- Intro section that links to how this is exposed to userspace. - Lots more hyperlinks. - Minor clarifications and style polish
Signed-off-by: Daniel Vetter daniel.vetter@ffwll.ch Cc: Sumit Semwal sumit.semwal@linaro.org Cc: Gustavo Padovan gustavo@padovan.org Cc: linux-media@vger.kernel.org Cc: linaro-mm-sig@lists.linaro.org --- Documentation/driver-api/dma-buf.rst | 6 ++ drivers/dma-buf/dma-fence.c | 140 ++++++++++++++++++--------- 2 files changed, 102 insertions(+), 44 deletions(-)
diff --git a/Documentation/driver-api/dma-buf.rst b/Documentation/driver-api/dma-buf.rst index dc384f2f7f34..b541e97c7ab1 100644 --- a/Documentation/driver-api/dma-buf.rst +++ b/Documentation/driver-api/dma-buf.rst @@ -130,6 +130,12 @@ Reservation Objects DMA Fences ----------
+.. kernel-doc:: drivers/dma-buf/dma-fence.c + :doc: DMA fences overview + +DMA Fences Functions Reference +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + .. kernel-doc:: drivers/dma-buf/dma-fence.c :export:
diff --git a/drivers/dma-buf/dma-fence.c b/drivers/dma-buf/dma-fence.c index 30fcbe415ff4..4e931e1de198 100644 --- a/drivers/dma-buf/dma-fence.c +++ b/drivers/dma-buf/dma-fence.c @@ -38,12 +38,43 @@ EXPORT_TRACEPOINT_SYMBOL(dma_fence_enable_signal); */ static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(0);
+/** + * DOC: DMA fences overview + * + * DMA fences, represented by &struct dma_fence, are the kernel internal + * synchronization primitive for DMA operations like GPU rendering, video + * encoding/decoding, or displaying buffers on a screen. + * + * A fence is initialized using dma_fence_init() and completed using + * dma_fence_signal(). Fences are associated with a context, allocated through + * dma_fence_context_alloc(), and all fences on the same context are + * fully ordered. + * + * Since the purposes of fences is to facilitate cross-device and + * cross-application synchronization, there's multiple ways to use one: + * + * - Individual fences can be exposed as a &sync_file, accessed as a file + * descriptor from userspace, created by calling sync_file_create(). This is + * called explicit fencing, since userspace passes around explicit + * synchronization points. + * + * - Some subsystems also have their own explicit fencing primitives, like + * &drm_syncobj. Compared to &sync_file, a &drm_syncobj allows the underlying + * fence to be updated. + * + * - Then there's also implicit fencing, where the synchronization points are + * implicitly passed around as part of shared &dma_buf instances. Such + * implicit fences are stored in &struct reservation_object through the + * &dma_buf.resv pointer. + */ + /** * dma_fence_context_alloc - allocate an array of fence contexts - * @num: [in] amount of contexts to allocate + * @num: amount of contexts to allocate * - * This function will return the first index of the number of fences allocated. - * The fence context is used for setting fence->context to a unique number. + * This function will return the first index of the number of fence contexts + * allocated. The fence context is used for setting &dma_fence.context to a + * unique number by passing the context to dma_fence_init(). */ u64 dma_fence_context_alloc(unsigned num) { @@ -59,10 +90,14 @@ EXPORT_SYMBOL(dma_fence_context_alloc); * Signal completion for software callbacks on a fence, this will unblock * dma_fence_wait() calls and run all the callbacks added with * dma_fence_add_callback(). Can be called multiple times, but since a fence - * can only go from unsignaled to signaled state, it will only be effective - * the first time. + * can only go from the unsignaled to the signaled state and not back, it will + * only be effective the first time. * - * Unlike dma_fence_signal, this function must be called with fence->lock held. + * Unlike dma_fence_signal(), this function must be called with &dma_fence.lock + * held. + * + * Returns 0 on success and a negative error value when @fence has been + * signalled already. */ int dma_fence_signal_locked(struct dma_fence *fence) { @@ -102,8 +137,11 @@ EXPORT_SYMBOL(dma_fence_signal_locked); * Signal completion for software callbacks on a fence, this will unblock * dma_fence_wait() calls and run all the callbacks added with * dma_fence_add_callback(). Can be called multiple times, but since a fence - * can