Hi,
This series proposes a small opt-in API in videobuf2-core that lets V4L2
drivers populate a dma_resv exclusive write fence on the dmabufs they
export to userspace, signalled when the buffer transitions to
VB2_BUF_STATE_DONE. Two example drivers (hantro, rockchip-rga) opt in
to demonstrate the call shape; the change is no-op for every other
driver.
Why
---
Modern Wayland compositors and any other userspace consumers that
import V4L2-produced dmabufs and want to do implicit synchronization
the spec-clean way (poll(POLLIN) on the dmabuf fd, or
DMA_BUF_IOCTL_EXPORT_SYNC_FILE for a sync_file) currently get either:
1. A stub fence from dma_buf_export_sync_file(), because the dmabuf's
dma_resv has no fences populated. The kernel substitutes
dma_fence_get_stub() which is permanently signalled. The compositor
"successfully" waits on a fence that represents nothing real about
the producer's state.
2. A poll(POLLIN) on the dmabuf fd that returns immediately for the
same reason — dma_buf_poll_add_cb finds zero fences in the resv,
triggers the wake callback inline, and reports POLLIN ready before
the producer has actually said anything.
Today this works as a happy accident on most paths because clients
attach buffers after VIDIOC_DQBUF, which the userspace V4L2 contract
guarantees only returns a buffer after the producer is done. So the
implicit "the kernel's stub fence is fine because the buffer is
already complete by the time anyone polls it" assumption has held.
But:
- It's a contract gap. The kernel claims to expose implicit sync; it
does not, for V4L2 producers.
- It paid latency for nothing. Every Wayland frame from a V4L2
producer pays a DMA_BUF_IOCTL_EXPORT_SYNC_FILE round-trip for a
fence that's stub-signalled. On Mali-class hardware (RK3566 Wayland
chrome video playback), this contributed to compositor stalls.
Removing the wait at the compositor level is a workaround, not a
fix.
- It blocks downstream consumers from doing the right thing. A
Wayland compositor that defensively waits on a sync_file gets a
stub-fence pass-through with no actual gating; if the V4L2 driver
ever has an out-of-band path that releases the buffer before
finishing the write, there is no fence to gate on.
What
----
Patch 1 adds:
- struct dma_fence *release_fence to struct vb2_buffer
- u64 dma_resv_fence_context + atomic64_t dma_resv_fence_seqno +
spinlock_t dma_resv_fence_lock to struct vb2_queue
- vb2_buffer_attach_release_fence(vb) — drivers call this from their
buf_queue callback. Allocates a dma_fence on the queue's fence
context, attaches it as DMA_RESV_USAGE_WRITE on each plane's
dmabuf->resv. No-op for buffers without exported dmabufs.
- vb2_buffer_done() extended to signal+put the fence if attached,
so the producer's completion signal lands in the resv synchronously
with the userspace DQBUF wakeup.
Patches 2 and 3 add a single call to the helper from hantro_buf_queue
and rga_buf_queue respectively. Both are demonstration drivers; other
vb2 drivers can opt in incrementally with the same one-line change.
Tested on
---------
PineTab2 (RK3566 / Mali-G52 panfrost / mainline 6.19.10, this series
backported), playing 1080p30 H.264 in chromium under KDE Plasma 6.6.4
Wayland. The test harness is the chromium-fourier patch series at
https://github.com/marfrit/fourier — chromium plus a KWin patch
that *previously bypassed* Transaction::watchDmaBuf because the
kernel-side fence was stub-signalled. With this series applied, the
bypass becomes unnecessary; KWin's fence wait completes correctly
because the fence now signals when hantro completes the capture
buffer write.
End-to-end result before the kernel patch (chromium + Qt 6 patches +
KWin watchDmaBuf bypass): 1080p30 H.264 plays through, ~81% combined
chrome CPU, but the watchDmaBuf bypass weakens KWin's defenses against
misbehaving clients.
End-to-end result after the kernel patch (chromium + Qt 6 patches +
plain unmodified KWin): 1080p30 H.264 plays through with the same CPU
profile, KWin's watchDmaBuf wait completes within microseconds against
the now-real producer fence, no defenses weakened.
