A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace.
A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate: + fence_context_alloc()
A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence: + fence_signal()
To have a rough approximation whether a fence is fired, call: + fence_is_signaled()
The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf.
The one pending on the fence can add an async callback: + fence_add_callback()
The callback can optionally be cancelled with: + fence_remove_callback()
To wait synchronously, optionally with a timeout: + fence_wait() + fence_wait_timeout()
A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example:
fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = fence->sync_buf; get_dma_buf(fence_buf);
... tell the hw the memory location to wait ... custom_wait_on(fence_buf, fence->seqno_ofs, fence->seqno); } else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); }
On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way.
enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used.
The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization).
v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more.
Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence.
Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime. v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members.
Signed-off-by: Maarten Lankhorst maarten.lankhorst@canonical.com --- Documentation/DocBook/device-drivers.tmpl | 2 drivers/base/Kconfig | 10 + drivers/base/Makefile | 2 drivers/base/fence.c | 286 +++++++++++++++++++++++ include/linux/fence.h | 365 +++++++++++++++++++++++++++++ 5 files changed, 664 insertions(+), 1 deletion(-) create mode 100644 drivers/base/fence.c create mode 100644 include/linux/fence.h
diff --git a/Documentation/DocBook/device-drivers.tmpl b/Documentation/DocBook/device-drivers.tmpl index cbfdf54..241f4c5 100644 --- a/Documentation/DocBook/device-drivers.tmpl +++ b/Documentation/DocBook/device-drivers.tmpl @@ -126,6 +126,8 @@ X!Edrivers/base/interface.c </sect1> <sect1><title>Device Drivers DMA Management</title> !Edrivers/base/dma-buf.c +!Edrivers/base/fence.c +!Iinclude/linux/fence.h !Edrivers/base/reservation.c !Iinclude/linux/reservation.h !Edrivers/base/dma-coherent.c diff --git a/drivers/base/Kconfig b/drivers/base/Kconfig index 5daa259..0ad35df 100644 --- a/drivers/base/Kconfig +++ b/drivers/base/Kconfig @@ -200,6 +200,16 @@ config DMA_SHARED_BUFFER APIs extension; the file's descriptor can then be passed on to other driver.
+config FENCE_TRACE + bool "Enable verbose FENCE_TRACE messages" + default n + depends on DMA_SHARED_BUFFER + help + Enable the FENCE_TRACE printks. This will add extra + spam to the config log, but will make it easier to diagnose + lockup related problems for dma-buffers shared across multiple + devices. + config CMA bool "Contiguous Memory Allocator" depends on HAVE_DMA_CONTIGUOUS && HAVE_MEMBLOCK diff --git a/drivers/base/Makefile b/drivers/base/Makefile index 48029aa..8a55cb9 100644 --- a/drivers/base/Makefile +++ b/drivers/base/Makefile @@ -10,7 +10,7 @@ obj-$(CONFIG_CMA) += dma-contiguous.o obj-y += power/ obj-$(CONFIG_HAS_DMA) += dma-mapping.o obj-$(CONFIG_HAVE_GENERIC_DMA_COHERENT) += dma-coherent.o -obj-$(CONFIG_DMA_SHARED_BUFFER) += dma-buf.o reservation.o +obj-$(CONFIG_DMA_SHARED_BUFFER) += dma-buf.o fence.o reservation.o obj-$(CONFIG_ISA) += isa.o obj-$(CONFIG_FW_LOADER) += firmware_class.o obj-$(CONFIG_NUMA) += node.o diff --git a/drivers/base/fence.c b/drivers/base/fence.c new file mode 100644 index 0000000..28e5ffd --- /dev/null +++ b/drivers/base/fence.c @@ -0,0 +1,286 @@ +/* + * Fence mechanism for dma-buf and to allow for asynchronous dma access + * + * Copyright (C) 2012 Canonical Ltd + * Copyright (C) 2012 Texas Instruments + * + * Authors: + * Rob Clark rob.clark@linaro.org + * Maarten Lankhorst maarten.lankhorst@canonical.com + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see http://www.gnu.org/licenses/. + */ + +#include <linux/slab.h> +#include <linux/export.h> +#include <linux/fence.h> + +atomic_t fence_context_counter = ATOMIC_INIT(0); +EXPORT_SYMBOL(fence_context_counter); + +int __fence_signal(struct fence *fence) +{ + struct fence_cb *cur, *tmp; + int ret = 0; + + if (WARN_ON(!fence)) + return -EINVAL; + + if (test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { + ret = -EINVAL; + + /* + * we might have raced with the unlocked fence_signal, + * still run through all callbacks + */ + } + + list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) { + list_del_init(&cur->node); + cur->func(fence, cur, cur->priv); + } + return ret; +} +EXPORT_SYMBOL(__fence_signal); + +/** + * fence_signal - signal completion of a fence + * @fence: the fence to signal + * + * Signal completion for software callbacks on a fence, this will unblock + * fence_wait() calls and run all the callbacks added with + * fence_add_callback(). Can be called multiple times, but since a fence + * can only go from unsignaled to signaled state, it will only be effective + * the first time. + */ +int fence_signal(struct fence *fence) +{ + unsigned long flags; + + if (!fence || test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + return -EINVAL; + + if (test_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags)) { + struct fence_cb *cur, *tmp; + + spin_lock_irqsave(fence->lock, flags); + list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) { + list_del_init(&cur->node); + cur->func(fence, cur, cur->priv); + } + spin_unlock_irqrestore(fence->lock, flags); + } + return 0; +} +EXPORT_SYMBOL(fence_signal); + +void release_fence(struct kref *kref) +{ + struct fence *fence = + container_of(kref, struct fence, refcount); + + BUG_ON(!list_empty(&fence->cb_list)); + + if (fence->ops->release) + fence->ops->release(fence); + else + kfree(fence); +} +EXPORT_SYMBOL(release_fence); + +/** + * fence_enable_sw_signaling - enable signaling on fence + * @fence: [in] the fence to enable + * + * this will request for sw signaling to be enabled, to make the fence + * complete as soon as possible + */ +void fence_enable_sw_signaling(struct fence *fence) +{ + unsigned long flags; + + if (!test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags) && + !test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) { + spin_lock_irqsave(fence->lock, flags); + + if (!fence->ops->enable_signaling(fence)) + __fence_signal(fence); + + spin_unlock_irqrestore(fence->lock, flags); + } +} +EXPORT_SYMBOL(fence_enable_sw_signaling); + +/** + * fence_add_callback - add a callback to be called when the fence + * is signaled + * @fence: [in] the fence to wait on + * @cb: [in] the callback to register + * @func: [in] the function to call + * @priv: [in] the argument to pass to function + * + * cb will be initialized by fence_add_callback, no initialization + * by the caller is required. Any number of callbacks can be registered + * to a fence, but a callback can only be registered to one fence at a time. + * + * Note that the callback can be called from an atomic context. If + * fence is already signaled, this function will return -ENOENT (and + * *not* call the callback) + * + * Add a software callback to the fence. Same restrictions apply to + * refcount as it does to fence_wait, however the caller doesn't need to + * keep a refcount to fence afterwards: when software access is enabled, + * the creator of the fence is required to keep the fence alive until + * after it signals with fence_signal. The callback itself can be called + * from irq context. + * + */ +int fence_add_callback(struct fence *fence, struct fence_cb *cb, + fence_func_t func, void *priv) +{ + unsigned long flags; + int ret = 0; + bool was_set; + + if (WARN_ON(!fence || !func)) + return -EINVAL; + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + return -ENOENT; + + spin_lock_irqsave(fence->lock, flags); + + was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags); + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + ret = -ENOENT; + else if (!was_set && !fence->ops->enable_signaling(fence)) { + __fence_signal(fence); + ret = -ENOENT; + } + + if (!ret) { + cb->func = func; + cb->priv = priv; + list_add_tail(&cb->node, &fence->cb_list); + } + spin_unlock_irqrestore(fence->lock, flags); + + return ret; +} +EXPORT_SYMBOL(fence_add_callback); + +/** + * fence_remove_callback - remove a callback from the signaling list + * @fence: [in] the fence to wait on + * @cb: [in] the callback to remove + * + * Remove a previously queued callback from the fence. This function returns + * true is the callback is succesfully removed, or false if the fence has + * already been signaled. + * + * *WARNING*: + * Cancelling a callback should only be done if you really know