On Wed, Jul 09, 2025 at 09:10:02AM -0400, Nicolas Dufresne wrote:
Hi Maxime,
Le mercredi 09 juillet 2025 à 14:44 +0200, Maxime Ripard a écrit :
Hi,
Here's another attempt at supporting user-space allocations from a specific carved-out reserved memory region.
The initial problem we were discussing was that I'm currently working on a platform which has a memory layout with ECC enabled. However, enabling the ECC has a number of drawbacks on that platform: lower performance, increased memory usage, etc. So for things like framebuffers, the trade-off isn't great and thus there's a memory region with ECC disabled to allocate from for such use cases.
After a suggestion from John, I chose to first start using heap allocations flags to allow for userspace to ask for a particular ECC setup. This is then backed by a new heap type that runs from reserved memory chunks flagged as such, and the existing DT properties to specify the ECC properties.
After further discussion, it was considered that flags were not the right solution, and relying on the names of the heaps would be enough to let userspace know the kind of buffer it deals with.
Thus, even though the uAPI part of it had been dropped in this second version, we still needed a driver to create heaps out of carved-out memory regions. In addition to the original usecase, a similar driver can be found in BSPs from most vendors, so I believe it would be a useful addition to the kernel.
Some extra discussion with Rob Herring [1] came to the conclusion that some specific compatible for this is not great either, and as such an new driver probably isn't called for either.
Some other discussions we had with John [2] also dropped some hints that multiple CMA heaps might be a good idea, and some vendors seem to do that too.
So here's another attempt that doesn't affect the device tree at all and will just create a heap for every CMA reserved memory region.
Does that means that if we carve-out memory for a co-processor operating system, that memory region is now available to userspace to allocate from ? Or is there a nuance to that ?
There is a nuance to that :)
You need to have the "reusable" property set which is documented as:
The operating system can use the memory in this region with the limitation that the device driver(s) owning the region need to be able to reclaim it back. Typically that means that the operating system can use that region to store volatile or cached data that can be otherwise regenerated or migrated elsewhere.
https://github.com/devicetree-org/dt-schema/blob/main/dtschema/schemas/reser...
If it's not set, it's not exposed, and I'd expect a coprocessor memory region wouldn't be flagged as such.
For other carveout, such as RK3588 HDMI receiver, that is clearly a win, giving user the ability to allocate using externally supplied constraints rather then having to convince the v4l2 driver to match these. While keeping the safety that this carveout will yield valid addresses for the IP.
Will there be a generic way to find out which driver/device this carveout belongs to ? In V4L2, only complex cameras have userspace drivers, everything else is generic code.
I believe it's a separate discussion, but the current stance is that the heap name is enough to identify in a platform-specific way where you allocate from. I've worked on documenting what a good name is so userspace can pick it up more easily here:
https://lore.kernel.org/r/20250616-dma-buf-heap-names-doc-v2-1-8ae43174cdbf@...
But it's not really what you expected
Maxime