On Tue, Mar 7, 2023 at 3:28 PM Asahi Lina lina@asahilina.net wrote:
Adds the Asahi GPU driver UAPI. Note: this API is not yet stable and therefore not ready for merging!
Signed-off-by: Asahi Lina lina@asahilina.net
include/uapi/drm/asahi_drm.h | 556 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 556 insertions(+)
diff --git a/include/uapi/drm/asahi_drm.h b/include/uapi/drm/asahi_drm.h new file mode 100644 index 000000000000..7b15b486d03d --- /dev/null +++ b/include/uapi/drm/asahi_drm.h @@ -0,0 +1,556 @@ +/* SPDX-License-Identifier: MIT */ +/*
- Copyright (C) The Asahi Linux Contributors
- Heavily inspired by xe_drm.h.
- */
+#ifndef _ASAHI_DRM_H_ +#define _ASAHI_DRM_H_
+#include "drm.h"
+#if defined(__cplusplus) +extern "C" { +#endif
+#define DRM_ASAHI_UNSTABLE_UABI_VERSION 10006
+#define DRM_ASAHI_GET_PARAMS 0x00 +#define DRM_ASAHI_VM_CREATE 0x01 +#define DRM_ASAHI_VM_DESTROY 0x02 +#define DRM_ASAHI_GEM_CREATE 0x03 +#define DRM_ASAHI_GEM_MMAP_OFFSET 0x04 +#define DRM_ASAHI_GEM_BIND 0x05 +#define DRM_ASAHI_QUEUE_CREATE 0x06 +#define DRM_ASAHI_QUEUE_DESTROY 0x07 +#define DRM_ASAHI_SUBMIT 0x08 +#define DRM_ASAHI_GET_TIME 0x09
+#define DRM_ASAHI_MAX_CLUSTERS 32
+struct drm_asahi_params_global {
__u32 unstable_uabi_version;
__u32 pad0;
__u64 feat_compat;
__u64 feat_incompat;
__u32 gpu_generation;
__u32 gpu_variant;
__u32 gpu_revision;
__u32 chip_id;
__u32 num_dies;
__u32 num_clusters_total;
__u32 num_cores_per_cluster;
__u32 num_frags_per_cluster;
__u32 num_gps_per_cluster;
__u32 num_cores_total_active;
__u64 core_masks[DRM_ASAHI_MAX_CLUSTERS];
__u32 vm_page_size;
__u32 pad1;
__u64 vm_user_start;
__u64 vm_user_end;
__u64 vm_shader_start;
__u64 vm_shader_end;
__u32 max_syncs_per_submission;
__u32 max_commands_per_submission;
__u32 max_commands_in_flight;
__u32 max_attachments;
__u32 timer_frequency_hz;
__u32 min_frequency_khz;
__u32 max_frequency_khz;
__u32 max_power_mw;
__u32 result_render_size;
__u32 result_compute_size;
+};
+/* +enum drm_asahi_feat_compat { +}; +*/
+enum drm_asahi_feat_incompat {
DRM_ASAHI_FEAT_MANDATORY_ZS_COMPRESSION = (1UL) << 0,
+};
+struct drm_asahi_get_params {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @param: Parameter group to fetch (MBZ) */
__u32 param_group;
/** @pad: MBZ */
__u32 pad;
/** @value: User pointer to write parameter struct */
__u64 pointer;
/** @value: Size of user buffer, max size supported on return */
__u64 size;
+};
+struct drm_asahi_vm_create {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @value: Returned VM ID */
__u32 vm_id;
/** @pad: MBZ */
__u32 pad;
+};
+struct drm_asahi_vm_destroy {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @value: VM ID to be destroyed */
__u32 vm_id;
/** @pad: MBZ */
__u32 pad;
+};
+#define ASAHI_GEM_WRITEBACK (1L << 0) +#define ASAHI_GEM_VM_PRIVATE (1L << 1)
+struct drm_asahi_gem_create {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @size: Size of the BO */
__u64 size;
/** @flags: BO creation flags */
__u32 flags;
/** @handle: VM ID to assign to the BO, if ASAHI_GEM_VM_PRIVATE is set. */
__u32 vm_id;
/** @handle: Returned GEM handle for the BO */
__u32 handle;
+};
+struct drm_asahi_gem_mmap_offset {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @handle: Handle for the object being mapped. */
__u32 handle;
/** @flags: Must be zero */