what you're + * doing, since deadlocks and race conditions could occur all too easily. For + * this reason, it should only ever be done on hardware lockup recovery, + * with a reference held to the fence. + */ +bool +fence_remove_callback(struct fence *fence, struct fence_cb *cb) +{ + unsigned long flags; + bool ret; + + spin_lock_irqsave(fence->lock, flags); + + ret = !list_empty(&cb->node); + if (ret) + list_del_init(&cb->node); + + spin_unlock_irqrestore(fence->lock, flags); + + return ret; +} +EXPORT_SYMBOL(fence_remove_callback); + +static void +fence_default_wait_cb(struct fence *fence, struct fence_cb *cb, void *priv) +{ + try_to_wake_up(priv, TASK_NORMAL, 0); +} + +/** + * fence_default_wait - default sleep until the fence gets signaled + * or until timeout elapses + * @fence: [in] the fence to wait on + * @intr: [in] if true, do an interruptible wait + * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT + * + * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the + * remaining timeout in jiffies on success. + */ +long +fence_default_wait(struct fence *fence, bool intr, signed long timeout) +{ + struct fence_cb cb; + unsigned long flags; + long ret = timeout; + bool was_set; + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + return timeout; + + spin_lock_irqsave(fence->lock, flags); + + if (intr && signal_pending(current)) { + ret = -ERESTARTSYS; + goto out; + } + + was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags); + + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + goto out; + + if (!was_set && !fence->ops->enable_signaling(fence)) { + __fence_signal(fence); + goto out; + } + + cb.func = fence_default_wait_cb; + cb.priv = current; + list_add(&cb.node, &fence->cb_list); + + while (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags) && ret > 0) { + if (intr) + __set_current_state(TASK_INTERRUPTIBLE); + else + __set_current_state(TASK_UNINTERRUPTIBLE); + spin_unlock_irqrestore(fence->lock, flags); + + ret = schedule_timeout(ret); + + spin_lock_irqsave(fence->lock, flags); + if (ret > 0 && intr && signal_pending(current)) + ret = -ERESTARTSYS; + } + + if (!list_empty(&cb.node)) + list_del(&cb.node); + __set_current_state(TASK_RUNNING); + +out: + spin_unlock_irqrestore(fence->lock, flags); + return ret; +} +EXPORT_SYMBOL(fence_default_wait); diff --git a/include/linux/fence.h b/include/linux/fence.h new file mode 100644 index 0000000..8c7a126 --- /dev/null +++ b/include/linux/fence.h @@ -0,0 +1,365 @@ +/* + * Fence mechanism for dma-buf to allow for asynchronous dma access + * + * Copyright (C) 2012 Canonical Ltd + * Copyright (C) 2012 Texas Instruments + * + * Authors: + * Rob Clark rob.clark@linaro.org + * Maarten Lankhorst maarten.lankhorst@canonical.com + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see http://www.gnu.org/licenses/. + */ + +#ifndef __LINUX_FENCE_H +#define __LINUX_FENCE_H + +#include <linux/err.h> +#include <linux/wait.h> +#include <linux/list.h> +#include <linux/bitops.h> +#include <linux/kref.h> +#include <linux/sched.h> +#include <linux/printk.h> + +struct fence; +struct fence_ops; +struct fence_cb; + +/** + * struct fence - software synchronization primitive + * @refcount: refcount for this fence + * @ops: fence_ops associated with this fence + * @cb_list: list of all callbacks to call + * @lock: spin_lock_irqsave used for locking + * @context: execution context this fence belongs to, returned by + * fence_context_alloc() + * @seqno: the sequence number of this fence inside the execution context, + * can be compared to decide which fence would be signaled later. + * @flags: A mask of FENCE_FLAG_* defined below + * + * the flags member must be manipulated and read using the appropriate + * atomic ops (bit_*), so taking the spinlock will not be needed most + * of the time. + * + * FENCE_FLAG_SIGNALED_BIT - fence is already signaled + * FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called* + * FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the + * implementer of the fence for its own purposes. Can be used in different + * ways by different fence implementers, so do not rely on this. + * + * *) Since atomic bitops are used, this is not guaranteed to be the case. + * Particularly, if the bit was set, but fence_signal was called right + * before this bit was set, it would have been able to set the + * FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called. + * Adding a check for FENCE_FLAG_SIGNALED_BIT after setting + * FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that + * after fence_signal was called, any enable_signaling call will have either + * been completed, or never called at all. + */ +struct fence { + struct kref refcount; + const struct fence_ops *ops; + struct list_head cb_list; + spinlock_t *lock; + unsigned context, seqno; + unsigned long flags; +}; + +enum fence_flag_bits { + FENCE_FLAG_SIGNALED_BIT, + FENCE_FLAG_ENABLE_SIGNAL_BIT, + FENCE_FLAG_USER_BITS, /* must always be last member */ +}; + +typedef void (*fence_func_t)(struct fence *fence, struct fence_cb *cb, void *priv); + +/** + * struct fence_cb - callback for fence_add_callback + * @node: used by fence_add_callback to append this struct to fence::cb_list + * @func: fence_func_t to call + * @priv: value of priv to pass to function + * + * This struct will be initialized by fence_add_callback, additional + * data can be passed along by embedding fence_cb in another struct. + */ +struct fence_cb { + struct list_head node; + fence_func_t func; + void *priv; +}; + +/** + * struct fence_ops - operations implemented for fence + * @enable_signaling: enable software signaling of fence + * @signaled: [optional] peek whether the fence is signaled, can be null + * @wait: custom wait implementation + * @release: [optional] called on destruction of fence, can be null + * + * Notes on enable_signaling: + * For fence implementations that have the capability for hw->hw + * signaling, they can implement this op to enable the necessary + * irqs, or insert commands into cmdstream, etc. This is called + * in the first wait() or add_callback() path to let the fence + * implementation know that there is another driver waiting on + * the signal (ie. hw->sw case). + * + * This function can be called called from atomic context, but not + * from irq context, so normal spinlocks can be used. + * + * A return value of false indicates the fence already passed, + * or some failure occured that made it impossible to enable + * signaling. True indicates succesful enabling. + * + * Calling fence_signal before enable_signaling is called allows + * for a tiny race window in which enable_signaling is called during, + * before, or after fence_signal. To fight this, it is recommended + * that before enable_signaling returns true an extra reference is + * taken on the fence, to be released when the fence is signaled. + * This will mean fence_signal will still be called twice, but + * the second time will be a noop since it was already signaled. + * + * Notes on wait: + * Must not be NULL, set to fence_default_wait for default implementation. + * the fence_default_wait implementation should work for any fence, as long + * as enable_signaling works correctly. + * + * Must return -ERESTARTSYS if the wait is intr = true and the wait was + * interrupted, and remaining jiffies if fence has signaled, or 0 if wait + * timed out. Can also return other error values on custom implementations, + * which should be treated as if the fence is signaled. For example a hardware + * lockup could be reported like that. + * + * Notes on release: + * Can be NULL, this function allows additional commands to run on + * destruction of the fence. Can be called from irq context. + * If pointer is set to NULL, kfree will get called instead. + */ + +struct fence_ops { + bool (*enable_signaling)(struct fence *fence); + bool (*signaled)(struct fence *fence); + long (*wait)(struct fence *fence, bool intr, signed long timeout); + void (*release)(struct fence *fence); +}; + +/** + * __fence_init - Initialize a custom fence. + * @fence: [in] the fence to initialize + * @ops: [in] the fence_ops for operations on this fence + * @lock: [in] the irqsafe spinlock to use for locking this fence + * @context: [in] the execution context this fence is run on + * @seqno: [in] a linear increasing sequence number for this context + * + * Initializes an allocated fence, the caller doesn't have to keep its + * refcount after committing with this fence, but it will need to hold a + * refcount again if fence_ops.enable_signaling gets called. This can + * be used for other implementing other types of fence. + * + * context and seqno are used for easy comparison between fences, allowing + * to check which fence is later