That's some supremely
obnoxious limitations, which is why we need to sprinkle the right
annotations to all relevant paths.
The one big locking context we're leaving out here is mmu notifiers,
added in
commit 23b68395c7c78a764e8963fc15a7cfd318bf187f
Author: Daniel Vetter <daniel.vetter(a)ffwll.ch>
Date: Mon Aug 26 22:14:21 2019 +0200
mm/mmu_notifiers: add a lockdep map for invalidate_range_start/end
that one covers a lot of other callsites, and it's also allowed to
wait on dma-fences from mmu notifiers. But there's no ready-made
functions exposed to prime this, so I've left it out for now.
v2: Also track against mmu notifier context.
v3: kerneldoc to spec the cross-driver contract. Note that currently
i915 throws in a hard-coded 10s timeout on foreign fences (not sure
why that was done, but it's there), which is why that rule is worded
with SHOULD instead of MUST.
Also some of the mmu_notifier/shrinker rules might surprise SoC
drivers, I haven't fully audited them all. Which is infeasible anyway,
we'll need to run them with lockdep and dma-fence annotations and see
what goes boom.
v4: A spelling fix from Mika
v5: #ifdef for CONFIG_MMU_NOTIFIER. Reported by 0day. Unfortunately
this means lockdep enforcement is slightly inconsistent, it won't spot
GFP_NOIO and GFP_NOFS allocations in the wrong spot if
CONFIG_MMU_NOTIFIER is disabled in the kernel config. Oh well.
v5: Note that only drivers/gpu has a reasonable (or at least
historical) excuse to use dma_fence_wait() from shrinker and mmu
notifier callbacks. Everyone else should either have a better memory
manager model, or better hardware. This reflects discussions with
Jason Gunthorpe.
Cc: Jason Gunthorpe <jgg(a)mellanox.com>
Cc: Felix Kuehling <Felix.Kuehling(a)amd.com>
Cc: kernel test robot <lkp(a)intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom(a)intel.com> (v4)
Cc: Mika Kuoppala <mika.kuoppala(a)intel.com>
Cc: Thomas Hellstrom <thomas.hellstrom(a)intel.com>
Cc: linux-media(a)vger.kernel.org
Cc: linaro-mm-sig(a)lists.linaro.org
Cc: linux-rdma(a)vger.kernel.org
Cc: amd-gfx(a)lists.freedesktop.org
Cc: intel-gfx(a)lists.freedesktop.org
Cc: Chris Wilson <chris(a)chris-wilson.co.uk>
Cc: Maarten Lankhorst <maarten.lankhorst(a)linux.intel.com>
Cc: Christian König <christian.koenig(a)amd.com>
Signed-off-by: Daniel Vetter <daniel.vetter(a)intel.com>
---
Documentation/driver-api/dma-buf.rst | 6 ++++
drivers/dma-buf/dma-fence.c | 46 ++++++++++++++++++++++++++++
drivers/dma-buf/dma-resv.c | 8 +++++
include/linux/dma-fence.h | 1 +
4 files changed, 61 insertions(+)
diff --git a/Documentation/driver-api/dma-buf.rst b/Documentation/driver-api/dma-buf.rst
index 05d856131140..f8f6decde359 100644
--- a/Documentation/driver-api/dma-buf.rst
+++ b/Documentation/driver-api/dma-buf.rst
@@ -133,6 +133,12 @@ DMA Fences
.. kernel-doc:: drivers/dma-buf/dma-fence.c
:doc: DMA fences overview
+DMA Fence Cross-Driver Contract
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+.. kernel-doc:: drivers/dma-buf/dma-fence.c
+ :doc: fence cross-driver contract
+
DMA Fence Signalling Annotations
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
diff --git a/drivers/dma-buf/dma-fence.c b/drivers/dma-buf/dma-fence.c
index 0005bc002529..af1d8ea926b3 100644
--- a/drivers/dma-buf/dma-fence.c
+++ b/drivers/dma-buf/dma-fence.c
@@ -64,6 +64,52 @@ static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(1);
* &dma_buf.resv pointer.