__u32 flags;
/** @offset: The fake offset to use for subsequent mmap call */
__u64 offset;
+};
+enum drm_asahi_bind_op {
ASAHI_BIND_OP_BIND = 0,
ASAHI_BIND_OP_UNBIND = 1,
ASAHI_BIND_OP_UNBIND_ALL = 2,
+};
+#define ASAHI_BIND_READ (1L << 0) +#define ASAHI_BIND_WRITE (1L << 1)
+struct drm_asahi_gem_bind {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @obj: Bind operation */
__u32 op;
/** @flags: One or more of ASAHI_BIND_* */
__u32 flags;
/** @obj: GEM object to bind */
__u32 handle;
/** @vm_id: The ID of the VM to bind to */
__u32 vm_id;
/** @offset: Offset into the object */
__u64 offset;
/** @range: Number of bytes from the object to bind to addr */
__u64 range;
/** @addr: Address to bind to */
__u64 addr;
+};
+enum drm_asahi_cmd_type {
DRM_ASAHI_CMD_RENDER = 0,
DRM_ASAHI_CMD_BLIT = 1,
DRM_ASAHI_CMD_COMPUTE = 2,
+};
+/* Note: this is an enum so that it can be resolved by Rust bindgen. */ +enum drm_asahi_queue_cap {
DRM_ASAHI_QUEUE_CAP_RENDER = (1UL << DRM_ASAHI_CMD_RENDER),
DRM_ASAHI_QUEUE_CAP_BLIT = (1UL << DRM_ASAHI_CMD_BLIT),
DRM_ASAHI_QUEUE_CAP_COMPUTE = (1UL << DRM_ASAHI_CMD_COMPUTE),
+};
+struct drm_asahi_queue_create {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @flags: MBZ */
__u32 flags;
/** @vm_id: The ID of the VM this queue is bound to */
__u32 vm_id;
/** @type: Bitmask of DRM_ASAHI_QUEUE_CAP_* */
__u32 queue_caps;
/** @priority: Queue priority, 0-3 */
__u32 priority;
/** @queue_id: The returned queue ID */
__u32 queue_id;
+};
+struct drm_asahi_queue_destroy {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @queue_id: The queue ID to be destroyed */
__u32 queue_id;
+};
+enum drm_asahi_sync_type {
DRM_ASAHI_SYNC_SYNCOBJ = 0,
DRM_ASAHI_SYNC_TIMELINE_SYNCOBJ = 1,
+};
+struct drm_asahi_sync {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @sync_type: One of drm_asahi_sync_type */
__u32 sync_type;
/** @handle: The sync object handle */
__u32 handle;
/** @timeline_value: Timeline value for timeline sync objects */
__u64 timeline_value;
+};
+enum drm_asahi_subqueue {
DRM_ASAHI_SUBQUEUE_RENDER = 0, /* Also blit */
DRM_ASAHI_SUBQUEUE_COMPUTE = 1,
DRM_ASAHI_SUBQUEUE_COUNT = 2,
+};
+#define DRM_ASAHI_BARRIER_NONE ~(0U)
+struct drm_asahi_command {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @type: One of drm_asahi_cmd_type */
__u32 cmd_type;
/** @flags: Flags for command submission */
__u32 flags;
/** @cmdbuf: Pointer to the appropriate command buffer structure */
__u64 cmd_buffer;
/** @cmdbuf: Size of the command buffer structure */
__u64 cmd_buffer_size;
/** @cmdbuf: Offset into the result BO to return information about this command */
__u64 result_offset;
/** @cmdbuf: Size of the result data structure */
__u64 result_size;
/** @barriers: Array of command indices per subqueue to wait on */
__u32 barriers[DRM_ASAHI_SUBQUEUE_COUNT];
+};
+struct drm_asahi_submit {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @in_syncs: An optional array of drm_asahi_sync to wait on before starting this job. */
__u64 in_syncs;
/** @in_syncs: An optional array of drm_asahi_sync objects to signal upon completion. */
__u64 out_syncs;
/** @commands: Pointer to the drm_asahi_command array of commands to submit. */
__u64 commands;
/** @flags: Flags for command submission (MBZ) */