by simply using fence_later. + */ +static inline void +__fence_init(struct fence *fence, const struct fence_ops *ops, + spinlock_t *lock, unsigned context, unsigned seqno) +{ + BUG_ON(!ops || !lock || !ops->enable_signaling || !ops->wait); + + kref_init(&fence->refcount); + fence->ops = ops; + INIT_LIST_HEAD(&fence->cb_list); + fence->lock = lock; + fence->context = context; + fence->seqno = seqno; + fence->flags = 0UL; +} + +/** + * fence_get - increases refcount of the fence + * @fence: [in] fence to increase refcount of + */ +static inline void fence_get(struct fence *fence) +{ + if (WARN_ON(!fence)) + return; + kref_get(&fence->refcount); +} + +extern void release_fence(struct kref *kref); + +/** + * fence_put - decreases refcount of the fence + * @fence: [in] fence to reduce refcount of + */ +static inline void fence_put(struct fence *fence) +{ + if (WARN_ON(!fence)) + return; + kref_put(&fence->refcount, release_fence); +} + +int fence_signal(struct fence *fence); +int __fence_signal(struct fence *fence); +long fence_default_wait(struct fence *fence, bool intr, signed long timeout); +int fence_add_callback(struct fence *fence, struct fence_cb *cb, + fence_func_t func, void *priv); +bool fence_remove_callback(struct fence *fence, struct fence_cb *cb); +void fence_enable_sw_signaling(struct fence *fence); + +/** + * fence_is_signaled - Return an indication if the fence is signaled yet. + * @fence: [in] the fence to check + * + * Returns true if the fence was already signaled, false if not. Since this + * function doesn't enable signaling, it is not guaranteed to ever return true + * If fence_add_callback, fence_wait or fence_enable_sw_signaling + * haven't been called before. + * + * It's recommended for seqno fences to call fence_signal when the + * operation is complete, it makes it possible to prevent issues from + * wraparound between time of issue and time of use by checking the return + * value of this function before calling hardware-specific wait instructions. + */ +static inline bool +fence_is_signaled(struct fence *fence) +{ + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + return true; + + if (fence->ops->signaled && fence->ops->signaled(fence)) { + fence_signal(fence); + return true; + } + + return false; +} + +/** + * fence_later - return the chronologically later fence + * @f1: [in] the first fence from the same context + * @f2: [in] the second fence from the same context + * + * Returns NULL if both fences are signaled, otherwise the fence that would be + * signaled last. Both fences must be from the same context, since a seqno is + * not re-used across contexts. + */ +static inline struct fence *fence_later(struct fence *f1, struct fence *f2) +{ + bool sig1, sig2; + + /* + * can't check just FENCE_FLAG_SIGNALED_BIT here, it may never have been + * set called if enable_signaling wasn't, and enabling that here is + * overkill. + */ + sig1 = fence_is_signaled(f1); + sig2 = fence_is_signaled(f2); + + if (sig1 && sig2) + return NULL; + + BUG_ON(f1->context != f2->context); + + if (sig1 || f2->seqno - f1->seqno <= INT_MAX) + return f2; + else + return f1; +} + +/** + * fence_wait_timeout - sleep until the fence gets signaled + * or until timeout elapses + * @fence: [in] the fence to wait on + * @intr: [in] if true, do an interruptible wait + * @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT + * + * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the + * remaining timeout in jiffies on success. Other error values may be + * returned on custom implementations. + * + * Performs a synchronous wait on this fence. It is assumed the caller + * directly or indirectly (buf-mgr between reservation and committing) + * holds a reference to the fence, otherwise the fence might be + * freed before return, resulting in undefined behavior. + */ +static inline long +fence_wait_timeout(struct fence *fence, bool intr, signed long timeout) +{ + if (WARN_ON(timeout < 0)) + return -EINVAL; + + return fence->ops->wait(fence, intr, timeout); +} + +/** + * fence_wait - sleep until the fence gets signaled + * @fence: [in] the fence to wait on + * @intr: [in] if true, do an interruptible wait + * + * This function will return -ERESTARTSYS if interrupted by a signal, + * or 0 if the fence was signaled. Other error values may be + * returned on custom implementations. + * + * Performs a synchronous wait on this fence. It is assumed the caller + * directly or indirectly (buf-mgr between reservation and committing) + * holds a reference to the fence, otherwise the fence might be + * freed before return, resulting in undefined behavior. + */ +static inline long fence_wait(struct fence *fence, bool intr) +{ + long ret; + + /* Since fence_wait_timeout cannot timeout with + * MAX_SCHEDULE_TIMEOUT, only valid return values are + * -ERESTARTSYS and MAX_SCHEDULE_TIMEOUT. + */ + ret = fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT); + + return ret < 0 ? ret : 0; +} + +/** + * fence context counter: each execution context should have its own + * fence context, this allows checking if fences belong to the same + * context or not. One device can have multiple separate contexts, + * and they're used if some engine can run independently of another. + */ +extern atomic_t fence_context_counter; + +static inline unsigned fence_context_alloc(unsigned num) +{ + BUG_ON(!num); + return atomic_add_return(num, &fence_context_counter) - num; +} + +#define FENCE_TRACE(f, fmt, args...) \ + do { \ + struct fence *__ff = (f); \ + if (config_enabled(CONFIG_FENCE_TRACE)) \ + pr_info("f %u#%u: " fmt, \ + __ff->context, __ff->seqno, ##args); \ + } while (0) + +#define FENCE_WARN(f, fmt, args...) \ + do { \ + struct fence *__ff = (f); \ + pr_warn("f %u#%u: " fmt, __ff->context, __ff->seqno, ##args); \ + } while (0) + +#define FENCE_ERR(f, fmt, args...) \ + do { \ + struct fence *__ff = (f); \ + pr_err("f %u#%u: " fmt, __ff->context, __ff->seqno, ##args); \ + } while (0) + +#endif /* __LINUX_FENCE_H */
On Mon, Jul 29, 2013 at 10:05 AM, Maarten Lankhorst maarten.lankhorst@canonical.com wrote:
A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace.
A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate:
- fence_context_alloc()
A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence:
- fence_signal()
To have a rough approximation whether a fence is fired, call:
- fence_is_signaled()
The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf.
The one pending on the fence can add an async callback:
- fence_add_callback()
The callback can optionally be cancelled with:
- fence_remove_callback()
To wait synchronously, optionally with a timeout:
- fence_wait()
- fence_wait_timeout()
A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example:
fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = fence->sync_buf; get_dma_buf(fence_buf);
... tell the hw the memory location to wait ... custom_wait_on(fence_buf, fence->seqno_ofs, fence->seqno);
} else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); }
On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way.
enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used.
The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization).
v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more.
Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime.
v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members.
Signed-off-by: Maarten Lankhorst maarten.lankhorst@canonical.com
Hi, few (mostly minor/superficial comments).. I didn't really spot anything major (but then again, I think I've looked at all/most of the earlier versions of this too)
Reviewed-by: Rob Clark robdclark@gmail.com
Documentation/DocBook/device-drivers.tmpl | 2 drivers/base/Kconfig | 10 + drivers/base/Makefile | 2 drivers/base/fence.c | 286 +++++++++++++++++++++++ include/linux/fence.h | 365 +++++++++++++++++++++++++++++ 5 files changed, 664 insertions(+), 1 deletion(-) create mode 100644 drivers/base/fence.c create mode 100644 include/linux/fence.h
diff --git a/Documentation/DocBook/device-drivers.tmpl b/Documentation/DocBook/device-drivers.tmpl index cbfdf54..241f4c5 100644 --- a/Documentation/DocBook/device-drivers.tmpl +++ b/Documentation/DocBook/device-drivers.tmpl @@ -126,6 +126,8 @@ X!Edrivers/base/interface.c </sect1> <sect1><title>Device Drivers DMA Management</title> !Edrivers/base/dma-buf.c +!Edrivers/base/fence.c +!Iinclude/linux/fence.h !Edrivers/base/reservation.c !Iinclude/linux/reservation.h !Edrivers/base/dma-coherent.c diff --git a/drivers/base/Kconfig b/drivers/base/Kconfig index 5daa259..0ad35df 100644 --- a/drivers/base/Kconfig +++ b/drivers/base/Kconfig @@ -200,6 +200,16 @@ config DMA_SHARED_BUFFER APIs extension; the file's descriptor can then be passed on to other driver.
