Am 28.03.2018 um 18:25 schrieb Logan Gunthorpe:
On 28/03/18 10:02 AM, Christian König wrote:
Yeah, that looks very similar to what I picked up from the older patches, going to read up on that after my vacation.
Yeah, I was just reading through your patchset and there are a lot of similarities. Though, I'm not sure what you're trying to accomplish as I could not find a cover letter and it seems to only enable one driver.
Yeah, it was the last day before my easter vacation and I wanted it out of the door.
Is it meant to enable DMA transactions only between two AMD GPUs?
Not really, DMA-buf is a general framework for sharing buffers between device drivers.
It is widely used in the GFX stack on laptops with both Intel+AMD, Intel+NVIDIA or AMD+AMD graphics devices.
Additional to that ARM uses it quite massively for their GFX stacks because they have rendering and displaying device separated.
I'm just using amdgpu as blueprint because I'm the co-maintainer of it and know it mostly inside out.
I also don't see where you've taken into account the PCI bus address. On some architectures this is not the same as the CPU physical address.
The resource addresses are translated using dma_map_resource(). As far as I know that should be sufficient to offload all the architecture specific stuff to the DMA subsystem.
Just in general why are you interested in the "distance" of the devices?
We've taken a general approach where some drivers may provide p2p memory (ie. an NVMe card or an RDMA NIC) and other drivers make use of it (ie. the NVMe-of driver). The orchestrator driver needs to find the most applicable provider device for a transaction in a situation that may have multiple providers and multiple clients. So the most applicable provider is the one that's closest ("distance"-wise) to all the clients for the P2P transaction.
That seems to make sense.
And BTW: At least for writes that Peer 2 Peer transactions between different root complexes work is actually more common than the other way around.
Maybe on x86 with hardware made in the last few years. But on PowerPC, ARM64, and likely a lot more the chance of support is *much* less. Also, hardware that only supports P2P stores is hardly full support and is insufficient for our needs.
Yeah, but not for ours. See if you want to do real peer 2 peer you need to keep both the operation as well as the direction into account.
For example when you can do writes between A and B that doesn't mean that writes between B and A work. And reads are generally less likely to work than writes. etc...
Since the use case I'm targeting for is GFX or GFX+V4L (or GFX+NIC in the future) I really need to handle all such use cases as well.
So I'm a bit torn between using a blacklist or a whitelist. A whitelist is certainly more conservative approach, but that could get a bit long.
I think a whitelist approach is correct. Given old hardware and other architectures, a black list is going to be too long and too difficult to comprehensively populate.
Yeah, it would certainly be better if we have something in the root complex capabilities. But you're right that a whitelist sounds the less painful way.
Regards, Christian.
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