On Sun, Mar 11, 2012 at 1:14 PM, Tom Gall tom.gall@linaro.org wrote:
On Sat, Mar 10, 2012 at 9:43 PM, Hui Zhang sonach@gmail.com wrote:
Hi Christian, thank you for the information! Yes, I eventually decided not to use XBMC on hardware without 3D, and
use
qtmediahub instead.
And, I have run XBMC on pandaboard and found out that XBMC requires a
lot
of CPU(often 90%+). So on hardware without 3D, it is impossilbe to run...
What does "impossible to run" here mean?
I've certainly run xbmc on my panda boards and on both video, audio etc was fine. The interface was displaying at 1080p as would be expected and not unusable. Sure lots of CPU might be in use, but it's not like one is going to be running xbmc and compiling kernels at -j16 or something.
I mean on hardware without 3D support, XBMC runs very very slow. AFAIK, the majority of platforms for STBs will not have 3D hardware support.
But platforms for Smart-TVs, theire hardwares are good, for example, 4-core SXG. On these platforms, XBMC can run well, I think.
On Fri, Mar 9, 2012 at 11:08 PM, Christian Robottom Reis <
kiko@linaro.org>
wrote:
On Thu, Jan 26, 2012 at 04:29:40PM +0800, Hui Zhang wrote:
Thank you, Ricardo! By your experience,do you think xbmc can perform well on boards
without
hardware OpenGL ES acceleration?
I don't know if Ricardo answered, but unless XBMC has a non-composited 2D mode, I think it's unlikely. You're asking a lot of the CPU, and I don't think the memory is fast enough to handle all the copies. -- Christian Robottom Reis, Engineering VP Brazil (GMT-3) | [+55] 16 9112 6430 | [+1] 612 216 4935 Linaro.org: Open Source Software for ARM SoCs
-- Regards, Tom
"Where's the kaboom!? There was supposed to be an earth-shattering kaboom!" Marvin Martian Multimedia Tech Lead | Linaro.org │ Open source software for ARM SoCs w) tom.gall att linaro.org w) tom_gall att vnet.ibm.com h) tom_gall att mac.com