+config FENCE_TRACE
bool "Enable verbose FENCE_TRACE messages"
default n
depends on DMA_SHARED_BUFFER
help
Enable the FENCE_TRACE printks. This will add extra
spam to the config log, but will make it easier to diagnose
s/config/console/ I guess?
lockup related problems for dma-buffers shared across multiple
devices.
config CMA bool "Contiguous Memory Allocator" depends on HAVE_DMA_CONTIGUOUS && HAVE_MEMBLOCK diff --git a/drivers/base/Makefile b/drivers/base/Makefile index 48029aa..8a55cb9 100644 --- a/drivers/base/Makefile +++ b/drivers/base/Makefile @@ -10,7 +10,7 @@ obj-$(CONFIG_CMA) += dma-contiguous.o obj-y += power/ obj-$(CONFIG_HAS_DMA) += dma-mapping.o obj-$(CONFIG_HAVE_GENERIC_DMA_COHERENT) += dma-coherent.o -obj-$(CONFIG_DMA_SHARED_BUFFER) += dma-buf.o reservation.o +obj-$(CONFIG_DMA_SHARED_BUFFER) += dma-buf.o fence.o reservation.o obj-$(CONFIG_ISA) += isa.o obj-$(CONFIG_FW_LOADER) += firmware_class.o obj-$(CONFIG_NUMA) += node.o diff --git a/drivers/base/fence.c b/drivers/base/fence.c new file mode 100644 index 0000000..28e5ffd --- /dev/null +++ b/drivers/base/fence.c @@ -0,0 +1,286 @@ +/*
- Fence mechanism for dma-buf and to allow for asynchronous dma access
- Copyright (C) 2012 Canonical Ltd
- Copyright (C) 2012 Texas Instruments
- Authors:
- Rob Clark rob.clark@linaro.org
- Maarten Lankhorst maarten.lankhorst@canonical.com
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License version 2 as published by
- the Free Software Foundation.
- This program is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- more details.
- You should have received a copy of the GNU General Public License along with
- this program. If not, see http://www.gnu.org/licenses/.
- */
+#include <linux/slab.h> +#include <linux/export.h> +#include <linux/fence.h>
+atomic_t fence_context_counter = ATOMIC_INIT(0); +EXPORT_SYMBOL(fence_context_counter);
+int __fence_signal(struct fence *fence) +{
struct fence_cb *cur, *tmp;
int ret = 0;
if (WARN_ON(!fence))
return -EINVAL;
if (test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
ret = -EINVAL;
/*
* we might have raced with the unlocked fence_signal,
* still run through all callbacks
*/
}
list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) {
list_del_init(&cur->node);
cur->func(fence, cur, cur->priv);
}
return ret;
+} +EXPORT_SYMBOL(__fence_signal);
+/**
- fence_signal - signal completion of a fence
- @fence: the fence to signal
- Signal completion for software callbacks on a fence, this will unblock
- fence_wait() calls and run all the callbacks added with
- fence_add_callback(). Can be called multiple times, but since a fence
- can only go from unsignaled to signaled state, it will only be effective
- the first time.
- */
+int fence_signal(struct fence *fence) +{
unsigned long flags;
if (!fence || test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return -EINVAL;
if (test_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags)) {
struct fence_cb *cur, *tmp;
spin_lock_irqsave(fence->lock, flags);
list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) {
list_del_init(&cur->node);
cur->func(fence, cur, cur->priv);
}
spin_unlock_irqrestore(fence->lock, flags);
}
return 0;
+} +EXPORT_SYMBOL(fence_signal);
+void release_fence(struct kref *kref) +{
struct fence *fence =
container_of(kref, struct fence, refcount);
BUG_ON(!list_empty(&fence->cb_list));
if (fence->ops->release)
fence->ops->release(fence);
else
kfree(fence);
+} +EXPORT_SYMBOL(release_fence);
+/**
- fence_enable_sw_signaling - enable signaling on fence
- @fence: [in] the fence to enable
- this will request for sw signaling to be enabled, to make the fence
- complete as soon as possible
- */
+void fence_enable_sw_signaling(struct fence *fence) +{
unsigned long flags;
if (!test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags) &&
!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
spin_lock_irqsave(fence->lock, flags);
if (!fence->ops->enable_signaling(fence))
__fence_signal(fence);
spin_unlock_irqrestore(fence->lock, flags);
}
+} +EXPORT_SYMBOL(fence_enable_sw_signaling);
+/**
- fence_add_callback - add a callback to be called when the fence
- is signaled
- @fence: [in] the fence to wait on
- @cb: [in] the callback to register
- @func: [in] the function to call
- @priv: [in] the argument to pass to function
- cb will be initialized by fence_add_callback, no initialization
- by the caller is required. Any number of callbacks can be registered
- to a fence, but a callback can only be registered to one fence at a time.
- Note that the callback can be called from an atomic context. If
- fence is already signaled, this function will return -ENOENT (and
- *not* call the callback)
- Add a software callback to the fence. Same restrictions apply to
- refcount as it does to fence_wait, however the caller doesn't need to
- keep a refcount to fence afterwards: when software access is enabled,
- the creator of the fence is required to keep the fence alive until
- after it signals with fence_signal. The callback itself can be called
- from irq context.
- */
+int fence_add_callback(struct fence *fence, struct fence_cb *cb,
fence_func_t func, void *priv)
+{
unsigned long flags;
int ret = 0;
bool was_set;
if (WARN_ON(!fence || !func))
return -EINVAL;
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return -ENOENT;
spin_lock_irqsave(fence->lock, flags);
was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags);
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
ret = -ENOENT;
else if (!was_set && !fence->ops->enable_signaling(fence)) {
__fence_signal(fence);
ret = -ENOENT;
}
if (!ret) {
cb->func = func;
cb->priv = priv;
list_add_tail(&cb->node, &fence->cb_list);
since the user is providing the 'struct fence_cb', why not drop the priv & func args, and have some cb-initialize macro, ie.
INIT_FENCE_CB(&foo->fence, cbfxn);
and I guess we can just drop priv and let the user embed fence in whatever structure they like. Ie. make it look a bit how work_struct works.
maybe also, if (!list_empty(&cb->node) return -EBUSY?
}
spin_unlock_irqrestore(fence->lock, flags);
return ret;
+} +EXPORT_SYMBOL(fence_add_callback);
+/**
- fence_remove_callback - remove a callback from the signaling list
- @fence: [in] the fence to wait on
- @cb: [in] the callback to remove
- Remove a previously queued callback from the fence. This function returns
- true is the callback is succesfully removed, or false if the fence has
- already been signaled.
- *WARNING*:
- Cancelling a callback should only be done if you really know what you're
- doing, since deadlocks and race conditions could occur all too easily. For
- this reason, it should only ever be done on hardware lockup recovery,
- with a reference held to the fence.
- */
+bool +fence_remove_callback(struct fence *fence, struct fence_cb *cb) +{
unsigned long flags;
bool ret;
spin_lock_irqsave(fence->lock, flags);
ret = !list_empty(&cb->node);
if (ret)
list_del_init(&cb->node);
spin_unlock_irqrestore(fence->lock, flags);
return ret;
+} +EXPORT_SYMBOL(fence_remove_callback);
+static void +fence_default_wait_cb(struct fence *fence, struct fence_cb *cb, void *priv) +{
try_to_wake_up(priv, TASK_NORMAL, 0);
+}
+/**
- fence_default_wait - default sleep until the fence gets signaled
- or until timeout elapses
- @fence: [in] the fence to wait on
- @intr: [in] if true, do an interruptible wait
- @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
- Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the
- remaining timeout in jiffies on success.
- */
+long +fence_default_wait(struct fence *fence, bool intr, signed long timeout) +{
struct fence_cb cb;
unsigned long flags;
long ret = timeout;
bool was_set;
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return timeout;
spin_lock_irqsave(fence->lock, flags);
if (intr && signal_pending(current)) {
ret = -ERESTARTSYS;
goto out;
}
was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags);
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
goto out;
if (!was_set && !fence->ops->enable_signaling(fence)) {
__fence_signal(fence);
goto out;
}
cb.func = fence_default_wait_cb;
cb.priv = current;
list_add(&cb.node, &fence->cb_list);
while (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags) && ret > 0) {
if (intr)
__set_current_state(TASK_INTERRUPTIBLE);
else
__set_current_state(TASK_UNINTERRUPTIBLE);
spin_unlock_irqrestore(fence->lock, flags);
ret = schedule_timeout(ret);
spin_lock_irqsave(fence->lock, flags);
if (ret > 0 && intr && signal_pending(current))
ret = -ERESTARTSYS;
}
if (!list_empty(&cb.node))
list_del(&cb.node);
__set_current_state(TASK_RUNNING);
+out:
spin_unlock_irqrestore(fence->lock, flags);
return ret;
+} +EXPORT_SYMBOL(fence_default_wait); diff --git a/include/linux/fence.h b/include/linux/fence.h new file mode 100644 index 0000000..8c7a126 --- /dev/null +++ b/include/linux/fence.h @@ -0,0 +1,365 @@ +/*
- Fence mechanism for dma-buf to allow for asynchronous dma access
- Copyright (C) 2012 Canonical Ltd
- Copyright (C) 2012 Texas Instruments
- Authors:
- Rob Clark rob.clark@linaro.org
- Maarten Lankhorst maarten.lankhorst@canonical.com
- This program is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License version 2 as published by
- the Free Software Foundation.
