Hi, while working on some improvements, I noticed that our Android toolchain binaries are built as 32-bit x86. Is there any reason for this (other than "we inherited it from AOSP")?
While it doesn't matter much, it doesn't make much sense to me - Android can't currently be built on 32-bit machines (so it's not about having one binary that will work for mostly everyone - but I suspect that's exactly where it started back in the times of Android 1.0), so why introduce dependencies on a 32-bit libc and slow things down slightly?
If nobody complains, I'll remove the "-m32" flag from the Android toolchain builds - let's see how much we can speed up the build process itself without putting any real work into it...
ttyl bero