What's missing in this RFC
--------------------------
- Other vb2-using drivers don't opt in. Each maintainer should look
at their driver and decide. The hantro + rga patches show the
shape; copying it to other drivers should be straightforward.
- For drivers that have intermediate image-processor stages (e.g.
CSI -> ISP -> user), the fence semantics across stage boundaries
are out of scope here. This series only addresses the producer-to-
userspace edge.
- No selftest. videobuf2 doesn't have a great in-tree selftest harness
for dmabuf flows; the validation is end-to-end at the userspace
consumer level (KWin, in our case).
Reviews especially welcome on:
- The decision to make this opt-in per driver vs. automatic for all
vb2-CAPTURE queues. Auto-on would force every driver to be audited;
opt-in is incremental and safer but leaves the contract gap for
drivers nobody touches.
- Whether vb2_buffer_done is the right place to signal vs. an earlier
hook (e.g. immediately after DMA-from-device finishes). For hantro
the two are effectively the same; for drivers with asynchronous
post-processing they may differ.
- The choice of DMA_RESV_USAGE_WRITE — we are emitting the producer's
write completion, so WRITE matches dma-buf documentation, but a
sanity check is welcome.
Cheers,
Markus
Markus Fritsche (3):
media: videobuf2: add dma_resv release-fence helper
media: hantro: attach dma_resv release fence at buf_queue
media: rockchip-rga: attach dma_resv release fence at buf_queue
.../media/common/videobuf2/videobuf2-core.c | 95 +++++++++++++++++++
drivers/media/platform/rockchip/rga/rga-buf.c | 10 ++
.../media/platform/verisilicon/hantro_v4l2.c | 12 +++
include/media/videobuf2-core.h | 29 ++++++
4 files changed, 146 insertions(+)
--
2.47.3
Enable experimental rust support for ppc64le and ppc32be. The patch for
ppc32 has been provided by Link Mauve[1] and ppc64le support[2] has been
merged over it. ppc32 needs some toolchain fixes mentioned in the patch
`rust: Add PowerPC support` and the discussion for that is done here[1].
This has been tested on
- powernv9 hardware
- pseries P11 hardware
- pseries(9, 10) qemu
- powernv(9, 10) qemu
- rustdoc on x86 and powerpc64le
- rusttest on x86 and powerpc64le
We are actively working with our LLVM team to get the target for ppc,
ppc64 and ppc64le in the rust compiler.
[1] https://lore.kernel.org/all/20260204030507.8203-1-linkmauve@linkmauve.fr
[2] https://lore.kernel.org/all/20260204042417.83903-1-mkchauras@gmail.com
Changelog:
V12 -> V13:
- Added a patch for fixing build issue on ppc32 by Link Mauve
- Added another patch to fix a build issue in dma-buf
- Added another patch to enforce minimum `rustc` version for powerpc
V12: https://lore.kernel.org/all/20260421120958.190430-1-mkchauras@gmail.com/
V11 -> V12:
- Rebased to mainline (rust/Makefile conflict resolved)
V11: https://lore.kernel.org/all/20260417152253.2312961-1-mkchauras@gmail.com/
V10 -> V11:
- Updated `rust/Makefile`
- Not all libraries are move to `rust/host` directory now. Only
proc_macro2, quote and syn are moved
- Special handling for pin init is added. Details in commit
- Removed mkdir for `rust/host`, this is now handled by toolchain.