- This program is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- more details.
- You should have received a copy of the GNU General Public License along with
- this program. If not, see http://www.gnu.org/licenses/.
- */
+#ifndef __LINUX_FENCE_H +#define __LINUX_FENCE_H
+#include <linux/err.h> +#include <linux/wait.h> +#include <linux/list.h> +#include <linux/bitops.h> +#include <linux/kref.h> +#include <linux/sched.h> +#include <linux/printk.h>
+struct fence; +struct fence_ops; +struct fence_cb;
+/**
- struct fence - software synchronization primitive
- @refcount: refcount for this fence
- @ops: fence_ops associated with this fence
- @cb_list: list of all callbacks to call
- @lock: spin_lock_irqsave used for locking
- @context: execution context this fence belongs to, returned by
fence_context_alloc()
- @seqno: the sequence number of this fence inside the execution context,
- can be compared to decide which fence would be signaled later.
- @flags: A mask of FENCE_FLAG_* defined below
- the flags member must be manipulated and read using the appropriate
- atomic ops (bit_*), so taking the spinlock will not be needed most
- of the time.
- FENCE_FLAG_SIGNALED_BIT - fence is already signaled
- FENCE_FLAG_ENABLE_SIGNAL_BIT - enable_signaling might have been called*
- FENCE_FLAG_USER_BITS - start of the unused bits, can be used by the
- implementer of the fence for its own purposes. Can be used in different
- ways by different fence implementers, so do not rely on this.
- *) Since atomic bitops are used, this is not guaranteed to be the case.
- Particularly, if the bit was set, but fence_signal was called right
- before this bit was set, it would have been able to set the
- FENCE_FLAG_SIGNALED_BIT, before enable_signaling was called.
- Adding a check for FENCE_FLAG_SIGNALED_BIT after setting
- FENCE_FLAG_ENABLE_SIGNAL_BIT closes this race, and makes sure that
- after fence_signal was called, any enable_signaling call will have either
- been completed, or never called at all.
- */
+struct fence {
struct kref refcount;
const struct fence_ops *ops;
struct list_head cb_list;
spinlock_t *lock;
unsigned context, seqno;
unsigned long flags;
+};
+enum fence_flag_bits {
FENCE_FLAG_SIGNALED_BIT,
FENCE_FLAG_ENABLE_SIGNAL_BIT,
FENCE_FLAG_USER_BITS, /* must always be last member */
+};
+typedef void (*fence_func_t)(struct fence *fence, struct fence_cb *cb, void *priv);
+/**
- struct fence_cb - callback for fence_add_callback
- @node: used by fence_add_callback to append this struct to fence::cb_list
- @func: fence_func_t to call
- @priv: value of priv to pass to function
- This struct will be initialized by fence_add_callback, additional
- data can be passed along by embedding fence_cb in another struct.
- */
+struct fence_cb {
struct list_head node;
fence_func_t func;
void *priv;
+};
+/**
- struct fence_ops - operations implemented for fence
- @enable_signaling: enable software signaling of fence
- @signaled: [optional] peek whether the fence is signaled, can be null
- @wait: custom wait implementation
- @release: [optional] called on destruction of fence, can be null
- Notes on enable_signaling:
- For fence implementations that have the capability for hw->hw
- signaling, they can implement this op to enable the necessary
- irqs, or insert commands into cmdstream, etc. This is called
- in the first wait() or add_callback() path to let the fence
- implementation know that there is another driver waiting on
- the signal (ie. hw->sw case).
- This function can be called called from atomic context, but not
- from irq context, so normal spinlocks can be used.
- A return value of false indicates the fence already passed,
- or some failure occured that made it impossible to enable
- signaling. True indicates succesful enabling.
- Calling fence_signal before enable_signaling is called allows
- for a tiny race window in which enable_signaling is called during,
- before, or after fence_signal. To fight this, it is recommended
- that before enable_signaling returns true an extra reference is
- taken on the fence, to be released when the fence is signaled.
- This will mean fence_signal will still be called twice, but
- the second time will be a noop since it was already signaled.
- Notes on wait:
- Must not be NULL, set to fence_default_wait for default implementation.
- the fence_default_wait implementation should work for any fence, as long
- as enable_signaling works correctly.
- Must return -ERESTARTSYS if the wait is intr = true and the wait was
- interrupted, and remaining jiffies if fence has signaled, or 0 if wait
- timed out. Can also return other error values on custom implementations,
- which should be treated as if the fence is signaled. For example a hardware
- lockup could be reported like that.
- Notes on release:
- Can be NULL, this function allows additional commands to run on
- destruction of the fence. Can be called from irq context.
- If pointer is set to NULL, kfree will get called instead.
- */
+struct fence_ops {
bool (*enable_signaling)(struct fence *fence);
bool (*signaled)(struct fence *fence);
long (*wait)(struct fence *fence, bool intr, signed long timeout);
void (*release)(struct fence *fence);
+};
+/**
- __fence_init - Initialize a custom fence.
- @fence: [in] the fence to initialize
- @ops: [in] the fence_ops for operations on this fence
- @lock: [in] the irqsafe spinlock to use for locking this fence
- @context: [in] the execution context this fence is run on
- @seqno: [in] a linear increasing sequence number for this context
- Initializes an allocated fence, the caller doesn't have to keep its
- refcount after committing with this fence, but it will need to hold a
- refcount again if fence_ops.enable_signaling gets called. This can
- be used for other implementing other types of fence.
- context and seqno are used for easy comparison between fences, allowing
- to check which fence is later by simply using fence_later.
- */
+static inline void +__fence_init(struct fence *fence, const struct fence_ops *ops,
spinlock_t *lock, unsigned context, unsigned seqno)
+{
BUG_ON(!ops || !lock || !ops->enable_signaling || !ops->wait);
kref_init(&fence->refcount);
fence->ops = ops;
INIT_LIST_HEAD(&fence->cb_list);
fence->lock = lock;
fence->context = context;
fence->seqno = seqno;
fence->flags = 0UL;
+}
+/**
- fence_get - increases refcount of the fence
- @fence: [in] fence to increase refcount of
- */
+static inline void fence_get(struct fence *fence) +{
if (WARN_ON(!fence))
return;
kref_get(&fence->refcount);
+}
+extern void release_fence(struct kref *kref);
+/**
- fence_put - decreases refcount of the fence
- @fence: [in] fence to reduce refcount of
- */
+static inline void fence_put(struct fence *fence) +{
if (WARN_ON(!fence))
return;
kref_put(&fence->refcount, release_fence);
+}
+int fence_signal(struct fence *fence); +int __fence_signal(struct fence *fence); +long fence_default_wait(struct fence *fence, bool intr, signed long timeout); +int fence_add_callback(struct fence *fence, struct fence_cb *cb,
fence_func_t func, void *priv);
+bool fence_remove_callback(struct fence *fence, struct fence_cb *cb); +void fence_enable_sw_signaling(struct fence *fence);
+/**
- fence_is_signaled - Return an indication if the fence is signaled yet.
- @fence: [in] the fence to check
- Returns true if the fence was already signaled, false if not. Since this
- function doesn't enable signaling, it is not guaranteed to ever return true
- If fence_add_callback, fence_wait or fence_enable_sw_signaling
- haven't been called before.
- It's recommended for seqno fences to call fence_signal when the
- operation is complete, it makes it possible to prevent issues from
- wraparound between time of issue and time of use by checking the return
- value of this function before calling hardware-specific wait instructions.
- */
+static inline bool +fence_is_signaled(struct fence *fence) +{
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return true;
if (fence->ops->signaled && fence->ops->signaled(fence)) {
fence_signal(fence);
return true;
}
return false;
+}
+/**
- fence_later - return the chronologically later fence
- @f1: [in] the first fence from the same context
- @f2: [in] the second fence from the same context
- Returns NULL if both fences are signaled, otherwise the fence that would be
- signaled last. Both fences must be from the same context, since a seqno is
- not re-used across contexts.
- */
+static inline struct fence *fence_later(struct fence *f1, struct fence *f2)
fence_before/fence_after? (ie. more like time_before()/time_after())
+{
bool sig1, sig2;
/*
* can't check just FENCE_FLAG_SIGNALED_BIT here, it may never have been
* set called if enable_signaling wasn't, and enabling that here is
* overkill.
