On Wed, Apr 25, 2018 at 12:09:05AM -0700, Christoph Hellwig wrote:
On Wed, Apr 25, 2018 at 09:02:17AM +0200, Daniel Vetter wrote:
Can we please not nack everything right away? Doesn't really motivate me to show you all the various things we're doing in gpu to make the dma layer work for us. That kind of noodling around in lower levels to get them to do what we want is absolutely par-for-course for gpu drivers. If you just nack everything I point you at for illustrative purposes, then I can't show you stuff anymore.
No, it's not. No driver (and that includes the magic GPUs) has any business messing with dma ops directly.
A GPU driver imght have a very valid reason to disable the IOMMU, but the code to do so needs to be at least in the arch code, maybe in the dma-mapping/iommu code, not in the driver.
As a first step to get the discussion started we'll simply need to move the code Thierry wrote into a helper in arch/arm and that alone would be a massive improvement. I'm not even talking about minor details like actually using arm_get_dma_map_ops instead of duplicating it.
And doing this basic trivial work really helps to get this whole mess under control.
Ah ok. It did sound a bit like a much more cathegorical NAK than an "ack in principle, but we need to shuffle the implementation into the right place first". In the past we generally got a principled NAK on anything funny we've been doing with the dma api, and the dma api maintainer steaming off telling us we're incompetent idiots. I guess I've been branded a bit on this topic :-/
Really great that this is changing now.
On the patch itself: It might not be the right thing in all cases, since for certain compression formats the nv gpu wants larger pages (easy to allocate from vram, not so easy from main memory), so might need the iommu still. But currently that's not implemented:
https://www.spinics.net/lists/dri-devel/msg173932.html
Cheers, Daniel