V10: https://lore.kernel.org/all/20260406200149.3727922-1-mkchauras@gmail.com/
V9 -> V10:
- rust/Makefile updated with review comments from Miguel
- Patch 1/4 updated with commit message and subject
V9: https://lore.kernel.org/all/20260404121610.1956528-1-mkchauras@gmail.com/
V8 -> V9:
- rust/Makefile updated with a directory instead of abspath
V8: https://lore.kernel.org/all/20260403145308.1042622-1-mkchauras@gmail.com/
V7 -> V8:
- rust/Makefile updated to separate host libraries from target
V7: https://lore.kernel.org/all/20260329160254.2592207-1-mkchauras@gmail.com/
Changelog:
V6 -> V7:
- Documentation removed as powerpc is still under development
- Added a fix for race condition in rust/Makefile
V6: https://lore.kernel.org/all/20260210090023.2587534-1-mkchauras@gmail.com
V5 -> V6:
- Added a missing Tested by from Venkat which got missed since V3
- Support is marked as Maintained instead of experimental
V5: https://lore.kernel.org/all/20260210053756.2088302-1-mkchauras@gmail.com
V4 -> V5:
- Removed a nested ifdef from PPC64 for Little endian toolchain
V4: https://lore.kernel.org/all/20260209105456.1551677-1-mkchauras@gmail.com
V3 -> V4:
- Co-developed-by header added in patch 1
V3: https://lore.kernel.org/all/20260205180429.3280657-1-mkchauras@gmail.com
V2 -> V3:
- Splited HAVE_RUST in 2 lines
- BINDGEN_TARGET_powerpc initialized before assigning the same to
BINDGEN_TARGET
V2: https://lore.kernel.org/all/20260204210125.613350-1-mkchauras@gmail.com
V1 -> V2:
- jump label fix for rust has been moved to a separate patch
- PPC32 support has been taken
- rust support has been marked experimental
- target.json dependency has been removed
- HAVE_RUST now depends on CPU_LITTLE_ENDIAN for PPC64
Link Mauve (2):
rust: Make __udivdi3() and __umoddi3() panic
rust: Add PowerPC support
Mukesh Kumar Chaurasiya (IBM) (5):
rust: Fix "multiple candidates for rmeta dependency core" error
dma-resv: Fix undefined symbol when CONFIG_DMA_SHARED_BUFFER is
disabled
powerpc/jump_label: adjust inline asm to be consistent
rust/powerpc: Set min rustc version for powerpc
powerpc: Enable Rust for ppc64le
arch/powerpc/Kconfig | 2 ++
arch/powerpc/Makefile | 7 ++++
arch/powerpc/include/asm/jump_label.h | 23 ++++++------
include/linux/dma-resv.h | 2 +-
rust/Makefile | 52 +++++++++++++++++----------
rust/compiler_builtins.rs | 6 ++++
scripts/min-tool-version.sh | 6 +++-
7 files changed, 68 insertions(+), 30 deletions(-)
--
2.53.0
Most of this patch series has already been pushed upstream, this is just
the second half of the patch series that has not been pushed yet + some
additional changes which were required to implement changes requested by
the mailing list. This patch series is originally from Asahi, previously
posted by Daniel Almeida.
The previous version of the patch series can be found here:
https://patchwork.freedesktop.org/series/164580/
Branch with patches applied available here
sure this builds:
https://gitlab.freedesktop.org/lyudess/linux/-/commits/rust/gem-shmem
This patch series applies on top of drm-rust-next
Lyude Paul (5):
rust: drm: gem: s/device::Device/Device/ for shmem.rs
drm/gem/shmem: Introduce __drm_gem_shmem_free_sgt_locked()
drm/gem/shmem: Export drm_gem_shmem_get_pages_sgt_locked()
rust: drm: gem: Introduce shmem::SGTable
rust: drm: gem: Add vmap functions to shmem bindings
drivers/gpu/drm/drm_gem_shmem_helper.c | 48 ++-
include/drm/drm_gem_shmem_helper.h | 2 +
rust/kernel/drm/gem/shmem.rs | 557 ++++++++++++++++++++++++-
3 files changed, 593 insertions(+), 14 deletions(-)
base-commit: a7a080bb4236ebe577b6776d940d1717912ff6dd
--
2.53.0
Since its introduction, DMA-buf has only supported using scatterlist for
the exporter and importer to exchange address information. This is not
sufficient for all use cases as dma_addr_t is a very specific and limited
type that should not be abused for things unrelated to the DMA API.
There are several motivations for addressing this now:
1) VFIO to IOMMUFD and KVM requires a physical address, not a dma_addr_t
scatterlist, it cannot be represented in the scatterlist structure
2) xe vGPU requires the host driver to accept a DMABUF from VFIO of its
own VF and convert it into an internal VRAM address on the PF
3) We are starting to look at replacement datastructures for
scatterlist
4) Ideas around UALink/etc are suggesting not using the DMA API
None of these can sanely be achieved using scatterlist.
Introduce a new mechanism called "mapping types" which allows DMA-buf to
work with more map/unmap options than scatterlist. Each mapping type
encompasses a full set of functions and data unique to itself. The core
code provides a match-making system to select the best type offered by the
exporter and importer to be the active mapping type for the attachment.
