The heap mask used during client create was a bitmask of heap types and the heap mask used during buffer allocation was a bitmask of heap ids. Now, both of them assume a bitmask of heap ids. The debugfs show functions for client and heap were showing info for the heap type instead of showing info of the individual heap.
Change-Id: I9c2c142a63865f3d4250cd681dc5cde9638ca09f Signed-off-by: Nishanth Peethambaran nishanth@broadcom.com --- drivers/gpu/ion/ion.c | 26 +++++++++++++------------- include/linux/ion.h | 8 ++++---- 2 files changed, 17 insertions(+), 17 deletions(-)
diff --git a/drivers/gpu/ion/ion.c b/drivers/gpu/ion/ion.c index 6aa817a..b808972 100644 --- a/drivers/gpu/ion/ion.c +++ b/drivers/gpu/ion/ion.c @@ -62,7 +62,7 @@ struct ion_device { * @dev: backpointer to ion device * @handles: an rb tree of all the handles in this client * @lock: lock protecting the tree of handles - * @heap_mask: mask of all supported heaps + * @heap_mask: mask of all supported heap ids * @name: used for debugging * @task: used for debugging * @@ -398,7 +398,7 @@ struct ion_handle *ion_alloc(struct ion_client *client, size_t len, align, heap_mask, flags); /* * traverse the list of heaps available in this system in priority - * order. If the heap type is supported by the client, and matches the + * order. If the heap id is supported by the client, and matches the * request of the caller allocate from it. Repeat until allocate has * succeeded or all heaps have been tried */ @@ -410,10 +410,10 @@ struct ion_handle *ion_alloc(struct ion_client *client, size_t len, down_read(&dev->lock); for (n = rb_first(&dev->heaps); n != NULL; n = rb_next(n)) { struct ion_heap *heap = rb_entry(n, struct ion_heap, node); - /* if the client doesn't support this heap type */ - if (!((1 << heap->type) & client->heap_mask)) + /* if the client doesn't support this heap id */ + if (!((1 << heap->id) & client->heap_mask)) continue; - /* if the caller didn't specify this heap type */ + /* if the caller didn't specify this heap id */ if (!((1 << heap->id) & heap_mask)) continue; buffer = ion_buffer_create(heap, dev, len, align, flags); @@ -597,11 +597,11 @@ static int ion_debug_client_show(struct seq_file *s, void *unused) for (n = rb_first(&client->handles); n; n = rb_next(n)) { struct ion_handle *handle = rb_entry(n, struct ion_handle, node); - enum ion_heap_type type = handle->buffer->heap->type; + int id = handle->buffer->heap->id;
- if (!names[type]) - names[type] = handle->buffer->heap->name; - sizes[type] += handle->buffer->size; + if (!names[id]) + names[id] = handle->buffer->heap->name; + sizes[id] += handle->buffer->size; } mutex_unlock(&client->lock);
@@ -1176,7 +1176,7 @@ static const struct file_operations ion_fops = { };
static size_t ion_debug_heap_total(struct ion_client *client, - enum ion_heap_type type) + int id) { size_t size = 0; struct rb_node *n; @@ -1186,7 +1186,7 @@ static size_t ion_debug_heap_total(struct ion_client *client, struct ion_handle *handle = rb_entry(n, struct ion_handle, node); - if (handle->buffer->heap->type == type) + if (handle->buffer->heap->id == id) size += handle->buffer->size; } mutex_unlock(&client->lock); @@ -1207,7 +1207,7 @@ static int ion_debug_heap_show(struct seq_file *s, void *unused) for (n = rb_first(&dev->clients); n; n = rb_next(n)) { struct ion_client *client = rb_entry(n, struct ion_client, node); - size_t size = ion_debug_heap_total(client, heap->type); + size_t size = ion_debug_heap_total(client, heap->id); if (!size) continue; if (client->task) { @@ -1228,7 +1228,7 @@ static int ion_debug_heap_show(struct seq_file *s, void *unused) for (n = rb_first(&dev->buffers); n; n = rb_next(n)) { struct ion_buffer *buffer = rb_entry(n, struct ion_buffer, node); - if (buffer->heap->type != heap->type) + if (buffer->heap->id != heap->id) continue; total_size += buffer->size; if (!buffer->handle_count) { diff --git a/include/linux/ion.h b/include/linux/ion.h index a7d399c..f0399ae 100644 --- a/include/linux/ion.h +++ b/include/linux/ion.h @@ -72,7 +72,7 @@ struct ion_buffer; /** * struct ion_platform_heap - defines a heap in the given platform * @type: type of the heap from ion_heap_type enum - * @id: unique identifier for heap. When allocating (lower numbers + * @id: unique identifier for heap. When allocating (lower numbers * will be allocated from first) * @name: used for debug purposes * @base: base address of heap in physical memory if applicable @@ -114,7 +114,7 @@ void ion_reserve(struct ion_platform_data *data); /** * ion_client_create() - allocate a client and returns it * @dev: the global ion device - * @heap_mask: mask of heaps this client can allocate from + * @heap_mask: mask of heap ids this client can allocate from * @name: used for debugging */ struct ion_client *ion_client_create(struct ion_device *dev, @@ -135,7 +135,7 @@ void ion_client_destroy(struct ion_client *client); * @len: size of the allocation * @align: requested allocation alignment, lots of hardware blocks have * alignment requirements of some kind - * @heap_mask: mask of heaps to allocate from, if multiple bits are set + * @heap_mask: mask of heap ids to allocate from, if multiple bits are set * heaps will be tried in order from lowest to highest order bit * @flags: heap flags, the low 16 bits are consumed by ion, the high 16 * bits are passed on to the respective heap and can be heap @@ -236,7 +236,7 @@ struct ion_handle *ion_import_dma_buf(struct ion_client *client, int fd); * struct ion_allocation_data - metadata passed from userspace for allocations * @len: size of the allocation * @align: required alignment of the allocation - * @heap_mask: mask of heaps to allocate from + * @heap_mask: mask of heap ids to allocate from * @flags: flags passed to heap * @handle: pointer that will be populated with a cookie to use to refer * to this allocation
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