only go from unsignaled to signaled state, it will only be effective - * the first time. + * can only go from the unsignaled to the signaled state and not back, it will + * only be effective the first time. + * + * Returns 0 on success and a negative error value when @fence has been + * signalled already. */ int dma_fence_signal(struct dma_fence *fence) { @@ -136,9 +174,9 @@ EXPORT_SYMBOL(dma_fence_signal); /** * dma_fence_wait_timeout - sleep until the fence gets signaled * or until timeout elapses - * @fence: [in] the fence to wait on - * @intr: [in] if true, do an interruptible wait - * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT + * @fence: the fence to wait on + * @intr: if true, do an interruptible wait + * @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT * * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the * remaining timeout in jiffies on success. Other error values may be @@ -148,6 +186,8 @@ EXPORT_SYMBOL(dma_fence_signal); * directly or indirectly (buf-mgr between reservation and committing) * holds a reference to the fence, otherwise the fence might be * freed before return, resulting in undefined behavior. + * + * See also dma_fence_wait() and dma_fence_wait_any_timeout(). */ signed long dma_fence_wait_timeout(struct dma_fence *fence, bool intr, signed long timeout) @@ -167,6 +207,13 @@ dma_fence_wait_timeout(struct dma_fence *fence, bool intr, signed long timeout) } EXPORT_SYMBOL(dma_fence_wait_timeout);
+/** + * dma_fence_release - default relese function for fences + * @kref: &dma_fence.recfount + * + * This is the default release functions for &dma_fence. Drivers shouldn't call + * this directly, but instead call dma_fence_put(). + */ void dma_fence_release(struct kref *kref) { struct dma_fence *fence = @@ -199,10 +246,11 @@ EXPORT_SYMBOL(dma_fence_free);
/** * dma_fence_enable_sw_signaling - enable signaling on fence - * @fence: [in] the fence to enable + * @fence: the fence to enable * - * this will request for sw signaling to be enabled, to make the fence - * complete as soon as possible + * This will request for sw signaling to be enabled, to make the fence + * complete as soon as possible. This calls &dma_fence_ops.enable_signaling + * internally. */ void dma_fence_enable_sw_signaling(struct dma_fence *fence) { @@ -226,24 +274,24 @@ EXPORT_SYMBOL(dma_fence_enable_sw_signaling); /** * dma_fence_add_callback - add a callback to be called when the fence * is signaled - * @fence: [in] the fence to wait on - * @cb: [in] the callback to register - * @func: [in] the function to call + * @fence: the fence to wait on + * @cb: the callback to register + * @func: the function to call * - * cb will be initialized by dma_fence_add_callback, no initialization + * @cb will be initialized by dma_fence_add_callback(), no initialization * by the caller is required. Any number of callbacks can be registered * to a fence, but a callback can only be registered to one fence at a time. * * Note that the callback can be called from an atomic context. If * fence is already signaled, this function will return -ENOENT (and - * *not* call the callback) + * *not* call the callback). * * Add a software callback to the fence. Same restrictions apply to - * refcount as it does to dma_fence_wait, however the caller doesn't need to - * keep a refcount to fence afterwards: when software access is enabled, - * the creator of the fence is required to keep the fence alive until - * after it signals with dma_fence_signal. The callback itself can be called - * from irq context. + * refcount as it does to dma_fence_wait(), however the caller doesn't need to + * keep a refcount to fence afterward dma_fence_add_callback() has returned: + * when software access is enabled, the creator of the fence is required to keep + * the fence alive until after it signals with dma_fence_signal(). The callback + * itself can be called from irq context. * * Returns 0 in case of success, -ENOENT if the fence is already signaled * and -EINVAL in case of error. @@ -292,7 +340,7 @@ EXPORT_SYMBOL(dma_fence_add_callback);
/** * dma_fence_get_status - returns the status upon completion - * @fence: [in] the dma_fence to query + * @fence: the dma_fence to query * * This wraps dma_fence_get_status_locked() to return the error status * condition on a signaled fence. See dma_fence_get_status_locked() for more @@ -317,8 +365,8 @@ EXPORT_SYMBOL(dma_fence_get_status);