__u32 flags;
/** @queue_id: The queue ID to be submitted to */
__u32 queue_id;
/** @result_handle: An optional BO handle to place result data in */
__u32 result_handle;
/** @in_sync_count: Number of sync objects to wait on before starting this job. */
__u32 in_sync_count;
/** @in_sync_count: Number of sync objects to signal upon completion of this job. */
__u32 out_sync_count;
/** @pad: Number of commands to be submitted */
__u32 command_count;
+};
+/* FIXME: This doesn't make any sense, figure out exactly what the attachment flags are */ +#define ASAHI_ATTACHMENT_C 0 +#define ASAHI_ATTACHMENT_Z 1 +#define ASAHI_ATTACHMENT_S 2
+struct drm_asahi_attachment {
__u32 type;
__u32 size;
__u64 pointer;
+};
+#define ASAHI_RENDER_NO_CLEAR_PIPELINE_TEXTURES (1UL << 0) +#define ASAHI_RENDER_SET_WHEN_RELOADING_Z_OR_S (1UL << 1) +#define ASAHI_RENDER_MEMORYLESS_RTS_USED (1UL << 2) /* Not yet implemented */ +#define ASAHI_RENDER_PROCESS_EMPTY_TILES (1UL << 3) +#define ASAHI_RENDER_NO_VERTEX_CLUSTERING (1UL << 4)
+struct drm_asahi_cmd_render {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
__u64 flags;
__u64 encoder_ptr;
__u64 attachments;
__u32 attachment_count;
__u32 pad;
__u64 depth_buffer_1;
__u64 depth_buffer_2;
__u64 depth_buffer_3;
__u64 depth_meta_buffer_1;
__u64 depth_meta_buffer_2;
__u64 depth_meta_buffer_3;
__u64 stencil_buffer_1;
__u64 stencil_buffer_2;
__u64 stencil_buffer_3;
__u64 stencil_meta_buffer_1;
__u64 stencil_meta_buffer_2;
__u64 stencil_meta_buffer_3;
__u64 scissor_array;
__u64 depth_bias_array;
__u64 visibility_result_buffer;
__u64 zls_ctrl;
__u64 ppp_multisamplectl;
__u32 ppp_ctrl;
__u32 fb_width;
__u32 fb_height;
__u32 utile_width;
__u32 utile_height;
__u32 samples;
__u32 layers;
__u32 encoder_id;
__u32 cmd_ta_id;
__u32 cmd_3d_id;
__u32 iogpu_unk_49;
__u32 iogpu_unk_212;
__u32 iogpu_unk_214;
__u32 merge_upper_x;
__u32 merge_upper_y;
__u32 load_pipeline;
__u32 load_pipeline_bind;
__u32 store_pipeline;
__u32 store_pipeline_bind;
__u32 partial_reload_pipeline;
__u32 partial_reload_pipeline_bind;
__u32 partial_store_pipeline;
__u32 partial_store_pipeline_bind;
__u32 depth_dimensions;
__u32 isp_bgobjdepth;
__u32 isp_bgobjvals;
+};
+struct drm_asahi_cmd_compute {
__u64 flags;
__u64 encoder_ptr;
__u64 encoder_end;
__u64 attachments;
__u32 attachment_count;
__u32 pad;
__u64 buffer_descriptor;
__u32 buffer_descriptor_size; /* ? */
__u32 ctx_switch_prog;
__u32 encoder_id;
__u32 cmd_id;
__u32 iogpu_unk_40;
__u32 iogpu_unk_44;
+};
+enum drm_asahi_status {
DRM_ASAHI_STATUS_PENDING = 0,
DRM_ASAHI_STATUS_COMPLETE,
DRM_ASAHI_STATUS_UNKNOWN_ERROR,
DRM_ASAHI_STATUS_TIMEOUT,
DRM_ASAHI_STATUS_FAULT,
DRM_ASAHI_STATUS_KILLED,
DRM_ASAHI_STATUS_NO_DEVICE,
+};
+enum drm_asahi_fault {
DRM_ASAHI_FAULT_NONE = 0,
DRM_ASAHI_FAULT_UNKNOWN,
DRM_ASAHI_FAULT_UNMAPPED,
DRM_ASAHI_FAULT_AF_FAULT,
DRM_ASAHI_FAULT_WRITE_ONLY,
DRM_ASAHI_FAULT_READ_ONLY,
DRM_ASAHI_FAULT_NO_ACCESS,
+};
+struct drm_asahi_result_info {
/** @status: One of enum drm_asahi_status */
__u32 status;
/** @reason: One of drm_asahi_fault_type */
__u32 fault_type;
/** @unit: Unit number, hardware dependent */
__u32 unit;
/** @sideband: Sideband information, hardware dependent */
__u32 sideband;
/** @level: Page table level at which the fault occurred, hardware dependent */
__u8 level;
/** @read: Fault was a read */
