On Tue, Sep 20, 2011 at 10:10 PM, Stephen Warren swarren@nvidia.com wrote:
... hence I was surprised to see that you explicitly note that mapping a single device to multiple controllers was disallowed.
Actually it's easy to fix, I mainly wanted to keep that until we have a solid usecase for it, it's just a few lines of code the day we need it.
Then again, if this need ever does arise, we should be able to just relax this restriction without causing any backwards-compatibility issues, so I don't see a specific need to change this now; I just thought I'd mention it so you're aware of what I'm thinking.
It was actually on my mind, I just wanted to keep down the feature creep to what was absolutely needed for the pin controllers we're facing in arch/arm/* today.
Thanks! Linus Walleij