*/
sig1 = fence_is_signaled(f1);
sig2 = fence_is_signaled(f2);
if (sig1 && sig2)
return NULL;
BUG_ON(f1->context != f2->context);
hmm, I guess I have to see how this is used.. is the user expected to check a->context==b->context first? Seems like it might be a bit nicer to just return -EINVAL in this case? Not sure, would have to check how this is used.
if (sig1 || f2->seqno - f1->seqno <= INT_MAX)
return f2;
else
return f1;
+}
+/**
- fence_wait_timeout - sleep until the fence gets signaled
- or until timeout elapses
- @fence: [in] the fence to wait on
- @intr: [in] if true, do an interruptible wait
- @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
- Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the
- remaining timeout in jiffies on success. Other error values may be
- returned on custom implementations.
- Performs a synchronous wait on this fence. It is assumed the caller
- directly or indirectly (buf-mgr between reservation and committing)
- holds a reference to the fence, otherwise the fence might be
- freed before return, resulting in undefined behavior.
- */
+static inline long +fence_wait_timeout(struct fence *fence, bool intr, signed long timeout) +{
if (WARN_ON(timeout < 0))
return -EINVAL;
return fence->ops->wait(fence, intr, timeout);
+}
+/**
- fence_wait - sleep until the fence gets signaled
- @fence: [in] the fence to wait on
- @intr: [in] if true, do an interruptible wait
- This function will return -ERESTARTSYS if interrupted by a signal,
- or 0 if the fence was signaled. Other error values may be
- returned on custom implementations.
- Performs a synchronous wait on this fence. It is assumed the caller
- directly or indirectly (buf-mgr between reservation and committing)
- holds a reference to the fence, otherwise the fence might be
- freed before return, resulting in undefined behavior.
- */
+static inline long fence_wait(struct fence *fence, bool intr) +{
long ret;
/* Since fence_wait_timeout cannot timeout with
* MAX_SCHEDULE_TIMEOUT, only valid return values are
* -ERESTARTSYS and MAX_SCHEDULE_TIMEOUT.
*/
ret = fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);
return ret < 0 ? ret : 0;
+}
+/**
- fence context counter: each execution context should have its own
- fence context, this allows checking if fences belong to the same
- context or not. One device can have multiple separate contexts,
- and they're used if some engine can run independently of another.
- */
+extern atomic_t fence_context_counter;
context-alloc should not be in the critical path.. I'd think probably drop the extern and inline, and make fence_context_counter static inside the .c
+static inline unsigned fence_context_alloc(unsigned num)
well, this is actually allocating 'num' contexts, so 'fence_context_alloc()' sounds a bit funny.. or at least to me it sounds from the name like it allocates a single context
BR, -R
+{
BUG_ON(!num);
return atomic_add_return(num, &fence_context_counter) - num;
+}
+#define FENCE_TRACE(f, fmt, args...) \
do { \
struct fence *__ff = (f); \
if (config_enabled(CONFIG_FENCE_TRACE)) \
pr_info("f %u#%u: " fmt, \
__ff->context, __ff->seqno, ##args); \
} while (0)
+#define FENCE_WARN(f, fmt, args...) \
do { \
struct fence *__ff = (f); \
pr_warn("f %u#%u: " fmt, __ff->context, __ff->seqno, ##args); \
} while (0)
+#define FENCE_ERR(f, fmt, args...) \
do { \
struct fence *__ff = (f); \
pr_err("f %u#%u: " fmt, __ff->context, __ff->seqno, ##args); \
} while (0)
+#endif /* __LINUX_FENCE_H */
dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Op 12-08-13 17:43, Rob Clark schreef:
On Mon, Jul 29, 2013 at 10:05 AM, Maarten Lankhorst maarten.lankhorst@canonical.com wrote:
A fence can be attached to a buffer which is being filled or consumed by hw, to allow userspace to pass the buffer without waiting to another device. For example, userspace can call page_flip ioctl to display the next frame of graphics after kicking the GPU but while the GPU is still rendering. The display device sharing the buffer with the GPU would attach a callback to get notified when the GPU's rendering-complete IRQ fires, to update the scan-out address of the display, without having to wake up userspace.
A driver must allocate a fence context for each execution ring that can run in parallel. The function for this takes an argument with how many contexts to allocate:
- fence_context_alloc()
A fence is transient, one-shot deal. It is allocated and attached to one or more dma-buf's. When the one that attached it is done, with the pending operation, it can signal the fence:
- fence_signal()
To have a rough approximation whether a fence is fired, call:
- fence_is_signaled()
The dma-buf-mgr handles tracking, and waiting on, the fences associated with a dma-buf.
The one pending on the fence can add an async callback:
- fence_add_callback()
The callback can optionally be cancelled with:
- fence_remove_callback()
To wait synchronously, optionally with a timeout:
- fence_wait()
- fence_wait_timeout()
A default software-only implementation is provided, which can be used by drivers attaching a fence to a buffer when they have no other means for hw sync. But a memory backed fence is also envisioned, because it is common that GPU's can write to, or poll on some memory location for synchronization. For example:
fence = custom_get_fence(...); if ((seqno_fence = to_seqno_fence(fence)) != NULL) { dma_buf *fence_buf = fence->sync_buf; get_dma_buf(fence_buf);
... tell the hw the memory location to wait ... custom_wait_on(fence_buf, fence->seqno_ofs, fence->seqno);
} else { /* fall-back to sw sync * / fence_add_callback(fence, my_cb); }
On SoC platforms, if some other hw mechanism is provided for synchronizing between IP blocks, it could be supported as an alternate implementation with it's own fence ops in a similar way.
enable_signaling callback is used to provide sw signaling in case a cpu waiter is requested or no compatible hardware signaling could be used.
The intention is to provide a userspace interface (presumably via eventfd) later, to be used in conjunction with dma-buf's mmap support for sw access to buffers (or for userspace apps that would prefer to do their own synchronization).
v1: Original v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided that dma-fence didn't need to care about the sw->hw signaling path (it can be handled same as sw->sw case), and therefore the fence->ops can be simplified and more handled in the core. So remove the signal, add_callback, cancel_callback, and wait ops, and replace with a simple enable_signaling() op which can be used to inform a fence supporting hw->hw signaling that one or more devices which do not support hw signaling are waiting (and therefore it should enable an irq or do whatever is necessary in order that the CPU is notified when the fence is passed). v3: Fix locking fail in attach_fence() and get_fence() v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst we decided that we need to be able to attach one fence to N dma-buf's, so using the list_head in dma-fence struct would be problematic. v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments about checking if fence fired or not. This is broken by design. waitqueue_active during destruction is now fatal, since the signaller should be holding a reference in enable_signalling until it signalled the fence. Pass the original dma_fence_cb along, and call __remove_wait in the dma_fence_callback handler, so that no cleanup needs to be performed. v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if fence wasn't signaled yet, for example for hardware fences that may choose to signal blindly. v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to header and fixed include mess. dma-fence.h now includes dma-buf.h All members are now initialized, so kmalloc can be used for allocating a dma-fence. More documentation added. v9: Change compiler bitfields to flags, change return type of enable_signaling to bool. Rework dma_fence_wait. Added dma_fence_is_signaled and dma_fence_wait_timeout. s/dma// and change exports to non GPL. Added fence_is_signaled and fence_enable_sw_signaling calls, add ability to override default wait operation. v10: remove event_queue, use a custom list, export try_to_wake_up from scheduler. Remove fence lock and use a global spinlock instead, this should hopefully remove all the locking headaches I was having on trying to implement this. enable_signaling is called with this lock held. v11: Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. However I kept the guarantee that after fence_signal returns, it is guaranteed that enable_signaling has either been called to completion, or will not be called any more.
Add contexts and seqno to base fence implementation. This allows you to wait for less fences, by testing for seqno + signaled, and then only wait on the later fence. Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE spam, and another runtime option can turn it off at runtime.
v12: Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context and fence->seqno members.
Signed-off-by: Maarten Lankhorst maarten.lankhorst@canonical.com
Hi, few (mostly minor/superficial comments).. I didn't really spot anything major (but then again, I think I've looked at all/most of the earlier versions of this too)
Reviewed-by: Rob Clark robdclark@gmail.com
.... diff --git a/drivers/base/Kconfig b/drivers/base/Kconfig index 5daa259..0ad35df 100644 --- a/drivers/base/Kconfig +++ b/drivers/base/Kconfig @@ -200,6 +200,16 @@ config DMA_SHARED_BUFFER APIs extension; the file's descriptor can then be passed on to other driver.