Everything related to scatterlist is moved into a DMA-buf SGT mapping
type, and into the "dma_buf_sgt_*" namespace for clarity. Existing
exporters are moved over to explicitly declare SGT mapping types and
importers are adjusted to use the dma_buf_sgt_* named importer helpers.
Mapping types are designed to be extendable, a driver can declare its own
mapping type for its internal private interconnect and use that without
having to adjust the core code.
The new attachment sequence starts with the importing driver declaring
what mapping types it can accept:
struct dma_buf_mapping_match imp_match[] = {
DMA_BUF_IMAPPING_MY_DRIVER(dev, ...),
DMA_BUF_IMAPPING_SGT(dev, false),
};
attach = dma_buf_mapping_attach(dmabuf, imp_match, ...)
Most drivers will do this via a dma_buf_sgt_*attach() helper.
The exporting driver can then declare what mapping types it can supply:
int exporter_match_mapping(struct dma_buf_match_args *args)
{
struct dma_buf_mapping_match exp_match[] = {
DMA_BUF_EMAPPING_MY_DRIVER(my_ops, dev, ...),
DMA_BUF_EMAPPING_SGT(sgt_ops, dev, false),
DMA_BUF_EMAPPING_PAL(PAL_ops),
};
return dma_buf_match_mapping(args, exp_match, ...);
}
Most drivers will do this via a helper:
static const struct dma_buf_ops ops = {
DMA_BUF_SIMPLE_SGT_EXP_MATCH(map_func, unmap_func)
};
During dma_buf_mapping_attach() the core code will select a mutual match
between the importer and exporter and record it as the active match in
the attach->map_type.
Each mapping type has its own types/function calls for
mapping/unmapping, and storage in the attach->map_type for its
information. As such each mapping type can offer function signatures
and data that exactly matches its needs.
This series goes through a sequence of:
1) Introduce the basic mapping type framework and the main components of
the SGT mapping type
2) Automatically make all existing exporters and importers use core
generated SGT mapping types so every attachment has a SGT mapping type
3) Convert all exporter drivers to natively create a SGT mapping type
4) Move all dma_buf_* functions and types that are related to SGT into
dma_buf_sgt_*
5) Remove all the now-unused items that have been moved into SGT specific
structures.
6) Demonstrate adding a new Physical Address List alongside SGT.
Due to the high number of files touched I would expect this to be broken
into phases, but this shows the entire picture.
This is on github: https://github.com/jgunthorpe/linux/commits/dmabuf_map_type
It is a followup to the discussion here:
https://lore.kernel.org/dri-devel/20251027044712.1676175-1-vivek.kasireddy@…
Jason Gunthorpe (26):
dma-buf: Introduce DMA-buf mapping types
dma-buf: Add the SGT DMA mapping type
dma-buf: Add dma_buf_mapping_attach()
dma-buf: Route SGT related actions through attach->map_type
dma-buf: Allow single exporter drivers to avoid the match_mapping
function
drm: Check the SGT ops for drm_gem_map_dma_buf()
dma-buf: Convert all the simple exporters to use SGT mapping type
drm/vmwgfx: Use match_mapping instead of dummy calls
accel/habanalabs: Use the SGT mapping type
drm/xe/dma-buf: Use the SGT mapping type
drm/amdgpu: Use the SGT mapping type
vfio/pci: Change the DMA-buf exporter to use mapping_type
dma-buf: Update dma_buf_phys_vec_to_sgt() to use the SGT mapping type
iio: buffer: convert to use the SGT mapping type
functionfs: convert to use the SGT mapping type
dma-buf: Remove unused SGT stuff from the common structures
