On Mon, Jun 28, 2010 at 05:29:15PM +0530, Amit Pundir wrote:
Hi,
On Mon, Jun 28, 2010 at 2:53 PM, David Rusling david.rusling@linaro.org wrote:
Alexandros, I suspect that the interesting question is how QT interacts with Clutter / OpenGL(ES) not how it interacts with X.
There is a Clutter-Qt port which embed the default ClutterStage into a parent QtWidget. It has a dependency on X11 though. http://git.clutter-project.org/clutter-qt/
Qt itself provides a good support for OpenGL-ES 1.1/2.0 and OpenVG 1.0/1.1 painting profiles.
...but, as far as I know, not when using QWS.
I suspect project Lighthouse will be much better in this respect. It has various windowing backends, including OpenKODE, which is an umbrella specification than includes (among others) OpenGL ES and OpenVG.