+config FENCE_TRACE
bool "Enable verbose FENCE_TRACE messages"
default n
depends on DMA_SHARED_BUFFER
help
Enable the FENCE_TRACE printks. This will add extra
spam to the config log, but will make it easier to diagnose
s/config/console/ I guess?
Yep, thanks!
...
+/**
- fence_add_callback - add a callback to be called when the fence
- is signaled
- @fence: [in] the fence to wait on
- @cb: [in] the callback to register
- @func: [in] the function to call
- @priv: [in] the argument to pass to function
- cb will be initialized by fence_add_callback, no initialization
- by the caller is required. Any number of callbacks can be registered
- to a fence, but a callback can only be registered to one fence at a time.
- Note that the callback can be called from an atomic context. If
- fence is already signaled, this function will return -ENOENT (and
- *not* call the callback)
- Add a software callback to the fence. Same restrictions apply to
- refcount as it does to fence_wait, however the caller doesn't need to
- keep a refcount to fence afterwards: when software access is enabled,
- the creator of the fence is required to keep the fence alive until
- after it signals with fence_signal. The callback itself can be called
- from irq context.
- */
+int fence_add_callback(struct fence *fence, struct fence_cb *cb,
fence_func_t func, void *priv)
+{
unsigned long flags;
int ret = 0;
bool was_set;
if (WARN_ON(!fence || !func))
return -EINVAL;
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return -ENOENT;
spin_lock_irqsave(fence->lock, flags);
was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags);
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
ret = -ENOENT;
else if (!was_set && !fence->ops->enable_signaling(fence)) {
__fence_signal(fence);
ret = -ENOENT;
}
if (!ret) {
cb->func = func;
cb->priv = priv;
list_add_tail(&cb->node, &fence->cb_list);
since the user is providing the 'struct fence_cb', why not drop the priv & func args, and have some cb-initialize macro, ie.
INIT_FENCE_CB(&foo->fence, cbfxn);
and I guess we can just drop priv and let the user embed fence in whatever structure they like. Ie. make it look a bit how work_struct works.
I don't mind killing priv. But a INIT_FENCE_CB macro is silly, when all it would do is set cb->func. So passing it as an argument to fence_add_callback is fine, unless you have a better reason to do so.
INIT_WORK seems to have a bit more initialization than us, it seems work can be more complicated than callbacks, because the callbacks can only be called once and work can be rescheduled multiple times.
maybe also, if (!list_empty(&cb->node) return -EBUSY?
I think checking for list_empty(cb->node) is a terrible idea. This is no different from any other list corruption, and it's a programming error. Not a runtime error. :-)
cb->node.next/prev may be NULL, which would fail with this check. The contents of cb->node are undefined before fence_add_callback is called. Calling fence_remove_callback on a fence that hasn't been added is undefined too. Calling fence_remove_callback works, but I'm thinking of changing the list_del_init to list_del, which would make calling fence_remove_callback twice a fatal error if CONFIG_DEBUG_LIST is enabled, and a possible memory corruption otherwise.
...
+/**
- fence_later - return the chronologically later fence
- @f1: [in] the first fence from the same context
- @f2: [in] the second fence from the same context
- Returns NULL if both fences are signaled, otherwise the fence that would be
- signaled last. Both fences must be from the same context, since a seqno is
- not re-used across contexts.
- */
+static inline struct fence *fence_later(struct fence *f1, struct fence *f2)
fence_before/fence_after? (ie. more like time_before()/time_after())
+{
bool sig1, sig2;
/*
* can't check just FENCE_FLAG_SIGNALED_BIT here, it may never have been
* set called if enable_signaling wasn't, and enabling that here is
* overkill.
*/
sig1 = fence_is_signaled(f1);
sig2 = fence_is_signaled(f2);
if (sig1 && sig2)
return NULL;
BUG_ON(f1->context != f2->context);
hmm, I guess I have to see how this is used.. is the user expected to check a->context==b->context first? Seems like it might be a bit nicer to just return -EINVAL in this case? Not sure, would have to check how this is used.
This is not similar to time_before/time_after because fences must be of the same context. For this reason I think changing the name to fence_after is confusing. This function is a helper to deduce which fence to wait on, if they belong to the same context.
You could make a list of fences to wait on, when a new one gets added belonging to the same context, then use fence_later to decide which fence to keep. But this looks like this function can be simplified and call fence_is_signaled only once, so I'll send a fixed version shortly.
if (sig1 || f2->seqno - f1->seqno <= INT_MAX)
return f2;
else
return f1;
+}
+/**
- fence_wait_timeout - sleep until the fence gets signaled
- or until timeout elapses
- @fence: [in] the fence to wait on
- @intr: [in] if true, do an interruptible wait
- @timeout: [in] timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
- Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the
- remaining timeout in jiffies on success. Other error values may be
- returned on custom implementations.
- Performs a synchronous wait on this fence. It is assumed the caller
- directly or indirectly (buf-mgr between reservation and committing)
- holds a reference to the fence, otherwise the fence might be
- freed before return, resulting in undefined behavior.
- */
+static inline long +fence_wait_timeout(struct fence *fence, bool intr, signed long timeout) +{
if (WARN_ON(timeout < 0))
return -EINVAL;
return fence->ops->wait(fence, intr, timeout);
+}
+/**
- fence_wait - sleep until the fence gets signaled
- @fence: [in] the fence to wait on
- @intr: [in] if true, do an interruptible wait
- This function will return -ERESTARTSYS if interrupted by a signal,
- or 0 if the fence was signaled. Other error values may be
- returned on custom implementations.
- Performs a synchronous wait on this fence. It is assumed the caller
- directly or indirectly (buf-mgr between reservation and committing)
- holds a reference to the fence, otherwise the fence might be
- freed before return, resulting in undefined behavior.
- */
+static inline long fence_wait(struct fence *fence, bool intr) +{
long ret;
/* Since fence_wait_timeout cannot timeout with
* MAX_SCHEDULE_TIMEOUT, only valid return values are
* -ERESTARTSYS and MAX_SCHEDULE_TIMEOUT.
*/
ret = fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);
return ret < 0 ? ret : 0;
+}
+/**
- fence context counter: each execution context should have its own
- fence context, this allows checking if fences belong to the same
- context or not. One device can have multiple separate contexts,
- and they're used if some engine can run independently of another.
- */
+extern atomic_t fence_context_counter;
context-alloc should not be in the critical path.. I'd think probably drop the extern and inline, and make fence_context_counter static inside the .c
Shrug, your bikeshed. I'll fix it shortly.
+static inline unsigned fence_context_alloc(unsigned num)
well, this is actually allocating 'num' contexts, so 'fence_context_alloc()' sounds a bit funny.. or at least to me it sounds from the name like it allocates a single context
Sorry, max number of bikesheds reached. :P
~Maarten
On Thu, Aug 15, 2013 at 7:16 AM, Maarten Lankhorst maarten.lankhorst@canonical.com wrote:
Op 12-08-13 17:43, Rob Clark schreef:
On Mon, Jul 29, 2013 at 10:05 AM, Maarten Lankhorst maarten.lankhorst@canonical.com wrote:
[snip]
+/**
- fence_add_callback - add a callback to be called when the fence
- is signaled
- @fence: [in] the fence to wait on
- @cb: [in] the callback to register
- @func: [in] the function to call
- @priv: [in] the argument to pass to function
- cb will be initialized by fence_add_callback, no initialization
- by the caller is required. Any number of callbacks can be registered
- to a fence, but a callback can only be registered to one fence at a time.
- Note that the callback can be called from an atomic context. If
- fence is already signaled, this function will return -ENOENT (and
- *not* call the callback)
- Add a software callback to the fence. Same restrictions apply to
- refcount as it does to fence_wait, however the caller doesn't need to
- keep a refcount to fence afterwards: when software access is enabled,
- the creator of the fence is required to keep the fence alive until
- after it signals with fence_signal. The callback itself can be called
- from irq context.
- */
+int fence_add_callback(struct fence *fence, struct fence_cb *cb,
fence_func_t func, void *priv)
+{
unsigned long flags;
int ret = 0;
bool was_set;
if (WARN_ON(!fence || !func))
return -EINVAL;
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return -ENOENT;
spin_lock_irqsave(fence->lock, flags);
was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags);
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
ret = -ENOENT;
else if (!was_set && !fence->ops->enable_signaling(fence)) {
__fence_signal(fence);
ret = -ENOENT;
}
if (!ret) {
cb->func = func;
cb->priv = priv;
list_add_tail(&cb->node, &fence->cb_list);
since the user is providing the 'struct fence_cb', why not drop the priv & func args, and have some cb-initialize macro, ie.