treewide: Rename dma_buf_map_attachment(_unlocked) to dma_buf_sgt_
treewide: Rename dma_buf_unmap_attachment(_unlocked) to dma_buf_sgt_*
treewide: Rename dma_buf_attach() to dma_buf_sgt_attach()
treewide: Rename dma_buf_dynamic_attach() to
dma_buf_sgt_dynamic_attach()
dma-buf: Add the Physical Address List DMA mapping type
vfio/pci: Add physical address list support to DMABUF
iommufd: Use the PAL mapping type instead of a vfio function
iommufd: Support DMA-bufs with multiple physical ranges
iommufd/selftest: Check multi-phys DMA-buf scenarios
dma-buf: Add kunit tests for mapping type
Documentation/gpu/todo.rst | 2 +-
drivers/accel/amdxdna/amdxdna_gem.c | 14 +-
drivers/accel/amdxdna/amdxdna_ubuf.c | 10 +-
drivers/accel/habanalabs/common/memory.c | 54 ++-
drivers/accel/ivpu/ivpu_gem.c | 10 +-
drivers/accel/ivpu/ivpu_gem_userptr.c | 11 +-
drivers/accel/qaic/qaic_data.c | 8 +-
drivers/dma-buf/Makefile | 1 +
drivers/dma-buf/dma-buf-mapping.c | 186 ++++++++-
drivers/dma-buf/dma-buf.c | 180 ++++++---
drivers/dma-buf/heaps/cma_heap.c | 12 +-
drivers/dma-buf/heaps/system_heap.c | 13 +-
drivers/dma-buf/st-dma-mapping.c | 373 ++++++++++++++++++
drivers/dma-buf/udmabuf.c | 8 +-
drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c | 98 +++--
drivers/gpu/drm/amd/amdgpu/amdgpu_ttm.c | 6 +-
drivers/gpu/drm/armada/armada_gem.c | 33 +-
drivers/gpu/drm/drm_gem_shmem_helper.c | 2 +-
drivers/gpu/drm/drm_prime.c | 31 +-
drivers/gpu/drm/i915/gem/i915_gem_dmabuf.c | 18 +-
drivers/gpu/drm/i915/gem/i915_gem_object.c | 2 +-
.../drm/i915/gem/selftests/i915_gem_dmabuf.c | 8 +-
.../gpu/drm/i915/gem/selftests/mock_dmabuf.c | 8 +-
drivers/gpu/drm/msm/msm_gem_prime.c | 7 +-
drivers/gpu/drm/omapdrm/omap_gem_dmabuf.c | 11 +-
drivers/gpu/drm/tegra/gem.c | 33 +-
drivers/gpu/drm/virtio/virtgpu_prime.c | 23 +-
drivers/gpu/drm/vmwgfx/vmwgfx_prime.c | 32 +-
drivers/gpu/drm/xe/xe_bo.c | 18 +-
drivers/gpu/drm/xe/xe_dma_buf.c | 61 +--
drivers/iio/industrialio-buffer.c | 15 +-
drivers/infiniband/core/umem_dmabuf.c | 15 +-
drivers/iommu/iommufd/io_pagetable.h | 4 +-
drivers/iommu/iommufd/iommufd_private.h | 8 -
drivers/iommu/iommufd/iommufd_test.h | 7 +
drivers/iommu/iommufd/pages.c | 85 ++--
drivers/iommu/iommufd/selftest.c | 177 ++++++---
.../media/common/videobuf2/videobuf2-core.c | 2 +-
.../common/videobuf2/videobuf2-dma-contig.c | 26 +-
.../media/common/videobuf2/videobuf2-dma-sg.c | 21 +-
.../common/videobuf2/videobuf2-vmalloc.c | 13 +-
.../platform/nvidia/tegra-vde/dmabuf-cache.c | 9 +-
drivers/misc/fastrpc.c | 21 +-
drivers/tee/tee_heap.c | 13 +-
drivers/usb/gadget/function/f_fs.c | 11 +-
drivers/vfio/pci/vfio_pci_dmabuf.c | 79 ++--
drivers/xen/gntdev-dmabuf.c | 29 +-
include/linux/dma-buf-mapping.h | 297 ++++++++++++++
include/linux/dma-buf.h | 168 ++++----
io_uring/zcrx.c | 9 +-
net/core/devmem.c | 14 +-
samples/vfio-mdev/mbochs.c | 10 +-
sound/soc/fsl/fsl_asrc_m2m.c | 12 +-
tools/testing/selftests/iommu/iommufd.c | 43 ++
tools/testing/selftests/iommu/iommufd_utils.h | 17 +
55 files changed, 1764 insertions(+), 614 deletions(-)
create mode 100644 drivers/dma-buf/st-dma-mapping.c
base-commit: c63e5a50e1dd291cd95b04291b028fdcaba4c534
--
2.43.0
Most of this patch series has already been pushed upstream, this is just
the second half of the patch series that has not been pushed yet + some
additional changes which were required to implement changes requested by
the mailing list. This patch series is originally from Asahi, previously
posted by Daniel Almeida.