/** * dma_fence_remove_callback - remove a callback from the signaling list - * @fence: [in] the fence to wait on - * @cb: [in] the callback to remove + * @fence: the fence to wait on + * @cb: the callback to remove * * Remove a previously queued callback from the fence. This function returns * true if the callback is successfully removed, or false if the fence has @@ -329,6 +377,9 @@ EXPORT_SYMBOL(dma_fence_get_status); * doing, since deadlocks and race conditions could occur all too easily. For * this reason, it should only ever be done on hardware lockup recovery, * with a reference held to the fence. + * + * Behaviour is undefined if @cb has not been added to @fence using + * dma_fence_add_callback() beforehand. */ bool dma_fence_remove_callback(struct dma_fence *fence, struct dma_fence_cb *cb) @@ -365,9 +416,9 @@ dma_fence_default_wait_cb(struct dma_fence *fence, struct dma_fence_cb *cb) /** * dma_fence_default_wait - default sleep until the fence gets signaled * or until timeout elapses - * @fence: [in] the fence to wait on - * @intr: [in] if true, do an interruptible wait - * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT + * @fence: the fence to wait on + * @intr: if true, do an interruptible wait + * @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT * * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the * remaining timeout in jiffies on success. If timeout is zero the value one is @@ -460,12 +511,12 @@ dma_fence_test_signaled_any(struct dma_fence **fences, uint32_t count, /** * dma_fence_wait_any_timeout - sleep until any fence gets signaled * or until timeout elapses - * @fences: [in] array of fences to wait on - * @count: [in] number of fences to wait on - * @intr: [in] if true, do an interruptible wait - * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT - * @idx: [out] the first signaled fence index, meaningful only on - * positive return + * @fences: array of fences to wait on + * @count: number of fences to wait on + * @intr: if true, do an interruptible wait + * @timeout: timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT + * @idx: used to store the first signaled fence index, meaningful only on + * positive return * * Returns -EINVAL on custom fence wait implementation, -ERESTARTSYS if * interrupted, 0 if the wait timed out, or the remaining timeout in jiffies @@ -474,6 +525,8 @@ dma_fence_test_signaled_any(struct dma_fence **fences, uint32_t count, * Synchronous waits for the first fence in the array to be signaled. The * caller needs to hold a reference to all fences in the array, otherwise a * fence might be freed before return, resulting in undefined behavior. + * + * See also dma_fence_wait() and dma_fence_wait_timeout(). */ signed long dma_fence_wait_any_timeout(struct dma_fence **fences, uint32_t count, @@ -546,19 +599,18 @@ EXPORT_SYMBOL(dma_fence_wait_any_timeout);
/** * dma_fence_init - Initialize a custom fence. - * @fence: [in] the fence to initialize - * @ops: [in] the dma_fence_ops for operations on this fence - * @lock: [in] the irqsafe spinlock to use for locking this fence - * @context: [in] the execution context this fence is run on - * @seqno: [in] a linear increasing sequence number for this context + * @fence: the fence to initialize + * @ops: the dma_fence_ops for operations on this fence + * @lock: the irqsafe spinlock to use for locking this fence + * @context: the execution context this fence is run on + * @seqno: a linear increasing sequence number for this context * * Initializes an allocated fence, the caller doesn't have to keep its * refcount after committing with this fence, but it will need to hold a - * refcount again if dma_fence_ops.enable_signaling gets called. This can - * be used for other implementing other types of fence. + * refcount again if &dma_fence_ops.enable_signaling gets called. * * context and seqno are used for easy comparison between fences, allowing - * to check which fence is later by simply using dma_fence_later. + * to check which fence is later by simply using dma_fence_later(). */ void dma_fence_init(struct dma_fence *fence, const struct dma_fence_ops *ops,
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