INIT_FENCE_CB(&foo->fence, cbfxn);
and I guess we can just drop priv and let the user embed fence in whatever structure they like. Ie. make it look a bit how work_struct works.
I don't mind killing priv. But a INIT_FENCE_CB macro is silly, when all it would do is set cb->func. So passing it as an argument to fence_add_callback is fine, unless you have a better reason to do so.
INIT_WORK seems to have a bit more initialization than us, it seems work can be more complicated than callbacks, because the callbacks can only be called once and work can be rescheduled multiple times.
yeah, INIT_WORK does more.. although maybe some day we want INIT_FENCE_CB to do more (ie. if we add some debug features to help catch misuse of fence/fence-cb's). And if nothing else, having it look a bit like other constructs that we have in the kernel seems useful. And with my point below, you'd want INIT_FENCE_CB to do a INIT_LIST_HEAD(), so it is (very) slightly more than just setting the fxn ptr.
maybe also, if (!list_empty(&cb->node) return -EBUSY?
I think checking for list_empty(cb->node) is a terrible idea. This is no different from any other list corruption, and it's a programming error. Not a runtime error. :-)
I was thinking for crtc and page-flip, embed the fence_cb in the crtc. You should only use the cb once at a time, but in this case you might want to re-use it for the next page flip. Having something to catch cb mis-use in this sort of scenario seems useful.
maybe how I am thinking to use fence_cb is not quite what you had in mind. I'm not sure. I was trying to think how I could just directly use fence/fence_cb in msm for everything (imported dmabuf or just regular 'ol gem buffers).
cb->node.next/prev may be NULL, which would fail with this check. The contents of cb->node are undefined before fence_add_callback is called. Calling fence_remove_callback on a fence that hasn't been added is undefined too. Calling fence_remove_callback works, but I'm thinking of changing the list_del_init to list_del, which would make calling fence_remove_callback twice a fatal error if CONFIG_DEBUG_LIST is enabled, and a possible memory corruption otherwise.
...
[snip]
+/**
- fence context counter: each execution context should have its own
- fence context, this allows checking if fences belong to the same
- context or not. One device can have multiple separate contexts,
- and they're used if some engine can run independently of another.
- */
+extern atomic_t fence_context_counter;
context-alloc should not be in the critical path.. I'd think probably drop the extern and inline, and make fence_context_counter static inside the .c
Shrug, your bikeshed. I'll fix it shortly.
+static inline unsigned fence_context_alloc(unsigned num)
well, this is actually allocating 'num' contexts, so 'fence_context_alloc()' sounds a bit funny.. or at least to me it sounds from the name like it allocates a single context
Sorry, max number of bikesheds reached. :P
well, names are important to convey meaning, and not confusing users of the API.. but fence_context*s*_alloc() also sounds a bit funny. So I could live w/ just some kerneldoc. Ie. move the doc about fence_counter_contex down and make it doc about the function. That was a bit my point about moving the function into the .c and making fence_context_counter static.. ie. I don't think it was your intention that anyone accesses fence_counter_context directly, so better to document the function and make fence_counter_context the internal implementation detail.
Anyways, some of this is a bit nit-picky, but since fence is going to be something used by many different drivers/subsystems, I guess it is worthwhile to nit-pick over the API.
BR, -R
~Maarten
Op 15-08-13 15:14, Rob Clark schreef:
On Thu, Aug 15, 2013 at 7:16 AM, Maarten Lankhorst maarten.lankhorst@canonical.com wrote:
Op 12-08-13 17:43, Rob Clark schreef:
On Mon, Jul 29, 2013 at 10:05 AM, Maarten Lankhorst maarten.lankhorst@canonical.com wrote:
[snip]
+/**
- fence_add_callback - add a callback to be called when the fence
- is signaled
- @fence: [in] the fence to wait on
- @cb: [in] the callback to register
- @func: [in] the function to call
- @priv: [in] the argument to pass to function
- cb will be initialized by fence_add_callback, no initialization
- by the caller is required. Any number of callbacks can be registered
- to a fence, but a callback can only be registered to one fence at a time.
- Note that the callback can be called from an atomic context. If
- fence is already signaled, this function will return -ENOENT (and
- *not* call the callback)
- Add a software callback to the fence. Same restrictions apply to
- refcount as it does to fence_wait, however the caller doesn't need to
- keep a refcount to fence afterwards: when software access is enabled,
- the creator of the fence is required to keep the fence alive until
- after it signals with fence_signal. The callback itself can be called
- from irq context.
- */
+int fence_add_callback(struct fence *fence, struct fence_cb *cb,
fence_func_t func, void *priv)
+{
unsigned long flags;
int ret = 0;
bool was_set;
if (WARN_ON(!fence || !func))
return -EINVAL;
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return -ENOENT;
spin_lock_irqsave(fence->lock, flags);
was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags);
if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
ret = -ENOENT;
else if (!was_set && !fence->ops->enable_signaling(fence)) {
__fence_signal(fence);
ret = -ENOENT;
}
if (!ret) {
cb->func = func;
cb->priv = priv;
list_add_tail(&cb->node, &fence->cb_list);
since the user is providing the 'struct fence_cb', why not drop the priv & func args, and have some cb-initialize macro, ie.
INIT_FENCE_CB(&foo->fence, cbfxn);
and I guess we can just drop priv and let the user embed fence in whatever structure they like. Ie. make it look a bit how work_struct works.
I don't mind killing priv. But a INIT_FENCE_CB macro is silly, when all it would do is set cb->func. So passing it as an argument to fence_add_callback is fine, unless you have a better reason to do so.
INIT_WORK seems to have a bit more initialization than us, it seems work can be more complicated than callbacks, because the callbacks can only be called once and work can be rescheduled multiple times.
yeah, INIT_WORK does more.. although maybe some day we want INIT_FENCE_CB to do more (ie. if we add some debug features to help catch misuse of fence/fence-cb's). And if nothing else, having it look a bit like other constructs that we have in the kernel seems useful. And with my point below, you'd want INIT_FENCE_CB to do a INIT_LIST_HEAD(), so it is (very) slightly more than just setting the fxn ptr.
I don't think list is a good idea for that.
maybe also, if (!list_empty(&cb->node) return -EBUSY?
I think checking for list_empty(cb->node) is a terrible idea. This is no different from any other list corruption, and it's a programming error. Not a runtime error. :-)
I was thinking for crtc and page-flip, embed the fence_cb in the crtc. You should only use the cb once at a time, but in this case you might want to re-use it for the next page flip. Having something to catch cb mis-use in this sort of scenario seems useful.
maybe how I am thinking to use fence_cb is not quite what you had in mind. I'm not sure. I was trying to think how I could just directly use fence/fence_cb in msm for everything (imported dmabuf or just regular 'ol gem buffers).
cb->node.next/prev may be NULL, which would fail with this check. The contents of cb->node are undefined before fence_add_callback is called. Calling fence_remove_callback on a fence that hasn't been added is undefined too. Calling fence_remove_callback works, but I'm thinking of changing the list_del_init to list_del, which would make calling fence_remove_callback twice a fatal error if CONFIG_DEBUG_LIST is enabled, and a possible memory corruption otherwise.
...
[snip]
+/**
- fence context counter: each execution context should have its own
- fence context, this allows checking if fences belong to the same
- context or not. One device can have multiple separate contexts,
- and they're used if some engine can run independently of another.
- */
+extern atomic_t fence_context_counter;
context-alloc should not be in the critical path.. I'd think probably drop the extern and inline, and make fence_context_counter static inside the .c
Shrug, your bikeshed. I'll fix it shortly.
+static inline unsigned fence_context_alloc(unsigned num)
well, this is actually allocating 'num' contexts, so 'fence_context_alloc()' sounds a bit funny.. or at least to me it sounds from the name like it allocates a single context
Sorry, max number of bikesheds reached. :P
well, names are important to convey meaning, and not confusing users of the API.. but fence_context*s*_alloc() also sounds a bit funny. So I could live w/ just some kerneldoc. Ie. move the doc about fence_counter_contex down and make it doc about the function. That was a bit my point about moving the function into the .c and making fence_context_counter static.. ie. I don't think it was your intention that anyone accesses fence_counter_context directly, so better to document the function and make fence_counter_context the internal implementation detail.
Anyways, some of this is a bit nit-picky, but since fence is going to be something used by many different drivers/subsystems, I guess it is worthwhile to nit-pick over the API.
I guess. But I couldn't come up with a better name either. v14 has added some kernel docs for this function.
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