The previous version of the patch series can be found here:
https://patchwork.freedesktop.org/series/164580/
Branch with patches applied available here (+ a hack required to make
sure this builds:
https://gitlab.freedesktop.org/lyudess/linux/-/commits/rust/gem-shmem
This patch series applies on top of drm-rust-next
Lyude Paul (5):
rust: drm: gem: s/device::Device/Device/ for shmem.rs
drm/gem/shmem: Introduce __drm_gem_shmem_free_sgt_locked()
drm/gem/shmem: Export drm_gem_shmem_get_pages_sgt_locked()
rust: drm: gem: Introduce shmem::SGTable
rust: drm: gem: Add vmap functions to shmem bindings
drivers/gpu/drm/drm_gem_shmem_helper.c | 48 ++-
include/drm/drm_gem_shmem_helper.h | 2 +
rust/kernel/drm/gem/shmem.rs | 557 ++++++++++++++++++++++++-
3 files changed, 593 insertions(+), 14 deletions(-)
base-commit: a7a080bb4236ebe577b6776d940d1717912ff6dd
--
2.53.0
Most of this patch series has already been pushed upstream, this is just
the second half of the patch series that has not been pushed yet + some
additional changes which were required to implement changes requested by
the mailing list. This patch series is originally from Asahi, previously
posted by Daniel Almeida.
The previous version of the patch series can be found here:
(apparently it mistakenly was not sent to dri-devel, so no patchwork ):
https://patchwork.freedesktop.org/series/156093/
Branch with patches applied available here (+ a hack required to make
sure this builds:
https://gitlab.freedesktop.org/lyudess/linux/-/commits/rust/gem-shmem
Lyude Paul (5):
rust: drm: gem: s/device::Device/Device/ for shmem.rs
drm/gem/shmem: Introduce __drm_gem_shmem_free_sgt_locked()
drm/gem/shmem: Export drm_gem_shmem_get_pages_sgt_locked()
rust: drm: gem: Introduce shmem::SGTable
rust: drm: gem: Add vmap functions to shmem bindings
drivers/gpu/drm/drm_gem_shmem_helper.c | 48 ++-
include/drm/drm_gem_shmem_helper.h | 2 +
rust/kernel/drm/gem/shmem.rs | 553 ++++++++++++++++++++++++-
3 files changed, 590 insertions(+), 13 deletions(-)
base-commit: a7a080bb4236ebe577b6776d940d1717912ff6dd
--
2.53.0
The Snake Game – simple, addictive, and utterly timeless. It's a game that has graced countless screens, from early mobile phones to web browsers, and continues to be a source of casual entertainment for millions. But behind its deceptively simple premise lies a surprising amount of skill and strategy. Let's dive into how to not just play the Snake Game, but how to experience it.
https://snakegame.onl
Gameplay: A Simple Dance of Digits and Delight
The core concept of the Snake Game is beautifully straightforward. You control a snake, initially a small line segment, navigating within a defined play area. Your goal? To consume food, typically represented by small dots or blocks, without crashing into the walls, your own body, or obstacles if any are present in the version you're playing.
Each time your snake eats food, it grows longer, increasing the difficulty as maneuvering space becomes more constrained. The game ends when you collide with yourself or the boundaries of the play area. Sound easy? Try it! The real challenge lies in predicting future movements, planning efficient paths, and adapting to the ever-increasing length of your serpentine friend.
Many variations of the Snake Game exist, often with added features like walls within the playing field, power-ups, and different control schemes. Some even offer multiplayer options, allowing you to compete against friends or other players online. Regardless of the specific version, the fundamental mechanics remain the same.
Tips and Tricks: Becoming a Snake Charmer
While the Snake Game appears luck-based at times, mastering a few key strategies can significantly improve your score and extend your gameplay:
Plan Ahead: Don’t just react to the immediate situation. Try to anticipate your snake's movements several steps in advance. Visualize the path you'll need to take to collect the next food pellet without painting yourself into a corner.