*/
+/**
+ * DOC: fence cross-driver contract
+ *
+ * Since &dma_fence provide a cross driver contract, all drivers must follow the
+ * same rules:
+ *
+ * * Fences must complete in a reasonable time. Fences which represent kernels
+ * and shaders submitted by userspace, which could run forever, must be backed
+ * up by timeout and gpu hang recovery code. Minimally that code must prevent
+ * further command submission and force complete all in-flight fences, e.g.
+ * when the driver or hardware do not support gpu reset, or if the gpu reset
+ * failed for some reason. Ideally the driver supports gpu recovery which only
+ * affects the offending userspace context, and no other userspace
+ * submissions.
+ *
+ * * Drivers may have different ideas of what completion within a reasonable
+ * time means. Some hang recovery code uses a fixed timeout, others a mix
+ * between observing forward progress and increasingly strict timeouts.
+ * Drivers should not try to second guess timeout handling of fences from
+ * other drivers.
+ *
+ * * To ensure there's no deadlocks of dma_fence_wait() against other locks
+ * drivers should annotate all code required to reach dma_fence_signal(),
+ * which completes the fences, with dma_fence_begin_signalling() and
+ * dma_fence_end_signalling().
+ *
+ * * Drivers are allowed to call dma_fence_wait() while holding dma_resv_lock().
+ * This means any code required for fence completion cannot acquire a
+ * &dma_resv lock. Note that this also pulls in the entire established
+ * locking hierarchy around dma_resv_lock() and dma_resv_unlock().
+ *
+ * * Drivers are allowed to call dma_fence_wait() from their &shrinker
+ * callbacks. This means any code required for fence completion cannot
+ * allocate memory with GFP_KERNEL.
+ *
+ * * Drivers are allowed to call dma_fence_wait() from their &mmu_notifier
+ * respectively &mmu_interval_notifier callbacks. This means any code required
+ * for fence completeion cannot allocate memory with GFP_NOFS or GFP_NOIO.
+ * Only GFP_ATOMIC is permissible, which might fail.
+ *
+ * Note that only GPU drivers have a reasonable excuse for both requiring
+ * &mmu_interval_notifier and &shrinker callbacks at the same time as having to
+ * track asynchronous compute work using &dma_fence. No driver outside of
+ * drivers/gpu should ever call dma_fence_wait() in such contexts.
+ */
+
static const char *dma_fence_stub_get_name(struct dma_fence *fence)
{
return "stub";
diff --git a/drivers/dma-buf/dma-resv.c b/drivers/dma-buf/dma-resv.c
index e7d7197d48ce..0e6675ec1d11 100644
--- a/drivers/dma-buf/dma-resv.c
+++ b/drivers/dma-buf/dma-resv.c
@@ -36,6 +36,7 @@
#include <linux/export.h>
#include <linux/mm.h>
#include <linux/sched/mm.h>
+#include <linux/mmu_notifier.h>
/**
* DOC: Reservation Object Overview
@@ -116,6 +117,13 @@ static int __init dma_resv_lockdep(void)
if (ret == -EDEADLK)
dma_resv_lock_slow(&obj, &ctx);
fs_reclaim_acquire(GFP_KERNEL);
+#ifdef CONFIG_MMU_NOTIFIER
+ lock_map_acquire(&__mmu_notifier_invalidate_range_start_map);
+ __dma_fence_might_wait();
+ lock_map_release(&__mmu_notifier_invalidate_range_start_map);
+#else
+ __dma_fence_might_wait();
+#endif
fs_reclaim_release(GFP_KERNEL);
ww_mutex_unlock(&obj.lock);
ww_acquire_fini(&ctx);
diff --git a/include/linux/dma-fence.h b/include/linux/dma-fence.h
index 3f288f7db2ef..09e23adb351d 100644
--- a/include/linux/dma-fence.h
+++ b/include/linux/dma-fence.h
@@ -360,6 +360,7 @@ dma_fence_get_rcu_safe(struct dma_fence __rcu **fencep)
#ifdef CONFIG_LOCKDEP
bool dma_fence_begin_signalling(void);
void dma_fence_end_signalling(bool cookie);
+void __dma_fence_might_wait(void);
#else
static inline bool dma_fence_begin_signalling(void)
{
--
2.27.0
In the face of unpriviledged userspace being able to submit bogus gpu
workloads the kernel needs gpu timeout and reset (tdr) to guarantee
that dma_fences actually complete. Annotate this worker to make sure
we don't have any accidental locking inversions or other problems
lurking.
