So I've been talking to our customers (10 at last count) and they
really like what we're doing. There are three things that are getting
in their way:
linaro-android-media-create
GCC4.6
frequent kernel upgrades
They love our builds, but they'd really like it if they could get
stock AOSP builds for their boards on stable kernels that they can
work with using fastboot that have been CI tested and QA'd.
I'm not advocating for the wholesale destruction of our current way of
life, tip kernels, tip toolchains, linaro-android-media-create, but I
would like to move in a direction that gives our users what they want.
--
Zach Pfeffer
Android Platform Team Lead, Linaro Platform Teams
Linaro.org | Open source software for ARM SoCs
Follow Linaro: http://www.facebook.com/pages/Linarohttp://twitter.com/#!/linaroorg - http://www.linaro.org/linaro-blog
I forgot to say that I've installed Linaro Ubuntu Desktop 3.1.1.8 on a
Pandaboard ES.
2012/1/31 Mario <marietto2008(a)gmail.com>:
> Hello.
>
> Since I'm not experienced,I would like to talk with you about this
> potentially bug list :
>
> 1) I can't use another desktop manager except Unity.
>
> I made 3 modifications to accomplish the task,but with no success :
>
> a) I ran update-alternatives --config x-session manager and I chosen
> lxde or xfce as default DM
> b) I modified the file : ~/.xinitrc adding exec startlxde/xfce4
> c) When Unity starts automatically,I choose lxde or xfce4,but my
> choice is not remembered for the next login.
>
> 2) I chosen to use another DM because some time after having used
> Linaro,something hasn't worked anymore and I have started to see
> nothing. Unity icons/menus are disappeared.
>
> 3) I think there are graphic problems,the mouse pointer does not
> disappear correcly. On the picture attached you can see three
> pointers.
>
> --
> Mario.
--
Mario.
Hi,
https://wiki.linaro.org/Platform/Android/LinaroAndroidBuildService has
been updated with these instructions about a new build option:
EXTERNAL_TARBALL
Use to request that the build system fetch an archive from the
location that you set EXTERNAL_TARBALL to and unpack it into
build/external_tarballs (build is the build root directory. This exact
path can be written as
$BUILD_SCRIPT_ROOT/../../build/external_tarballs). Multiple archives
can be requested, separated by ";", e.g.
EXTERNAL_TARBALL="http://foo.com/ball1.tar.gz;http://foo.com/ball2.tar.bz2"
There has been some discussion about if the path that is being
unpacked to is easy to use. We could modify the build scripts so we
either set an environment variable to point to where we unpack to
($EXT_TARBALL_DIR) or have a fixed path in /tmp that we soft link from
(/tmp/external_tarballs). If you have a strong opinion, please let me
know.
Thanks,
--
James Tunnicliffe
Hi guys,
As we're almost done with 12.02 planning, I'd like to share the
current blueprints we intend to work during the 12.02 cycle:
https://launchpad.net/linaro-dev-platform/+milestone/12.02
I know this is a quite short cycle, as we'll have the Linaro Connect,
Android Builders and ELC, but I really hope to get most of the
blueprints done during Connect's hacking sessions.
Some interesting topics we'll cover this month:
* Adding the USB-Host enablement test cases at LAVA
* Start testing and validating the daily Linaro Native and Cross GCC packages
* Enable ARMHF Precise based builds
* Update XBMC to the latest 11.0 Beta release (currently Beta 2)
* Sysroot build automation
* Backporting of Unity 5, bringing the latest development from the GWG
* Finalizing the Cross Buildd with Multi-Arch support
And a few other bug fixes :-)
Hope you enjoy ;-)
Cheers,
--
Ricardo Salveti de Araujo
Greeting,
Here is the postmortem and lessons learned for Linaro's first release for 2012.
https://wiki.linaro.org/Cycles/1201/Release/Review
Highlights and Key Successes
============================
The Ubuntu development platform team has delivered Ubuntu TV
fully accelerated on a PandaBoard with Ubuntu LEB and the Ubuntu
TV UI and XBMC also for PandaBoard.
http://www.youtube.com/watch?feature=player_embedded&v=uQMOETMZA5Y
The members demonstration was very successful with the graphics WG,
landing teams, verification team, platform teams and the Igloo community
all contributing some very fine achievements to the effort.
Internal communications have been getting better and there is now a
weekly sync between the platform groups and the working groups that
is similar to the platform - landing team syncs. Each team brings a high
priority issue or but to the table in order to find a plan for resolution.
Postmortem and Lessons Learned
==============================
This cycle seemed to present a challenge to most of the teams to stay
focused on the delivery, There was no release from the Power Management
group, and output was down for the Multimedia, Graphics and Platform
teams. An issue here is that some release procedures are not being
followed by some of the teams.
An important issue that came up this cycle is that platform teams are
requesting the source code for binary blobs. At integration, when an
issue has been found, the path to the person that can fix and regenerate
the binary blob is too long to actually fit the integration into one cycle.
Add to this the requirement to use kernels and toolchains that are not
aligned with the binary blobs and a conflict is created between
development and schedule.
Some of the lessons learned that came out of the cycle are:
* There needs to be offspring knowledge within the infrastructure. The
resource that had this domain knowledge is no longer with Linaro. To
be effective, this knowledge should be brought in house again.
* Listen to community users and incorporate useful information and
go to people directly to get their reviews.
* Need to become better at declaring scope which has good probability
to be delivered at the beginning of the cycle, rather than declaring all
pieces of work that we want to work upon and shed items which are
impeded on the way. Impediments should be highlighted early on to
get resolved.
--
David Zinman
Linaro Release Manager | Project Manager
Linaro.org | Open source software for ARM SoCs