Utilize Corners: Corners are your best friends. They provide a temporary safe haven where you can change direction and reassess your surroundings. Master the art of hugging the walls and making sharp turns.
Create Space: As your snake grows, space becomes a precious commodity. Aim to create loops and empty areas within the playing field to give yourself more room to maneuver. A well-executed loop can buy you valuable time and prevent a fatal crash.
Patience is Key: Don’t rush. Sometimes the best strategy is to wait for an opportunity to present itself. Avoid making risky moves that could lead to a premature end.
Learn the Algorithm (Sort Of): Some players find it beneficial to develop a mental "algorithm" or pattern for their snake's movements. This could involve consistently circling the outer edges of the play area or employing a specific sequence of turns. Experiment to find what works best for you.
Embrace the Simplicity: A Timeless Classic
The Snake Game is more than just a game; it's a piece of digital history. Its enduring appeal lies in its simplicity, accessibility, and addictive gameplay. Whether you're a seasoned veteran or a newcomer, there's always something to enjoy about this classic title. So, fire up your device, control your snake, and get ready for a slithering good time. You might be surprised at how engaging this seemingly simple game can be!
ffs_epfile_dmabuf_io_complete() calls usb_ep_free_request() on the
completed request but leaves priv->req, the back-pointer that
ffs_dmabuf_transfer() set on submission, pointing at the freed
memory. A later FUNCTIONFS_DMABUF_DETACH ioctl or
ffs_epfile_release() on the close path still sees priv->req
non-NULL under ffs->eps_lock:
if (priv->ep && priv->req)
usb_ep_dequeue(priv->ep, priv->req);
so usb_ep_dequeue() is called on a freed usb_request.
On dummy_hcd the dequeue path only walks a live queue and
pointer-compares, so the freed pointer reads without faulting and
KASAN requires an explicit check at the FunctionFS call site to
surface the use-after-free. On SG-capable in-tree UDCs the
dequeue path dereferences the supplied request immediately:
* chipidea's ep_dequeue() does
container_of(req, struct ci_hw_req, req) and reads
hwreq->req.status before acquiring its own lock.
* cdnsp's cdnsp_gadget_ep_dequeue() reads request->status first.
The narrower option of clearing priv->req via cmpxchg() in the
completion does not close the race: the completion runs without
eps_lock, so a cancel path holding eps_lock can still observe
priv->req non-NULL, race a concurrent completion that clears and
frees, and pass the freed pointer to usb_ep_dequeue(). A slightly
longer fix that moves the free into the cleanup work is needed.
Same class of lifetime race as the recent usbip-vudc timer fix [1].
Take eps_lock in the sole place that mutates priv->req from the
callback direction by moving usb_ep_free_request() out of the
completion into ffs_dmabuf_cleanup(), the existing work handler
scheduled by ffs_dmabuf_signal_done() on
ffs->io_completion_wq. Clear priv->req there under eps_lock
before freeing, and only clear if priv->req still names our
request (a subsequent ffs_dmabuf_transfer() on the same
attachment may have queued a new one).
This keeps the existing dummy_hcd sync-dequeue invariant: the
completion callback is still invoked by the UDC without
eps_lock held (dummy_hcd drops its own lock before calling the
callback), and the callback now takes no f_fs lock at all.
Serialization against the cancel path happens in cleanup, which
runs from the workqueue with no f_fs lock held on entry.
The priv ref count protects the containing ffs_dmabuf_priv:
ffs_dmabuf_transfer() takes a ref via ffs_dmabuf_get(), cleanup
drops it via ffs_dmabuf_put(), so priv stays live for the
cleanup even after the cancel path's list_del + ffs_dmabuf_put.
The ffs_dmabuf_transfer() error path no longer frees usb_req
inline: fence->req and fence->ep are set before usb_ep_queue(),
so ffs_dmabuf_cleanup() (scheduled by the error-path
ffs_dmabuf_signal_done()) owns the free regardless of whether
the queue succeeded.
Reproduced under KASAN on both detach and close paths against
dummy_hcd with an observability hook
(kasan_check_byte(priv->req) immediately before usb_ep_dequeue)
at the two FunctionFS cancel sites to surface the stale-pointer
access; the hook is not part of this patch. The KASAN
allocator / free stacks in the captured splats identify the
same request: alloc in dummy_alloc_request, free in
dummy_timer, fault reached from ffs_epfile_release (close) and
from the FUNCTIONFS_DMABUF_DETACH ioctl (detach). With the
patch applied, both paths are silent under the same hook.