__u8 is_read;
/** @pad: MBZ */
__u16 pad;
/** @unk_5: Extra bits, hardware dependent */
__u32 extra;
/** @address: Fault address, cache line aligned */
__u64 address;
+};
+#define DRM_ASAHI_RESULT_RENDER_TVB_GROW_OVF (1UL << 0) +#define DRM_ASAHI_RESULT_RENDER_TVB_GROW_MIN (1UL << 1) +#define DRM_ASAHI_RESULT_RENDER_TVB_OVERFLOWED (1UL << 2)
+struct drm_asahi_result_render {
/** @address: Common result information */
struct drm_asahi_result_info info;
/** @flags: Zero or more of of DRM_ASAHI_RESULT_RENDER_* */
__u64 flags;
/** @vertex_ts_start: Timestamp of the start of vertex processing */
__u64 vertex_ts_start;
/** @vertex_ts_end: Timestamp of the end of vertex processing */
__u64 vertex_ts_end;
/** @fragment_ts_start: Timestamp of the start of fragment processing */
__u64 fragment_ts_start;
/** @fragment_ts_end: Timestamp of the end of fragment processing */
__u64 fragment_ts_end;
/** @tvb_size_bytes: TVB size at the start of this render */
__u64 tvb_size_bytes;
/** @tvb_usage_bytes: Total TVB usage in bytes for this render */
__u64 tvb_usage_bytes;
/** @num_tvb_overflows: Number of TVB overflows that occurred for this render */
__u32 num_tvb_overflows;
+};
+struct drm_asahi_result_compute {
/** @address: Common result information */
struct drm_asahi_result_info info;
/** @flags: Zero or more of of DRM_ASAHI_RESULT_COMPUTE_* */
__u64 flags;
/** @ts_start: Timestamp of the start of this compute command */
__u64 ts_start;
/** @vertex_ts_end: Timestamp of the end of this compute command */
__u64 ts_end;
+};
+struct drm_asahi_get_time {
/** @extensions: Pointer to the first extension struct, if any */
__u64 extensions;
/** @flags: MBZ. */
__u64 flags;
/** @tv_sec: On return, seconds part of a point in time */
__s64 tv_sec;
/** @tv_nsec: On return, nanoseconds part of a point in time */
__s64 tv_nsec;
/** @gpu_timestamp: On return, the GPU timestamp at that point in time */
__u64 gpu_timestamp;
+};
+/* Note: this is an enum so that it can be resolved by Rust bindgen. */ +enum {
- DRM_IOCTL_ASAHI_GET_PARAMS = DRM_IOWR(DRM_COMMAND_BASE + DRM_ASAHI_GET_PARAMS, struct drm_asahi_get_params),
- DRM_IOCTL_ASAHI_VM_CREATE = DRM_IOWR(DRM_COMMAND_BASE + DRM_ASAHI_VM_CREATE, struct drm_asahi_vm_create),
- DRM_IOCTL_ASAHI_VM_DESTROY = DRM_IOW(DRM_COMMAND_BASE + DRM_ASAHI_VM_DESTROY, struct drm_asahi_vm_destroy),
- DRM_IOCTL_ASAHI_GEM_CREATE = DRM_IOWR(DRM_COMMAND_BASE + DRM_ASAHI_GEM_CREATE, struct drm_asahi_gem_create),
- DRM_IOCTL_ASAHI_GEM_MMAP_OFFSET = DRM_IOWR(DRM_COMMAND_BASE + DRM_ASAHI_GEM_MMAP_OFFSET, struct drm_asahi_gem_mmap_offset),
- DRM_IOCTL_ASAHI_GEM_BIND = DRM_IOW(DRM_COMMAND_BASE + DRM_ASAHI_GEM_BIND, struct drm_asahi_gem_bind),
- DRM_IOCTL_ASAHI_QUEUE_CREATE = DRM_IOWR(DRM_COMMAND_BASE + DRM_ASAHI_QUEUE_CREATE, struct drm_asahi_queue_create),
- DRM_IOCTL_ASAHI_QUEUE_DESTROY = DRM_IOW(DRM_COMMAND_BASE + DRM_ASAHI_QUEUE_DESTROY, struct drm_asahi_queue_destroy),
- DRM_IOCTL_ASAHI_SUBMIT = DRM_IOW(DRM_COMMAND_BASE + DRM_ASAHI_SUBMIT, struct drm_asahi_submit),
- DRM_IOCTL_ASAHI_GET_TIME = DRM_IOWR(DRM_COMMAND_BASE + DRM_ASAHI_GET_TIME, struct drm_asahi_get_time),
+};
heh.. I had the same issue in mesa and wasn't thinking of doing this instead
+#if defined(__cplusplus) +} +#endif
+#endif /* _ASAHI_DRM_H_ */
-- 2.35.1