Originally this was part of the overall scheduler annotation patch.
But amdgpu has some glorious inversions here:
- grabs console_lock
- does a full modeset, which grabs all kinds of locks
(drm_modeset_lock, dma_resv_lock) which can deadlock with
dma_fence_wait held inside them.
- almost minor at that point, but the modeset code also allocates
memory
These all look like they'll be very hard to fix properly, the hardware
seems to require a full display reset with any gpu recovery.
Hence split out as a seperate patch.
Since amdgpu isn't the only hardware driver that needs to reset the
display (at least gen2/3 on intel have the same problem) we need a
generic solution for this. There's two tricks we could still from
drm/i915 and lift to dma-fence:
- The big whack, aka force-complete all fences. i915 does this for all
pending jobs if the reset is somehow stuck. Trouble is we'd need to
do this for all fences in the entire system, and just the
book-keeping for that will be fun. Plus lots of drivers use fences
for all kinds of internal stuff like memory management, so
unconditionally resetting all of them doesn't work.
I'm also hoping that with these fence annotations we could enlist
lockdep in finding the last offenders causing deadlocks, and we
could remove this get-out-of-jail trick.
- The more feasible approach (across drivers at least as part of the
dma_fence contract) is what drm/i915 does for gen2/3: When we need
to reset the display we wake up all dma_fence_wait_interruptible
calls, or well at least the equivalent of those in i915 internally.
Relying on ioctl restart we force all other threads to release their
locks, which means the tdr thread is guaranteed to be able to get
them. I think we could implement this at the dma_fence level,
including proper lockdep annotations.
dma_fence_begin_tdr():
- must be nested within a dma_fence_begin/end_signalling section
- will wake up all interruptible (but not the non-interruptible)
dma_fence_wait() calls and force them to complete with a
-ERESTARTSYS errno code. All new interrupitble calls to
dma_fence_wait() will immeidately fail with the same error code.
dma_fence_end_trdr():
- this will convert dma_fence_wait() calls back to normal.
Of course interrupting dma_fence_wait is only ok if the caller
specified that, which means we need to split the annotations into
interruptible and non-interruptible version. If we then make sure
that we only use interruptible dma_fence_wait() calls while holding
drm_modeset_lock we can grab them in tdr code, and allow display
resets. Doing the same for dma_resv_lock might be a lot harder, so
buffer updates must be avoided.
What's worse, we're not going to be able to make the dma_fence_wait
calls in mmu-notifiers interruptible, that doesn't work. So
allocating memory still wont' be allowed, even in tdr sections. Plus
obviously we can use this trick only in tdr, it is rather intrusive.
Cc: linux-media(a)vger.kernel.org
Cc: linaro-mm-sig(a)lists.linaro.org
Cc: linux-rdma(a)vger.kernel.org
Cc: amd-gfx(a)lists.freedesktop.org
Cc: intel-gfx(a)lists.freedesktop.org
Cc: Chris Wilson <chris(a)chris-wilson.co.uk>
Cc: Maarten Lankhorst <maarten.lankhorst(a)linux.intel.com>
Cc: Christian König <christian.koenig(a)amd.com>
Signed-off-by: Daniel Vetter <daniel.vetter(a)intel.com>
---
drivers/gpu/drm/scheduler/sched_main.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 52f1ab4bc922..a1c091e11ffd 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -281,9 +281,12 @@ static void drm_sched_job_timedout(struct work_struct *work)
{
struct drm_gpu_scheduler *sched;
struct drm_sched_job *job;
+ bool fence_cookie;
sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
+ fence_cookie = dma_fence_begin_signalling();
+
/* Protects against concurrent deletion in drm_sched_get_cleanup_job */
spin_lock(&sched->job_list_lock);
job = list_first_entry_or_null(&sched->ring_mirror_list,
@@ -315,6 +318,8 @@ static void drm_sched_job_timedout(struct work_struct *work)
spin_lock(&sched->job_list_lock);
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
+
+ dma_fence_end_signalling(fence_cookie);
}
/**
--
2.27.0