The bug is reached from the FunctionFS device node, which in
real deployments is owned by the privileged gadget daemon
(adbd, UMS, composite gadget services, etc.); it is not
reachable from unprivileged userspace or from a USB host on the
cable. FunctionFS mounts default to GLOBAL_ROOT_UID, but the
filesystem supports uid=, gid=, and fmode= delegation to a
non-root gadget daemon, so on real deployments the attacker may
be a less-privileged service rather than root.
Fixes: 7b07a2a7ca02 ("usb: gadget: functionfs: Add DMABUF import interface")
Link: https://lore.kernel.org/all/20260417163552.807548-1-michael.bommarito@gmail… [1]
Cc: stable(a)vger.kernel.org
Assisted-by: Claude:claude-opus-4-7
Signed-off-by: Michael Bommarito <michael.bommarito(a)gmail.com>
---
drivers/usb/gadget/function/f_fs.c | 24 ++++++++++++++++++++++--
1 file changed, 22 insertions(+), 2 deletions(-)
diff --git a/drivers/usb/gadget/function/f_fs.c b/drivers/usb/gadget/function/f_fs.c
index 815639506520..75912ce6ab55 100644
--- a/drivers/usb/gadget/function/f_fs.c
+++ b/drivers/usb/gadget/function/f_fs.c
@@ -150,6 +150,8 @@ struct ffs_dma_fence {
struct dma_fence base;
struct ffs_dmabuf_priv *priv;
struct work_struct work;
+ struct usb_ep *ep;
+ struct usb_request *req;
};
struct ffs_epfile {
@@ -1385,6 +1387,21 @@ static void ffs_dmabuf_cleanup(struct work_struct *work)
struct ffs_dmabuf_priv *priv = dma_fence->priv;
struct dma_buf_attachment *attach = priv->attach;
struct dma_fence *fence = &dma_fence->base;
+ struct usb_request *req = dma_fence->req;
+ struct usb_ep *ep = dma_fence->ep;
+
+ /*
+ * eps_lock pairs with the cancel paths so they cannot pass a freed
+ * req to usb_ep_dequeue(). Only clear if priv->req still names ours;
+ * a re-queue on the same attachment may have taken that slot.
+ */
+ spin_lock_irq(&priv->ffs->eps_lock);
+ if (priv->req == req)
+ priv->req = NULL;
+ spin_unlock_irq(&priv->ffs->eps_lock);
+
+ if (ep && req)
+ usb_ep_free_request(ep, req);
ffs_dmabuf_put(attach);
dma_fence_put(fence);
@@ -1414,8 +1431,8 @@ static void ffs_epfile_dmabuf_io_complete(struct usb_ep *ep,
struct usb_request *req)
{
pr_vdebug("FFS: DMABUF transfer complete, status=%d\n", req->status);
+ /* req is freed by ffs_dmabuf_cleanup() under eps_lock. */
ffs_dmabuf_signal_done(req->context, req->status);
- usb_ep_free_request(ep, req);
}
static const char *ffs_dmabuf_get_driver_name(struct dma_fence *fence)
@@ -1699,6 +1716,10 @@ static int ffs_dmabuf_transfer(struct file *file,
usb_req->context = fence;
usb_req->complete = ffs_epfile_dmabuf_io_complete;
+ /* ffs_dmabuf_cleanup() frees usb_req via these two fields. */
+ fence->req = usb_req;
+ fence->ep = ep->ep;
+
cookie = dma_fence_begin_signalling();
ret = usb_ep_queue(ep->ep, usb_req, GFP_ATOMIC);
dma_fence_end_signalling(cookie);
@@ -1708,7 +1729,6 @@ static int ffs_dmabuf_transfer(struct file *file,
} else {
pr_warn("FFS: Failed to queue DMABUF: %d\n", ret);
ffs_dmabuf_signal_done(fence, ret);
- usb_ep_free_request(ep->ep, usb_req);
}
spin_unlock_irq(&epfile->ffs->eps_lock);
--
2.53.0